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Author Topic: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC  (Read 3529 times)

Spiderking50

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #45 on: July 11, 2015, 01:32:03 pm »



I went ahead and used a quick map generator (which is normally cheating, but whatever) to get you a rough idea of the terrain. The brown star is the ships, the red is where you all landed. The dark green areas are all dense trees, I just didn't put trees on every one because I forgot. Unless stated otherwise, the red star is where the group camp is going to go. Each hexagon is roughly, oh I don't know, probably in the neighborhood a mile.

As far as climate goes, it is a temperate rain-forest. However, some of the flora and fauna looks tropical by our standards.

EDIT: each hex is a mile, give or take.
« Last Edit: July 11, 2015, 01:51:52 pm by Spiderking50 »
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Taricus

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #46 on: July 11, 2015, 01:51:16 pm »

Rainforest is rainforest. But no rivers in the area at all?
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Spiderking50

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #47 on: July 11, 2015, 07:34:02 pm »

There are likely streams and brooks, but no to your knowlege. (The generator I used doesn't do rivers, so I could possibly add one in). Is there a reason a river is needed?

Also, should I go ahead and love to action phase. I don't really see and y major issues that you can address at this point.
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Taricus

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #48 on: July 11, 2015, 09:12:32 pm »

Mostly fresh drinking water, but minor streams and such could provide that as well.
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Aseaheru

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #49 on: July 11, 2015, 10:13:20 pm »

If you do decide to do rivers, I suggest taking the civ5&6 route and having them be between the tile.
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Spiderking50

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #50 on: July 12, 2015, 12:39:36 pm »

I think that there are only small streams for now. Perhaps some !!magic!! can be used to change that later.
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Taricus

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #51 on: July 12, 2015, 12:43:13 pm »

Just a question, how much time is a turn exactly?
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Spiderking50

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #52 on: July 12, 2015, 12:46:02 pm »

They vary, its not exactly a set time. I say in the post at the beginning of each turn. Like the time between turn 1 and turn 2 was a night, but it could be a week or so if nothing interesting was happening.
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Taricus

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #53 on: July 12, 2015, 01:16:27 pm »

So if we have so many interesting turns, we may find food running short?
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Spiderking50

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #54 on: July 12, 2015, 01:45:43 pm »

I'm going to adjust resource incomes based on the time between turns. If it's a week, then you get a weeks worth of income, if it's a day, you get a days worth. The numbers probably won't be straight multiplication but it should be a reasonable amount based on what you're doing and what's going on.
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Taricus

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #55 on: July 12, 2015, 01:58:10 pm »

That's fair enough then.
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evilcherry

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #56 on: July 12, 2015, 06:59:17 pm »

For these few turns, if people have something that need the strength of the whole tribe, someone should just step in and stop.
Otherwise it will be better to just let action phase go on forever.

Spiderking50

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #57 on: July 12, 2015, 07:08:29 pm »

That is the plan. Uninterrupted action phases until the group has to come together to decide something.
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Ukrainian Ranger

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #58 on: July 13, 2015, 01:38:39 am »

Will it be much trouble if I resign with Elves embarking ships to go home or something? The game is not what I expected (It is good but it is not my taste)
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Spiderking50

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Re: Racial Politics: A Fantasy Politics/Colonization Game (7/6) OOC
« Reply #59 on: July 13, 2015, 08:33:22 am »

That's fine. Can you provide me some feeback into what you liked and didn't like about it?
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