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Author Topic: Customizable Signs/Slabs  (Read 2358 times)

expwnent

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Re: Customizable Signs/Slabs
« Reply #15 on: July 11, 2015, 01:05:05 am »

This should be possible with DFHack. I'll add it to my list.
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Putnam

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Re: Customizable Signs/Slabs
« Reply #16 on: July 11, 2015, 01:38:07 am »

It's already part of gui/create-item, AFAIK. It shouldn't be hard at all to modify it to allow modification of existing slabs.

Dirst

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Re: Customizable Signs/Slabs
« Reply #17 on: July 24, 2015, 10:45:00 am »

Your tavern in an evil biome could use one of these:



Of course, with this being DF, eventually your succession fort's minecart system will end up with:

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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map
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