Huh... I guess Magnumcannon must be on vacation or something.Turn Twelve:Delekates:Vanish in the air, like an illusion spell.
[5 vs 1]
With a wave of your hand, you become entirely invisible. The adventurers fire & swing at thin air, never landing a single hit as you skillfully dance away and turn to bat form.
Then continue last move.
[4+1(r)=5]
You fly towards the town. However, your bat form runs out as you near the town, so you have to walk the rest of the way. Because of this, you are unable to get to the pub this turn.
Generally me:Explore the town. Trying to find minor lords and people with soldiers. But no one that important.
[4]
You find no minor lords on your journey. However, as you near the pub, you see the commander of the village militia ordering two of his men to stand outside the doors and guard. He then slips inside for what you assume is a night of drinking.
Find my vonzun.
[8]
You turn around and see your vonzun right behind you. "There are three other necromancers at the farmhouse, master. They all seem as powerful as you. One was made out of metal and had a big sword on his back. Another had a group of skeletons hidden inside. I don't know what the last had, but I overheard him say that there was a trap laid for undead necromancers. I think you should keep your eyes and ears open, master."
Andres:Link up our minds with a psychic connection so we can speak to each-other telepathically.
[3+1=4]
You feel a weak bond form between the three of you.
You will now be aware of each other's presence and location as long as you are within 30 feet of each other. You see conein leave the barn along with his skeletons.
conein:get back to my cave
[2-1(obvious)=1]
As you leave, you feel a weak but sudden bond form between the three of you.
You will now be aware of each other's presence and location as long as you are within 30 feet of each other. Your undead follow you, keeping a straight line in front at all times. You know the way there by memory, and you would have gotten there without easily if not for the mailman who spotted you as he was leaving the town. He whips his horses into a haste, and before you can respond, he is gone. You hurry quickly into your cave.
explore the main chamber or something
[8]
It seems that the first time around, you failed to notice a skeleton lying in the water. Next to it is a rusted shield, sword, and chainmail glove. You notice, however, that the helmet on it's head is completely clean. Magical, perhaps?
ATHATH:Search for animals in this barn.
[2]
Search as you might, it seems that this barn was abandoned by even the mice many, many years ago. You do happen to notice the lesser undead leaving, followed by conein. Just as you do, you feel an empathetic link form between all of you, but very weak.
You will now be aware of each other's presence and location as long as you are within 30 feet of each other.Magnumcannon: You keep waiting in the shadows, and by some sheer stroke of luck, you are once again rewarded. Walking a street down from you is a man. To others he might look ordinary, but to you he is revealed as another necromancer. And your other target. He walks out of view, but you've already remembered what he looks like.
Delekates:"Okay, so i will go and find us next goal, you are free to finish ur stuff here, ill return after you and we will set off, so be ready."
Return to the town, get to the main pub.
[1]
The goblin obediently waits for you to return, and you set out into the forest. However, things take a sudden turn as you run face to face into a party of adventurers. Recognizing you as you truly are, they ready themselves for battle!
No colored text it is. I hope I didn't keep you guys waiting too long for the update.Status: Normal Linked
Infamy: Medium
Lair: Small Cave
Inventory: Nothing
Minions: 8 Skeletons & 1 Qeth Vol
Quest: Get the Caladrius's eyes and feathers for the court wizard
Status: Normal
Infamy: None
Lair: Wizard's Workshop (?)
Inventory: Ruby Ring Containing Fire Demon
Minions: 4 Fresh Zombies, 1 Vonzun, & 1 Vonzun Spellcaster
Quest: Identify Strange Magic Ring... Why isn't it complete yet?
Status: Normal Metal Linked
Infamy: Medium
Lair: None
Inventory: Giant Metal Sword w/ Sheathe
Minions: None
Quest: Kill King Bill
Status: Normal, Sated
Infamy: Very Low
Lair: None
Inventory: Nothing
Minions: Vampire Goblin Shaman
Quest Completed: [Debtor killed]
Status: Normal
Infamy: None
Lair: none
Inventory: Nothing
Minions: none
Quest: Kill conein and Generally me
Status: Normal Linked
Infamy: None
Lair: none
Inventory: Rusty Ceremonial Dagger
Minions: none
Quest: Prevent a trap from killing other players.