((Good thing I warned you not to get attached, or else I might feel bad. Also, tons of rolls.))
[Trigger]
You bite the three headed crocodile.
Attack: d13 +/- 2 = 5 + 2 = 7
You bite it's head, it flies off in an arc. Though it managed to hit you afterwards, sending you into one of the nearby trucks.
Landing: d13 +/- 2 = 8 - 1 = 7
You ace the landing, taking no damage.
The three headed crocodile rushes toward you and attacks.
Defense: d13 = 9 = 9
The three headed crocodile only hits with one bite, and due to hitting the truck as well, it's effect was reduced.
You take 4 damage, you have 2/20 HP remaining.
The soldier tries to take a shot, but he tries dodging something, he dodges INTO it.
A severed flying body-part pierces his skull and keeps flying.
[Kenny]
A severed crocodile head flies towards you, it's still not dead and tries to attack you.
((The severed Ceroc (Cerberus croc) head gets a 13.))
Defense: d13 = 1 (botch)
You get REKT. Your grenades detonate. Kenny parts starts flying towards everyone.
The severed crocodile head is killed by shrapnel.
[Nancy]
You rush to the cause of alarm.
Defense: d13 = 3
As you try to get to the happening, your head is pierced by a piece of Kenny-shrapnel, you take 12 damage.
You get REKT, and the Kenny-shrapnel keeps flying.
[Frank]
You run to help, but then a piece of bone flies towards you.
Defense: d13 +/- 1 = 3 + 1 = 4
The bone hits your head, it leaves a big wound and your helmet's broken. You take 6 damage.
The bone keeps flying, into the tent, it's course heavily altered.
You have 9/15 HP remaining.
[Hatterson]
You notice a bone flying towards you.
Defense: d13 = 13
You expertly duck, but when the bone pierces your hat, it accelerates somehow, and cuts the Soldier next to you in half.
The bone then proceeds to cut through some more trees.
It seems that the combination of bloody bone, steel, hat material, crocodile spit, explosions, and the jungle has created an artifact of immense power.
[Jack]
You get out and see what happens, Trigger bites off one of the crocodile's three heads, and it flies off in an arc, hitting Kenny, who explodes.
Kenny shrapnel flies everywhere, including at you.
Defense: d13 +/- 3 = 1 + 3 = 4
The armor protects you well, you only take 2 damage from the Kenny shrapnel.
You have 8/10 HP remaining.
Though the soldier south of you isn't that lucky, getting hit in the head by one, killing him instantly.
The soldier north of you manages to dodge.
You see no other aggressors, only your men and a now-2 headed crocodile.
[Ernie]
As you get out, you see Kenny exploding.
Defense: d13 = 2
A piece of Kenny shrapnel hits you. You take 4 damage.
You have 4/8 HP remaining.
((The damage of the shrapnel is decided by the attack roll of the shrapnel.))