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Author Topic: The Tale of the Game SG -- Humble Beginnings -- Turn 3  (Read 2035 times)

SaberToothTiger

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Re: The Tale of the Game SG -- Humble Beginnings -- Turn 3
« Reply #30 on: August 18, 2015, 03:32:00 pm »

You set out for the temple alongside the High Priest and ten of your personal halabard guard. The first week is uneventful, riddled with uncomfortable riding and slow pace, but on the ninth day of the travel, three days from your destination, you feel something is different. The carriage sudenly stops, and you look out of it to see what's wrong.
What's wrong is that the way is blocked by twenty men with clubs, spears and knives are standing good 200 meters from your position. Their ragtag clothing suggests that they are bandits.


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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

StrawBarrel

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Re: The Tale of the Game SG -- Humble Beginnings -- Turn 3
« Reply #31 on: August 18, 2015, 11:23:01 pm »

Move forward until we are 50 meters from the 20 men. Get out of our carriage and ask the men what they are doing on the road.
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