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Poll

Where should the base be located?

Where we landed, since it will have snow coverage and be hidden.
- 5 (19.2%)
The North west of the United states, around Oregon or Montana. Lots of unsettled land.
- 6 (23.1%)
Europe. Beautiful country sides and plenty of hiding places.
- 7 (26.9%)
Other. PM suggestion to Sanure.
- 1 (3.8%)
Sanure has to choose this option during the vote.
- 7 (26.9%)

Total Members Voted: 24


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Author Topic: -~Rise of the Alterverse~- OOC [The Clone Wars!]  (Read 94675 times)

Sanure

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #615 on: July 18, 2015, 02:52:36 am »

I'm tempted to change how Dodging and Accuracy work by switching the system to Dragon ages' 3d6 system... Gonna have to see how the current system goes.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Sanure

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #616 on: July 18, 2015, 03:03:01 am »

And I have my proof already. So, Lightning plus Lily equals 9 damage of freindly fire due to how maps work. So not only did Lily get hit, but due to her low armor, she also got quickly reduced to 2 HP. I am now switching both Dodging and Armor to 3d6 System to prevent two hit kills. I may change damage as well. I'm going to post turn as is so I don't hold up getting to RP.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Adragis

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #617 on: July 18, 2015, 03:06:38 am »

rip in kill lily
u were ded
now u r ded again
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thincake

Sanure

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #618 on: July 18, 2015, 03:11:06 am »

No one is going to die. Though I did just lose the turn thanks to my computer acting like a bitch... Fucking god Google XD
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Pencil_Art

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #619 on: July 18, 2015, 03:13:22 am »

Nice.
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smurfingtonthethird

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #620 on: July 18, 2015, 03:22:06 am »

Wait, can people die in serious combat?
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RIP Moot ;-;7 Sigtext!

Akroma

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #621 on: July 18, 2015, 03:25:11 am »

dodging seems fine, it's just damage block that is pitifully weak




anyway, there is only 2 status effects that I will likelyn give enemies:




Burning: Enemy takes 2 points of damage every round, and deal only half damage. Has a 50% chance to extinguish at the end of every round (except the first one obviously)


Staggered: A unit that is staggered only rolls half the normal dice for his next action.
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

Sanure

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #622 on: July 18, 2015, 03:35:37 am »

It does honestly. Let me Double starting armor to 10 and do some simulated rolls. Also, Because I lost the turn, I'mma just post damage that was dealt and junk and post the turn.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Sanure

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #623 on: July 18, 2015, 06:18:24 am »

So, doubled the AC base to 10, now I need to either lower damage, or raise HP,
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

smurfingtonthethird

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #624 on: July 18, 2015, 06:20:23 am »

Why not have armor also give a health buff?
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RIP Moot ;-;7 Sigtext!

Akroma

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #625 on: July 18, 2015, 09:10:34 am »

whew, plot outline written and PMd to the GMs. Not quite as ambitious as the void plot, but yet open ended enough to b extended at will.
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Find comfort in that most people of intelligence jeer at the inmost mysteries, if superior minds were ever placed in fullest contact with the secrets preserved by
 ancient and lowly cults, the resultant abnormalities would soon not only wreck the world, but threathen the very ingerity of the cosmos

kj1225

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #626 on: July 18, 2015, 03:00:30 pm »

Why don't we just... not have friendly fire?
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Sanure

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #627 on: July 18, 2015, 05:54:39 pm »

@Smurf: And have a v2 situation again where we had enemeies that just coudn't be killed? No.

@Akroma: I'll take a look here soon. I overslept if you couldn't tell :P

@KJ: Because the system I'm using is based off of DnD and Dragon Age.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Sanure

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #628 on: July 18, 2015, 06:15:22 pm »

Updated OP with Bleed Debuff, and added a new section called Known Enchantments. Under that list has been added the enchantment Coldsnap.
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Quote from: Discord
Suika, Drinker of Sake - Today at 9:11 PM
"...I really don't know why Cu chulainn made that last promise because he is physically incapable of keeping it in his pants, it is like his junk is some kind of unruly seamonster or moray eel telescoping out of its holster and harpooning ladies left and right"
Johnny Jokotaru sent Kars down under

Pencil_Art

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #629 on: July 19, 2015, 03:31:45 am »

Cryotubes, short out. Now!
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