Turn Sixteen:ATHATH:Slap Conein. Hard.
[3]
You smack conein across the face, but deal only a glancing blow. It doesn't seem to faze him at all, especially since he is undead.
Turn to the remaining guard and the criminals.
[Free Action]
You turn towards them. They look very dopey, or very afraid and up to their chest in molasses.
Raise the two guards as free-willed undead, that retain their memories, personality, desire to not murder anything they see, etc. that they had in life.
[5-1(difficult)+2=6]
The two guards get up, looking indistinguishable from normal people. They're very scared and they run away.
Drag Conein in the direction he was originally going towards by his ear.
Don't follow Conein. When he leaves, turn towards the survivors.
"Are you all all right?"
[6-1(scary)=5]
"N-no" replies one of the guards shakily, as he strains against the molasses. He is up to his chest now.
Suddenly, all weapons nearby begin to glow! Your sword is lights up like a beacon!
Andres:Make my way to the capital.
[8-1(busy road)-1(scary)=6]
You immediately set off towards the capital. You make it there fairly quickly with the aid of magic, despite the fact that you had to hide from various travelers on the way there. You are now outside the great city. It is of immense size.
conein:get my arms back to normal
[1-1(weakened arms)=0!]
You cast a transmutation spell to rid yourself of you affliction. However, your arms give out and you cast another spell instead.
Wild Surge: All weapons nearby begin to glow!
then go towards the capital, but not by going in the city but just turning around the walls until i am near the king castle
[7-1(busy road)-1(scary)=5]
As you walk, ATHATH's spell wears off. Soon you see the city ahead of you. You are eager to finish your quest, but as you near it, you realize that you are on the opposite side from the palace!
Note: Remember your skeletons are still following you.
Delekates:Buy 1bottle of beer, 1bottle of vine, a bit of bread and some cashew nuts.
To Pub holder: "And a bag plz."
[4]
Although you feel no hunger or thirst for human food, you buy some simply to fit in. The bartender gives you what you ordered, when suddenly you realize you have no money! You quickly procure a quick illusion. It is badly made, and won't last too long, though the bartender won't notice until he checks the cashbox tonight.
Telepathy to Shaman: "Meet me in the forest, near the town."
[5+1(blood-bound)=6]
You successfully relay the message.
Then move to the forest, to meet Shaman.
[6]
Taking your ill-bought gains with you, you leave the town without once entering the sunlight. Once you find the shaman sitting under a tree, he relays that he has noticed a whole lot of powerful spellcasters in the town. Some - he says - are moving towards the capital. You feel a little thirsty for blood.
The Moonlit Shadow:Walk past him, and find a place that's not in the sun.
He doesn't stop you, and after you find a place outside the alley that has no sunlight, you see him leave the alley and move towards the center of town.
Generally me:Find other minor lords and such, out of town if necessary.
[6+2(repeat)=8]
You search outside the city, on the road that leads to the capital. As you are looking at the travelers, you hear a voice call out. "Move aside! The Head of the City Council is passing through! Move aside!" Bingo.
Bring along both my Vonzun.
[4-1(v)+2=5]
You had convinced John earlier to follow you, so both vonzun are with you.
If alone then instantly turn them into Vonzun. If not then just watch and wait.
It seems that he is sitting in a carriage, talking to a young woman. There are 6 guards - 3 in front and 3 in back - accompanying him, along with one coachdriver and a caller.
Status: Normal Linked
Infamy: Medium High?
Lair: Small Cave
Inventory: Magical Shield (Skeleton)
Minions: 9 Skeletons & 1 Qeth Vol
Quest: Get the Caladrius's eyes and feathers for the court wizard
Status: Normal
Infamy: None
Lair: Wizard's Workshop
Inventory: Ruby Ring Containing Fire Demon
Minions: 4 Fresh Zombies, 1 Vonzun, & 1 Vonzun Spellcaster (John)
Quest: Identify Strange Magic Ring... Why isn't it complete yet?
Status: Normal Metal Linked
Infamy: Medium High?
Lair: None
Inventory: Giant Glowing Metal Sword w/ Sheathe
Minions: None
Quest: Kill King Bill
Status: Normal, Thirsty
Infamy: Very Low
Lair: None
Inventory: Bar Food
Minions: Vampire Goblin Shaman
Quest Completed: [Debtor killed]
Status: Normal
Infamy: None
Lair: none
Inventory: Nothing
Minions: none
Quest: Kill conein and Generally me
Status: Normal Linked
Infamy: None
Lair: none
Inventory: Rusty Ceremonial Dagger
Minions: none
Quest: Prevent a trap from killing other players.
Status: Normal Thirsty
Infamy: None
Lair: None
Inventory: None
Minions: None
Quest: Place phylactery into cage of the unharmed Caladrius (in the king's bedroom).