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The fortress's situation is looking increasingly unsalvageable. What do?

Roll back to before Taupe's disastrous turn
Keep going and see what happens
Let it die

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Author Topic: (34.11 Succession) Clobbermountains -- The End(?)  (Read 400543 times)

Gwolfski

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #15 on: July 12, 2015, 04:34:35 am »

i wanna go. Gwolf2ki, mechanic/xbow dwarf
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Eventually when you go far enough the insane start becoming the sane

Splint

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Gwolfski

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Eventually when you go far enough the insane start becoming the sane

Splint

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #18 on: July 12, 2015, 12:22:14 pm »


Quote
I've seen things, bro. Terribly, terribly disappointing horrific things.
(fixed)

I saw this and thought "You know, this will probably be the sentiment of everyone who has the misfortune of facing the Spawn and not dying horribly... And I'm okay with that."

Noel.se

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #19 on: July 12, 2015, 12:40:26 pm »

Request for dorfing:
Noel, male, bookkeeper.
« Last Edit: July 12, 2015, 12:48:22 pm by Noel.se »
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Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #20 on: July 12, 2015, 01:43:21 pm »

OK, I've added y'all to the dwarfing list and am now going to begin my turn in earnest. Splint, I don't have any swords or swordsdwarves lying around so I'm going to make you a speardwarf so that you can still be militia commander (electing someone else only to replace them with you feels... weird).

I honestly can't think of anyone better to follow up on my turn, as a suck at military and that's pretty much your specialty, so with any luck you'll be able to pick up my slack.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

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I so want your spawn babies

Splint

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #21 on: July 12, 2015, 01:45:02 pm »

Good enough. Sharp sticks did pretty well last time I tested them on Spawn anyway..

Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #22 on: July 12, 2015, 01:47:58 pm »

Yeah, spears are good at reaching through to their hearts.

I think spears also suffer the least from being made of shit materials like copper, which is why I usually take two them with me on my embark to save points.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

pisskop

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #23 on: July 12, 2015, 02:32:25 pm »

neat.  I want a turn and dwarf.
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drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
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Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #24 on: July 12, 2015, 03:27:53 pm »

neat.  I want a turn and dwarf.

Sure thing! Is there a specific sort of dwarf you want?

Completed the Spring leg of my playthrough, dorfed Splint, Ribbonfree, and Jeff/cherry-hearts. Highlights include getting our first mutant transformation within a couple weeks of starting. Will start work on the writeup shortly.
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies

pisskop

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #25 on: July 12, 2015, 03:56:00 pm »

Doctor.  Or xbow
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Ribbonfree

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #26 on: July 12, 2015, 05:04:36 pm »

I died boys gg
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pisskop

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #27 on: July 12, 2015, 05:19:14 pm »

from what I have read in the past about holistic spawn they were headless undead?

if you can poke them to death thats not true :|
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Splint

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #28 on: July 12, 2015, 05:27:26 pm »

from what I have read in the past about holistic spawn they were headless undead?

if you can poke them to death thats not true :|

Three weaknesses (two if  Mr Frog patched it): Bisection, heart trauma of any sort, and possibly decapitation. Spears are very good for hitting the heart and disabling things where you'd need a strong or skilled blunt-weapons user to do any reliable harm and when you can't really afford more choppy stuff. Plus, spears fared better than any other weapon (2nd place was a three-way tie between pikes, swords, and axes last time I did any testing.)

Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Jungle Fever!
« Reply #29 on: July 12, 2015, 05:33:52 pm »

from what I have read in the past about holistic spawn they were headless undead?

if you can poke them to death thats not true :|

Three weaknesses (two if  Mr Frog patched it): Bisection, heart trauma of any sort, and possibly decapitation. Spears are very good for hitting the heart and disabling things where you'd need a strong or skilled blunt-weapons user to do any reliable harm and when you can't really afford more choppy stuff. Plus, spears fared better than any other weapon (2nd place was a three-way tie between pikes, swords, and axes last time I did any testing.)

Yeah, blunt weapons don't really impact deeply enough to damage their hearts and are only really good for breaking limbs, which isn't enough to slow them down when they can just bite you.

I fixed Spawn being weak to decapitations, but bisecting them still works. They're also immune to bleeding. The only way to kill them is to chop them in half or damage their obsidian hearts.

Writeup is about 40% done.
« Last Edit: July 12, 2015, 05:35:30 pm by Mr Frog »
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A great human twisted into humanoid form. It has an emaciated appearance and it squirms and fidgets. Beware its bronyism!

Spawn of Holistic, and other mods

My tileset. Because someone asked. (Now with installation instructions!)
I so want your spawn babies
Pages: 1 [2] 3 4 ... 140