Who are our neighbors?
We have two neighbors. Tarmania is north of us and Sirroco is south of us. Tarmania is a regional power with economy much more powerful than ours. Sirroco is a relatively backwards nation and our former territory that got independence only 25 years ago in a bloody war for independence.
[ooc=geography]
You = Spain+Portugal-Islands. Revolutionary forces control northern part of the country.
Tarmania = South-Western France including Corsica + Sardinia + Balearic Islands+Sicily+Malta +Tunisia+Azores+Madeira islands + Canary islands +some colonies overseas
Sirroco = Morocco (including Western Sahara)+Algeria[/spoiler]
What kind of state are their militaries in?
Being very poor country Sirocco has outdated army, rudimentary navy but they procured some modern fighters being afraid of our bomber forces. Discipline and training of their land forces is superb.
Tarmania has cumbersome, non-motorized, heavy-artillery focused land force and we believe that their doctrines are outdated. Their navy on the other hand is one of the best navies of the world. Tonnage of their navy is eleven times larger than our own and their ships are more modern. Tarmania has no dedicated airforce branch but their navy has own airships and floatplanes.
Do they show any indication of favoring one side of the civil war over the other?
Tarmania prefers to stay out of war because they have serious diplomatic problems with other neighbors and can't risk being involved in war with us.
Sirocco is close to its own civil war and in no position to intervene in our war
Be warned that world considers capitalists to be a "legitimate government" and they will likely receive shipments of modern weapons while we have no such luxury.
What is our generals' preferred military doctrine?
Our generals believe that methodical war of attrition and destruction of enemy supply lines and infrastructure is the best way to win any kind of war.
How are they equipped? Do they possess their own aircraft, or do we need to plan for having our craft doing work for them?
After many years of neglecting our navy is in a very poor situation with most of vessels requiring extensive repair. Furthermore majority of our navy is coal powered and coal supply is very limited. We can safely say that in this war navy will be used mostly as stationary artillery guarding ports. In fact we control several cities only because cruisers, battleship and coastal batteries.
Our army got very modern artillery of all calibres and forms. Some analysts believe that our light artillery is the best in the world. Our land forces are mildly motorized with artillery tractors being common in every artillery division. Armored cars started to appear in army only few months before the war has started.
Unfortunately capitalists have a huge artillery advantage and one of your goals is to negate their advantage.
Both army and navy posses their own AA-guns but only air force possessed aircrafts. You don't have to design weapons for other branches but they may adopt anything that will be designed for airforce
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Year 1589, quarter one It is winter now. Front is stabilized. Both air-forces do sporadic bombing runs on enemy supply depots with little success and almost no losses.
Design Actions[] Polikarpov: Former capitalist Polikarpov understood his wrongdoings and he is ready to design aircrafts for the needs of revolution.
[][] Generic designers (two slots): You will have many more talented engineers under our command
[] Mosin small arms factory designers: While busy working for the need of army, they may find time for air force.
Industry actions
[] Polikarpov factory
[] Generic aviation industry
[] Generic industry
Misc actions
[] Suggest\ask Supreme Leader to do something
[] Request information from you assistants
Each action slot is voted separately. As soon as something get three votes - it is official
Preferred Voting format looks like this:
Player one:
[1] Polikarpov's factory: increase PO-2 production
[1] Generic aviation industry: Increase PO-2 production
[1] Generic industry:Increase PO-2 production
Player two:
[2] Polikarpov factory: increase PO-2 production
[1] Generic aviation industry: Increase RB-1 production
[1] Generic industry: Build new airbases
Important:
-You can fit more than one thing in an action slot like: "Design a new fighter and a new bomber." Be warned that focused effort is more effective.
- More details is better than less details.
- Industry slot is not about "produce A" it is about changing how slot works
- Supreme leader and other commisars may cancel or modify your orders.