Turn Four:Generally me:Raise the mugger.
[5+2]
He rises up, dirty but completely normal looking. You see a spark of intelligence in his eyes. Instead of raising the usual zombie, you have raised him as a cunning
vonzun, an undead who retains some knowledge and intelligence from his previous life. Although he will be harder to control because of this, he would be very precious if he were in a position of power. He still might be of use, though.
Then make us all sit in a circle and pretend to be talking the one with a wound faces away from the parade.
[4]
You order the female to sit down. She does so, but in the opposite direction. The vonzun quickly sits in front of her, blocking the wound. You quickly sit down next to him as the parade passes by. You begin to idly chat with the vonzun to ward of suspicion. After the passes by, you get up, almost cleaning your robes off before realizing that you're a ghost.
conein:the bones at west arent the ones i tried to revive right? If so, revive them.
[8+1=9!]
The bones begin to rise and connect together. You're about to congratulate yourself when you realize they aren't forming skeletons. Instead, they're forming a huge, bone beast with human ribs for teeth and skulls for eyes. You have accidentally created a
Qeth vol, a feared and hard to control undead. Because of this drastic change of plans, I'll assume you won't continue your actions (even walking away from it could provoke an attack).
So, about controlling people, simple commands like "go here" or "attack this" will still give me a malus?
"Go here wouldn't if it is only a few feet. "Attack this" would give a -1.
And my undead will follow me by default right?
They'll only follow you around if you tell them to. If not, they'll just stand there.
ATHATH:Repeat my previous action (including creating a sword), but make a stone sheath for the sword as well.
[8+1+1(repeat attempt)=10!]
You target a bigger rock this time. It begins to stretch and mold and.. grow in size? Once you're done, the sword is 6 feet long, almost too awkward to hold.
[7+1]
You fix your mistake, however, by changing the blade into an extremely sharp and lightweight metal, and making the grip out of wood and leather. The sword is still too big for an effective sheathe, so you decide to hold it for now.
Walk off towards the nearest sign of civilization (other than the temple).
[3] You think you might see a slight path off in the distance, so you set out for that. After a short walk, you finally arrive at the path, which you now see leads to a small village. Remember: You're made of steel and you are holding a huge sword!
Delekates:LGet out of the water, and make a lil camp.
Be sure that i am under the tree shadow.
[4]
Go get out off the water easily, but you have no idea how to create a camp, since no one ever taught you.
Make light blue shirt and black skirt out of my old cloth.
[8]
You set to work on your clothes. Using a little magic, you turn your conspicuous robe into a casual middle-class attire.
catch some fish, cook, eat then sit and wait while enjoying the view.
[2] No matter how hard you try, you are unable to catch a fish. That's alright with you. You don't like fish blood anyway.