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Author Topic: Super Magical Jungle Adventure RtD13 IC  (Read 7587 times)

Happy Demon

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #45 on: July 16, 2015, 03:59:09 pm »

((Eh, things happened, so I'll update tomorrow. Which may not be as long as it may initially sound.))
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NAV

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #46 on: July 20, 2015, 12:58:54 am »

Bump?
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Happy Demon

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #47 on: July 20, 2015, 04:10:10 am »

Oh right, I had fallen behind on this.
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Happy Demon

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #48 on: July 20, 2015, 06:43:44 am »

((Good thing I warned you not to get attached, or else I might feel bad. Also, tons of rolls.))
Spoiler (click to show/hide)

Spoiler: Trigger (2/20 HP) (click to show/hide)
Spoiler: Kenny (KIA) (click to show/hide)
Spoiler: Nancy (KIA) (click to show/hide)
Spoiler: Frank (9/15 HP) (click to show/hide)
Spoiler: Hatterson (13/13 HP) (click to show/hide)
Spoiler: Jack (8/10 HP) (click to show/hide)
Spoiler: Ernie (8/8 HP) (click to show/hide)
((The damage of the shrapnel is decided by the attack roll of the shrapnel.))
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Ozarck

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #49 on: July 20, 2015, 07:00:37 am »

"Kenny! Oh my god, it killed Kenny! And also Nancy. Die you luggage and boots wanna be, die!!!!" Frank activates testosterone and moves all rolls toward 7 by 1 for three rounds, and then fires at the monster.

Andres

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #50 on: July 20, 2015, 07:18:44 am »

"You bastard!"

Shoot the crocodile's remaining heads.

EDIT: (How did the shrapnel kill the guy south of me? There's trucks and cover in between him and Kenny.)
« Last Edit: July 20, 2015, 07:58:51 am by Andres »
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SaberToothTiger

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #51 on: July 20, 2015, 07:20:15 am »

Build fortifications so that the terrifying alligator can't grt to me.
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Megggas

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #52 on: July 20, 2015, 07:46:08 am »

"Kenny! Oh my god, it killed Kenny!

(lol, I was hoping someone would say that when Kenny died.)

(Well, I hope the rest of you are able to survive a bit longer then Kenny.  Try not to get slaughtered by our first enemy  :P)
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Ozarck

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #53 on: July 20, 2015, 07:53:52 am »

"Kenny! Oh my god, it killed Kenny!

(lol, I was hoping someone would say that when Kenny died.)

(Well, I hope the rest of you are able to survive a bit longer then Kenny.  Try not to get slaughtered by our first enemy  :P)
You earned it. Now go make another character.

Happy Demon

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #54 on: July 20, 2015, 08:12:55 am »

"Kenny! Oh my god, it killed Kenny!

(lol, I was hoping someone would say that when Kenny died.)

(Well, I hope the rest of you are able to survive a bit longer then Kenny.  Try not to get slaughtered by our first enemy  :P)
You earned it. Now go make another character.
((I did 3 rolls for the severed Ceroc head attack.
The first was the hit, it was 7, second was the attack, it was 13, and third was Kenny's defense, he got 1.
So basically the Ceroc head hit dead on, and he hit hard, with Kenny failing spectacularly to defend himself.))
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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #55 on: July 20, 2015, 08:55:04 am »

...

That's a perfect attack. That's as big a roll as you get in this game, far as I know. an auspicious omen. Good work, Kenny, good work indeed.

Happy Demon

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #56 on: July 20, 2015, 09:13:55 am »

...

That's a perfect attack. That's as big a roll as you get in this game, far as I know. an auspicious omen. Good work, Kenny, good work indeed.
((Well, the Ceroc head could've survived a couple more turns, but the explosion and Kenny shrapnel killed it.
So the crit kinda backfired, even if Kenny didn't have grenades, he still would've exploded and killed the Ceroc (it was just so overkill).
The Ceroc head would still be dangerous if it was alive, since if you get close, it can take a big bite off your health (up to 10 damage per bite).))
« Last Edit: July 20, 2015, 09:20:24 am by Happy Demon »
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I like cats, they're smart and mysterious, and their kittens adorable.

I'm a Forum Demon, expect to find me lurking, and knowing random details.

Happy Demon

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #57 on: July 20, 2015, 10:04:10 am »

"You bastard!"

Shoot the crocodile's remaining heads.

EDIT: (How did the shrapnel kill the guy south of me? There's trucks and cover in between him and Kenny.)
((The guy was standing on a rise in the terrain, and the Kenny shrapnel did arc a bit.))

Edit: ((I'd say the ricochet was the least likely hit of them all, as it did a 90 degree turn in it's travel. It went from Kenny, to Frank, to a Soldier in the tent, to Hatterson, and then a Driver.))
« Last Edit: July 20, 2015, 10:07:13 am by Happy Demon »
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I like cats, they're smart and mysterious, and their kittens adorable.

I'm a Forum Demon, expect to find me lurking, and knowing random details.

NAV

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #58 on: July 20, 2015, 10:08:34 am »

Jump on its back and wrestle it crocodile hunter style. I want this croc as a pet!
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Shaporia

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Re: Super Magical Jungle Adventure RtD13 IC
« Reply #59 on: July 20, 2015, 12:53:51 pm »

Hatterson gasps, pulling off his hat and inspecting it for damage! If there is any, fix it! Conveniently ignore the fight that's killing so many of my allies.
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