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Author Topic: Mission 22: Hero Killer  (Read 33702 times)

Shaporia

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Re: Mission 22: Dead zone
« Reply #15 on: July 17, 2015, 02:32:43 pm »

He chuckled a bit. "Yeah, hope so."

Nunzillor

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Re: Mission 22: Dead zone
« Reply #16 on: July 17, 2015, 02:36:27 pm »

Another mission.  Tek could only hope that he would come out of it alive.  "What's the procedure for handling survivors?  Are they to be evacuated?  Quarantined?"
« Last Edit: July 17, 2015, 02:39:38 pm by Nunzillor »
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Radio Controlled

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Re: Mission 22: Dead zone
« Reply #17 on: July 17, 2015, 02:39:30 pm »

"Oh, and before I forget, you have been given a QEC and a AWaCCP to ensure comms between each other and mission control and Steve. Lars can decide who gets what. You should also have been given a bunch of handcuffs and such, to restrain any civvies you come across. We have no idea what happened here, so we're not taking any chances if we can help it."


Another mission.  Tek could only hope that he would come out of it alive.  "What's the procedure for handling survivors?  Are they to be evacuated?"

"Civvies should be approached with caution, and restrained if possible. If needed we can leave them in the care of the sods staying on the surface, and we have boats in orbit to process them should there be too many."
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Egan_BW

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Re: Mission 22: Dead zone
« Reply #18 on: July 17, 2015, 02:44:52 pm »

((PTW M22))
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Shaporia

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Re: Mission 22: Dead zone
« Reply #19 on: July 17, 2015, 02:47:06 pm »

"Do we know how large the colony's security force is? Or what kind of weapons they have?"

Yoink

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Re: Mission 22: Dead zone
« Reply #20 on: July 17, 2015, 02:51:42 pm »

Lounge back in my seat as the shuttle does shuttle things, looking vaguely disinterested.
Once we get where we're going, disembark in an orderly fashion along with with Whig, follow orders from Miya and/or Lars (within reason) and scan the dead bodies and the surroundings in general with my cam-eye. Look for any signs of life, or a struggle.


((Just a barebones post, since I'm about to sleep.))
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Xantalos

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Re: Mission 22: Dead zone
« Reply #21 on: July 17, 2015, 02:57:13 pm »

"Sa'las, the God of Amputation, the Limb Collector, descendant of Emar'i, of the Medic Pantheon?  You... certainly bear a resemblance."
"I may very well be. Tell me more of him."
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Toaster

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Re: Mission 22: Dead zone
« Reply #22 on: July 17, 2015, 03:06:32 pm »

Lars nodded at the crowd, and snapped back up to attention as best he could in a battlesuit.  "Glory to Steve, Brothers and Sisters!  I will be the field commander for this mission, serving under General Miyamoto.  We will start off as a large group until we have a feel for the ground situation and a clear path to advance.  We may split into two or three groups as the need arises.  Brothers Flint and Dubley; are you willing and able to serve as team leaders should the need arise?

In any case, I will keep hold of the QEC device, and I will trust the AWaCCP to Brother Flint; hopefully giving them to the best armored troops will keep them in working condition.  Ideally, we will maintain radio communications to the Sword without them, but it is best to be prepared.

As the General said, civilians are to be approached with caution.  We have no idea what happened down here.  This isn't entirely unlike my first mission, where there was a disease running rampant throughout the colony.  Keep your suits on; it could be anything.

Any questions?"



"Sa'las, the God of Amputation, the Limb Collector, descendant of Emar'i, of the Medic Pantheon?  You... certainly bear a resemblance."
"I may very well be. Tell me more of him."

"Well, he gathers the limbs severed in the service of the ARM.  He is a benevolent being, doing only the work he is assigned, and will help with swift recovery of that type of injury when the appropriate rituals are performed."
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Xantalos

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Re: Mission 22: Dead zone
« Reply #23 on: July 17, 2015, 03:13:11 pm »

"Sounds like me. Who knows, perhaps I am. If so, I'd guess divine favour brings our chances of survival on this mission up, eh?"

"No questions, sir."
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Shaporia

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Re: Mission 22: Dead zone
« Reply #24 on: July 17, 2015, 03:17:04 pm »

"Do we know how large the colony's security force is? Or what kind of weapons they have?"
He asked Lars this time.

Toaster

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Re: Mission 22: Dead zone
« Reply #25 on: July 17, 2015, 04:02:50 pm »

"This wasn't a military colony; they don't really have any military-style defenses.  Shouldn't be any real weapons there, but something clearly happened."
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

bcneuf

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Re: Mission 22: Dead zone
« Reply #26 on: July 17, 2015, 04:55:22 pm »

Run through gear check again. Stay quiet and generally look nervous.
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Dutrius

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Re: Mission 22: Dead zone
« Reply #27 on: July 17, 2015, 05:03:10 pm »

Standing by for orders.
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Hapah

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Re: Mission 22: Dead zone
« Reply #28 on: July 17, 2015, 05:03:46 pm »

Got it boss.
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Persus13

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Re: Mission 22: Dead zone
« Reply #29 on: July 17, 2015, 05:13:26 pm »

Check gear, hold laser rifle, and wait.
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