Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 31

Author Topic: Mission 23: Thing that Goes Bump in the Night  (Read 53714 times)

adwarf

  • Bay Watcher
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #45 on: July 18, 2015, 02:56:52 pm »

"I'm ready to get this started, its been a while since I got to punch someone."
Logged

Ozarck

  • Bay Watcher
  • DiceBane
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #46 on: July 18, 2015, 03:35:22 pm »

Scowling, Dester mutters to himsle, loud enough for others to hear, "Civic defender level beat cops and ubiquitous, powerful organized crime. We are so screwed.


Dester dresses, and is ready.
« Last Edit: July 18, 2015, 11:50:18 pm by Ozarck »
Logged

Gentlefish

  • Bay Watcher
  • [PREFSTRING: balloon-like qualities]
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #47 on: July 18, 2015, 04:37:30 pm »

Ryan pats Dester's shoulder once. "Kid, we've been screwed since we were aboard."

"Ready to go when you guys are. No use in standing around." Might as well get dressed, too.
« Last Edit: July 19, 2015, 12:58:38 am by Gentlefish »
Logged

Kriellya

  • Bay Watcher
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #48 on: July 18, 2015, 11:24:08 pm »

Skylar nods. Alright, let's go see what the Sons have got for us.

Ready to head down, get dressed during the flight.
Logged

Egan_BW

  • Bay Watcher
  • This is. NOT! OVER!
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #49 on: July 18, 2015, 11:28:25 pm »

Beginning Virtuous Mission... Now!
Logged

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #50 on: July 21, 2015, 11:44:49 am »

>Ok then. Now, normally we'd send you down on a shuttle as per usual but we don't exactly want to have to deal with the paperwork. So you'll be going a slightly less conventional way, namely, we're sending you through the mail. Specifically, we've appropriated a freight ship and we're gonna stick you in a container; with any luck you'll make it through customs and the Sons will pick you up from there. So if you're ready, get dress in one of our complementary space suits and get in the storage container over there. Your weapons and gear will be coming down in another box, so that if you get caught you'll be charged with nothing more then stowing away, a relatively minor offense compared to the execute on site offense of running guns and other illegal rebellion related goods. If anyone asks, you're just poor migrants who wanted to get to the hustling bustling land of opportunity. I'm sure they'll find you a nice sweatshop to work in and we can take it from there.

Twinwolf

  • Bay Watcher
  • Probably hanging around Forum Games and Roleplay
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #51 on: July 21, 2015, 11:46:12 am »

Petra puts on the spacesuit, and goes right to the container.
Logged
Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

DoctorMcTaalik

  • Bay Watcher
  • [ENTITY:SKULKING]
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #52 on: July 21, 2015, 01:32:22 pm »

Put on a spacesuit, and get in a bin.
Logged

Egan_BW

  • Bay Watcher
  • This is. NOT! OVER!
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #53 on: July 21, 2015, 02:46:51 pm »

Ship it.
Logged

Kedly

  • Bay Watcher
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #54 on: July 21, 2015, 03:12:45 pm »

"Sounds good"
Put on space suit and get ready to get mailed
« Last Edit: July 21, 2015, 05:12:59 pm by Kedly »
Logged
((No.  ER Lasers are tickle generators, and dispense hugs, loves, and puppies.))
The fedora guy has potentially lethal amounts of swag :v

Gentlefish

  • Bay Watcher
  • [PREFSTRING: balloon-like qualities]
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #55 on: July 21, 2015, 03:37:21 pm »

"Better than tallying your numbers for your ship, Steve," Ryan says to himself, chuckling as he gets dressed and enters the container.

adwarf

  • Bay Watcher
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #56 on: July 21, 2015, 04:45:09 pm »

"Mail order human trafficking, who'd have thought Steve provides it. Do you also do mail order revolutions, Steve?"

Question Steve, get in space suit, and then somewhat grudgingly get into the freight container.
Logged

Ozarck

  • Bay Watcher
  • DiceBane
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #57 on: July 21, 2015, 07:36:03 pm »

Space suit. Storage container. Get in one of each. ((and here I was hoping we'd actually be launched this round :P))

"Wathc your elbow, please. Come on, squeeze in a little."

Kriellya

  • Bay Watcher
    • View Profile
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #58 on: July 21, 2015, 07:52:12 pm »

There are worse ways to go.

Check if the suit has any digital storage and playback. Load up some nice local entertainment onto it for the trip :P
Logged

piecewise

  • Bay Watcher
  • [TORTURE_FOR_FUN]
    • View Profile
    • Stuff
Re: Mission 23: Thing that Goes Bump in the Night
« Reply #59 on: July 22, 2015, 01:45:36 pm »

We'll save you 50 turns of killing time trapped inside a metal box roughly the size of a secretarial cubical. Instead, we will fast forward through many many hours of sitting around in darkness, binge watching tv on the suit's wifi, and bring you to a time when, after series of bumps and thuds and shifting about, someone knocks on the box. The familiar "Shave and a hair cut" knock. There's a pause and then the same, unfinished knock comes again.
Pages: 1 2 3 [4] 5 6 ... 31