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The fortress's situation is looking increasingly unsalvageable. What do?

Roll back to before Taupe's disastrous turn
Keep going and see what happens
Let it die

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Author Topic: (34.11 Succession) Clobbermountains -- The End(?)  (Read 400700 times)

Taupe

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #840 on: October 23, 2015, 09:31:41 pm »

Spring is completed. Im currently using my phone, as the wifi went down and my roomates are troubleshooting the fuck out of it right now. Yes, that means no lenghty write-up for the time being.

A banshee was causing trouble in the arena, and her goblin friends were interrupting the dumpers. Apparently we are using most of the population to dump things straight above live enemies. Lots of problems ensued, so I dispatched the archers to shoot the enemies. Some of them got pushed downstairs and were trampled by the ogres when the banshee paralysed them on the ledge.

The melee units got in to solve the issue. Then the haulers grabbed stuff in the arena just as a cloud of dust rolled inside the caldera. Giant murderous babies are... an interesring feature, lets just say that. This led to a lot of scoobidoo chases around the fort, and lots of kids ignored burrowd to become their own supermutant characters. Fucking kids.

Right as the mutants were dealt with, a siege of banshee arrived and mass-paralysed half the army while a bunch of ogres stomped on their skulls. Named dwarves died. More on that when i can post screenshots. The fight is won, but we've lost about twenty dwarves so far, half children and half soldiers. The survivors are asleep outside or tantruming. This is a glorious fortress.

Aldraglienon

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #841 on: October 23, 2015, 09:59:25 pm »

After reading that update, I only have one question. Did I get dwarfed and die within only a few months? If I did good first dwarfing then. :P
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pisskop

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #842 on: October 23, 2015, 10:00:36 pm »

Those were awaiting death by husking or combat. :-\

I guess the kids got th husking, and they the combat.  I did try to release the caged prisoners for husking, but its harder to anticipate their movement verus the clouds.  They ran inside to die/get caged.

« Last Edit: October 23, 2015, 10:02:21 pm by pisskop »
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Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #843 on: October 23, 2015, 10:13:21 pm »

Right as the mutants were dealt with, a siege of banshee arrived and mass-paralysed half the army while a bunch of ogres stomped on their skulls. Named dwarves died. More on that when i can post screenshots. The fight is won, but we've lost about twenty dwarves so far, half children and half soldiers. The survivors are asleep outside or tantruming. This is a glorious fortress.

Yesss more quotes for the quotes bank

E: So should I add Taupe's previous post to the Official Update ListTM?
« Last Edit: October 23, 2015, 10:15:36 pm by Mr Frog »
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Taupe

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #844 on: October 23, 2015, 10:16:23 pm »

Right as the mutants were dealt with, a siege of banshee arrived and mass-paralysed half the army while a bunch of ogres stomped on their skulls. Named dwarves died. More on that when i can post screenshots. The fight is won, but we've lost about twenty dwarves so far, half children and half soldiers. The survivors are asleep outside or tantruming. This is a glorious fortress.

Yesss more quotes for the quotes bank
Altho I failed to screencap it on time because of the smoke cloud, someone dropkicked a 10 foot tall mutated baby into the volcano. A hauler celebrated by dumping a basalt block on our hero and crushing his lungs. This was a fucking mess.

At first I looked at the fortress and saw beutiful rooms and well-organised workers, Pisskop having left the place in a seemingly beautiful shape. Then chaos wheeled its van at the front door and did a few drive-by the moment I unpaused. The good news is, we have a lot of spare dwarves at the moment. I'll grab a few and replace the missing soldiers. As for my dwarf, I went ahead and retitled Zaneg as the ''Captain's widow'', and I'll be using her as the narrator for the year.
« Last Edit: October 23, 2015, 10:20:45 pm by Taupe »
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Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #845 on: October 23, 2015, 10:33:22 pm »

Right as the mutants were dealt with, a siege of banshee arrived and mass-paralysed half the army while a bunch of ogres stomped on their skulls. Named dwarves died. More on that when i can post screenshots. The fight is won, but we've lost about twenty dwarves so far, half children and half soldiers. The survivors are asleep outside or tantruming. This is a glorious fortress.

Yesss more quotes for the quotes bank
Altho I failed to screencap it on time because of the smoke cloud, someone dropkicked a 10 foot tall mutated baby into the volcano. A hauler celebrated by dumping a basalt block on our hero and crushing his lungs. This was a fucking mess.

At first I looked at the fortress and saw beutiful rooms and well-organised workers, Pisskop having left the place in a seemingly beautiful shape. Then chaos wheeled its van at the front door and did a few drive-by the moment I unpaused. The good news is, we have a lot of spare dwarves at the moment. I'll grab a few and replace the missing soldiers. As for my dwarf, I went ahead and retitled Zaneg as the ''Captain's widow'', and I'll be using her as the narrator for the year.



I am vibrating in my seat in anticipation of the writeup.
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Splint

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #846 on: October 23, 2015, 10:39:50 pm »

All I got out of this is "Baby kicked into volcano."

Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #847 on: October 24, 2015, 02:31:59 am »

All I got out of this is "Baby kicked into volcano."

TBH I'm kinda nervous now. This year started so explosively that it can only end in two ways: a massive, no-holds-barred orgy of violence and destruction in which 90% of the fort dies, or disappointment.
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Taupe

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #848 on: October 26, 2015, 12:15:36 am »

Spoiler (click to show/hide)
The captain's widow was nervous. A summon by His Gaudiness could hardly be good. Not after the events of last season. Everything had been so hectic, so chaotic. They just spent the last months running around, fighting, bleeding, cleaning, and fighting some more. Too much to do and too little time to do it. Nobody had truly taken charge, or reported to the king.

And now Erib wanted that report.

Worse, he wanted her to report. Of all the soldiers, why did it have to be her? Just thinking about the recent events made her... uneasy. the banshees and the ogres and even that guy accidentally crushed by a hauler, she could bear. thinking about those... monsters... that was something else. It was hard to watch fellow soldiers put down like animals. It reminded her of her husband, of his last moments. No longer a sergeant, not even a dwarf, simply... a thing. A monstruous, monstruous thing.

''When you look at the numbers, it's not so bad, joked Urist. With over 220 souls here, we've only just lost like ten percent. This fortress had worse...
-Well, you tell that to the king then, Zaneg replied.
-Heh, I'll pass.''

Spoiler (click to show/hide)
Zaneg was no moron. If the king wanted to see her, better make sure he was in a good mood. Especially with the news he'd have to swallow. Luckily for the Captain's widow, some mason or another recently completed a marvelous phylitte throne. She couldn't remember which one, frankly. Clubbermountain had so many people at this point, and a third of them had been drafted into the army. There were enough of them living in the barracks to make up a mini-fortress of their own. Zaneg hardly left the training grounds or the armory. Her world was her fellow soldiers, her daily meals in the mess hall, her long, tiring patrols. She hardly knew anyone outside the chain of command. that mason who made the new throne, he could be one of the corpses littering the arena for all she knew.

His gaudiness was sitting in the throne room. On a different throne. Zaneg asked for her gift to be placed there; obviously no one had told her the king already had a worthy seat.

''Captain Zaneg, his voice boomed.
-Your Gaudiness! she said, bowing. I asked the masons to bring you a new chair...
-Yeah, well, it's in my bedroom or something. I put it over a floor engraving of a ''criminal masterplan'' by some Jef. It was very unpleasant to the eyes.
-I can... imagine, your Gaudiness.
-Anyway! I have heard disturbing tales about the fortress recently. Most... unpleasant tales. Pisskop assured me that his overhaul of the fortress would leave us with a functional and safe city, so I'm really, really puzzled by those rumors...''

Zaneg began to explain. Pisskop did, in fact, leave a very wonderful chain of orders and instructions. The haulers, workers and crafters have all been at work, with very few idlers, if any. truly, the place was running smoothly, save for one, tiny detail.

Spoiler (click to show/hide)
''Your Gaudiness, it seems the previo0us overseer built an arena to pit various captives against one another.
-Why yes I've been very eager to see it in action. Who won?
-Nobody, I'm afraid. the captives simply... teamed up and refused to fight. The ogres and goblins formed a defensive perimeter and surrounded the banshee in there, wich began to... do the banshee thing.''

Zaneg continues the tale. She explains that the ranged squads decided to use the opportunity as some sort of live training. That banshee had to be stopped, and there was a platform over the arena. The haulers were instructed to dump many unwanted items in there, but the ogre-goblin coalition scared them, and most of them simply dropped their stuff on the ground and went for a drink. That alone was bag, but the banshee began to scrrech and cripple some residents. It was going well for a time, until...

Spoiler (click to show/hide)
Well, until someone fell down there. The goblins picked up a ranged weapon that was clumsily dumped, and opened fire. the soldiers tried to dodge, but slipped on the pile of junk left by the terrified haulers. Marksdwarves began to plummet into the arena. Some haulers tried to help by dumping items on the goblins, only to crush a dude's head in with a block of basalt.

''Obviously, the soldiers began to mass at the gate, and we sent in the cavalry, your Gaudiness. We hum, we reacted quickly I swear.''

Spoiler (click to show/hide)
Spoiler (click to show/hide)
''But we couldn't react fast enough. The mist, it was upon us too fast. some haulers tried to reclaim the items left by the fallen, but they were turned into...
-Yes?
-Into... things. Those unnatural mutants.''

Spoiler (click to show/hide)
Spoiler (click to show/hide)
''People panicked. a trained, well-armed mutated soldier is no joke amidst civilians, your Gaudiness. We did what we could. the soldiers, they had to contain the monsters. The civilians were so afraid, withnessing a ten foot tall baby tying to split them in half. many babies turned. too many. One of them was kicked into the colvano. It burned, and the smoke just filled the arena.
-That's... bad.
-It was a mess, sir, a very total fucking mess.''

Spoiler (click to show/hide)
Spoiler (click to show/hide)
''By Armok I can't even begin to explain... The babies creeped the hell out of some crafters and their family. People panicked. They ignored restrictions. Those monsters were in the fort, your gaudiness, so nobody cared anymore about burrows. They hum, some people ran outside.
-I take it they turned?
-Yes. Suddenly we had more mutants on our hands. I tried to show leadership. I didn't want... more people to run out. we cleared the inside, and I told everyone to gather outside at the gate. To shoot the mutants that came close, but without giving chase. To avoid the dust, really. but we had to stop those creatures from coming in, and I felt... I felt we owned it to our fellow brothers in arms to give them a swift death. Your Gaudiness.''

Spoiler (click to show/hide)
Spoiler (click to show/hide)
The king pondered for a moment. Erib was slowly processing the mess that was befalling his new seat.

''Well. I hope they died honorably.
-Sir, I wish that was the case, but the soldiers... Some of us kept our composure, but others began to snap, and fight among themselves. Others gave chase and ignored orders.
-You lost your husband to those mutants, am I correct?
-Sir, that is correct. Your Gaudiness. He was killed by the mutants. I mean... he was... one of them. And he was killed after that. Sir.''

Spoiler (click to show/hide)
Spoiler (click to show/hide)
''we were at our weakest. the soldiers were mobilised, but they were disorganised, and tantruming after witnessing poeople and babies turn into mutants. the banshees, that's what they came.
-Nasty little buggers.
-So many of them, Your Gaudiness. I was one of the few who stayed up when they scream in unison, but most of the soldiers fell down from the screeches. We fought on, but... the ogres were too strong. the unconscious dwarves were no match for us. a few attacked the lines. Others ran into the fortress unopposed. The banshees attacked relentlessly, from all sides. I the end we prevailed, but...''

Spoiler (click to show/hide)
Spoiler (click to show/hide)
''In the end, about 25 dwarves have lost their lives recently. Our soldiers are for the most part outside, lying on the ground, exposed to any future cloud. Many named dwarves died, including notables like Leelie, Lisard and Hightower. There was little we could do to save them, your Gaudiness.''

Spoiler (click to show/hide)
Spoiler (click to show/hide)
King Erib took a moment to reflect upon all he'd heard. He went around the room for a while, back and forth between the halls of the re-purposed manor. The captain's widow waited, anxious of the punishment that awaited her. Finally, his Gaudiness spoke:

''Captain Zaneg. I've decided to put you in charge of Clobbermountains.
-I'm... what?
-You heard me. You've lost your husband to the mutants. Compared to that, spawns, banshees or friends turned monsters will not be news to you. At least I know I have one toughened dwarf I can count on when the next siege happens. Plus, it's not like I have many soldiers ready to fight right now, do I?
-N...no, your Gaudiness.
-Well then, so be it. I've instructed the traders to get as much food and brewable items from the elves while they are here, in case we need to bunker up against our foes. I'll mandate a few additional maces and scepters, of the highest quality, to strenghten our armies. Apart from that, you are now in charge.
-Yes. Yes, your Gaudiness.''

The captain bowed down once more, and left the throne room. She was now overseer. If this fortress was to go down, she'd be held accountable for it. Given the current situation, the odds weren't in her favor.

Frankly, she wish she'd just been hammered for delivering the news...




*   *   *   *   *   *   *
I'll try to go through that again tomorrow and fix a few typos, but right now I'm tired. I wanted to write this sooner, but my schedule is a mess right now. The fortress runs smoothly, and playing through all of it won't take too long, but I don't have the time or energy to make many posts about it. Truth be told, a few unexpected things have popped out in the last few days. I'm sort of sick, and that's putting a dent in my efficiency. There's been quite a few surprise guests over the week, including my parents showing up, and my roomates throwing a party over the weekend for the mid-semester break. I like DF as much as the next guy, but sometimes it's hard to ignore real life just to cycle through a-r-u while pasting ascii blobs into Mspaint. Sorry about the poor schedule so far, I'm usually more spot-on than that.

If you don't want to wait for spare updates, I can just upload the save and let someone continue from there, or you can revert. If you can bear with me taking the full extend of the two weeks, and possibly leak over a few days, that's cool too.
« Last Edit: October 26, 2015, 12:34:41 am by Taupe »
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Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #849 on: October 26, 2015, 12:39:51 pm »

I think I'm gonna chance it by letting you play it out, so long as you promise to prioritise getting the other things dealt with and to not burn yourself out, lol. This is the best update we've had in a long time. If it gets to be just too much, then yes, aborting your turn is still an option. Definitely gonna keep at least this bit, the carnage was hilarious.
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TheBiggerFish

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #850 on: October 26, 2015, 12:42:12 pm »

I think I'm gonna chance it by letting you play it out, so long as you promise to prioritise getting the other things dealt with and to not burn yourself out, lol. This is the best update we've had in a long time. If it gets to be just too much, then yes, aborting your turn is still an option. Definitely gonna keep at least this bit, the carnage was hilarious.
I know this isn't a SG but +1.  This is a Clobbermountains Story Update.  It menaces with spikes of carnage.  It menaces with spikes of awesome.
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Taupe

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #851 on: October 26, 2015, 02:38:42 pm »

Alright, thanks a lot guys. I've taken a day off from work, slept for 15 hours straight, and I'm slowly playing through summer. Our main issue is that over a third of the population remaining is made of babies. Useless, undraftable babies. The second problem is that burrow restrictions and the impossibly high amount of disabled and dead characters lying over the surface dropped the fps from 49 to 33. I'm currently playing with burrow restrictions to dodge the clouds and bring the injured dwarves inside.

This is the fortress in a nutshell right now.

Wait... something's missing.

Yeah that's more like it.
« Last Edit: October 26, 2015, 02:58:54 pm by Taupe »
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Mr Frog

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Re: (34.11 Succession) Clobbermountains -- Mind the Clouds :)
« Reply #852 on: October 26, 2015, 04:44:23 pm »

"WELCOME TO FUCKING [CLOBBERMOUNTAINS]! Hope you like [seething mist]!"

Think I'm gonna add that second image to the OP.
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mikethete

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Re: (34.11 Succession) Clobbermountains -- BABY FIGHTS!
« Reply #853 on: October 27, 2015, 01:46:22 pm »

And I thought the absolute shit show that was the GCS incident was exciting.
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Taupe

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Re: (34.11 Succession) Clobbermountains -- BABY FIGHTS!
« Reply #854 on: October 27, 2015, 04:27:58 pm »

You don't know pain until you've had two sieges within a week. I won't lie, I've downed Doomforests to a werewolf community encased in soap and a single crazy survivor, I've seen weremammoths fling people around on an ice castle, I've observed a pig bring about the collapse of society, yet this is the biggest clusterfuck I've ever witnessed.
« Last Edit: October 27, 2015, 04:57:17 pm by Taupe »
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