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Poll

Where should the base be located?

Where we landed, since it will have snow coverage and be hidden.
- 5 (19.2%)
The North west of the United states, around Oregon or Montana. Lots of unsettled land.
- 6 (23.1%)
Europe. Beautiful country sides and plenty of hiding places.
- 7 (26.9%)
Other. PM suggestion to Sanure.
- 1 (3.8%)
Sanure has to choose this option during the vote.
- 7 (26.9%)

Total Members Voted: 24


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Author Topic: -~Rise of the Alterverse~- OOC [The Clone Wars!]  (Read 95039 times)

Happy Demon

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1095 on: July 28, 2015, 11:46:37 am »

People assume movies are realistic. They aren't. The biggest risk of decompression is vital electronics getting jolted and disabling lifesupport for astronauts. Normal decompression is just a slow gradual leak. Enough to jog wires but not enough to harm someone living. The only way to have an explosive decompression is for the entire ship to split in half.
Airplane crash investigations prove otherwise.
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~Neri

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1096 on: July 28, 2015, 11:49:42 am »

Generally those are the plane splitting in half.
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Happy Demon

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1097 on: July 28, 2015, 12:20:38 pm »

Generally those are the plane splitting in half.
And that split originates from a small tear.
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~Neri

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1098 on: July 28, 2015, 12:23:56 pm »

Nope. Mythbusters tested that. A bullethole will do jack shit to a plane.

The biggest problem is structural warping that doesn't get fixed.
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Projeck37

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1099 on: July 28, 2015, 12:52:29 pm »

We have too much DPS (glass cannons), as opposed to buffers/debuffers, healers, and tanks. We are pretty low on utility, I guess, but no-one has really made a useful one.
Aisly is a healer.
Adrastia buffs people's damage and accuracy. :P
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~Neri

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1100 on: July 28, 2015, 12:52:58 pm »

Vira is a debuffer.
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kj1225

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1101 on: July 28, 2015, 01:39:33 pm »

When possible, I'm going to make a character that has powers that revolve around extreme amounts of patriotism.
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~Neri

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1102 on: July 28, 2015, 01:41:45 pm »

Murica?

Or are you thinking bolivia? Or britland?
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kj1225

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1103 on: July 28, 2015, 01:46:55 pm »

'MURICA!
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Kansa

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1104 on: July 28, 2015, 02:46:59 pm »

I'm going to be going away for two weeks starting tomorrow, I should have internet so I'll be able to post but if I take too long and my action is required feel free to skip me.
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Happy Demon

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1105 on: July 28, 2015, 05:05:33 pm »

We have too much DPS (glass cannons), as opposed to buffers/debuffers, healers, and tanks. We are pretty low on utility, I guess, but no-one has really made a useful one.
Aisly is a healer.
Adrastia buffs people's damage and accuracy. :P
Hey, is my character okay?
I'm interested to join.
Spoiler (click to show/hide)
Is this character okay?
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Projeck37

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1106 on: July 28, 2015, 07:04:57 pm »

I'm interested to join.
Spoiler (click to show/hide)
Is this character okay?
Accepted.
Alright, so 1d10 is your die for HP, SP is a 1d12, and AP is a 1d8. Your starting HP is 10, SP is 12, and AP is 8.
You'll get +1 Wisdom every level up.
As for perk ideas... Something like "+1 WIS to any related rolls" probably. Feel free to name it whatever.
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Happy Demon

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1107 on: July 28, 2015, 07:39:08 pm »

So... Just to be sure...
HP = 1d10 - 10 + 1
SP = 1d12 - 12 + 2
AP = 1d8 - 8
Is that correct?

As for the perk.
Fluffy Warmth: +1 WIS on rolls related to warmth and fur, especially to ward against or combat cold.
Is this okay?
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I like cats, they're smart and mysterious, and their kittens adorable.

I'm a Forum Demon, expect to find me lurking, and knowing random details.

Projeck37

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1108 on: July 28, 2015, 07:41:24 pm »

Seems fine.

Though it'd be a +3 in SP since you have 30 WIS.
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smurfingtonthethird

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Re: Rise of the Magic Girls: Alterverse OOC [Now with less Combat.]
« Reply #1109 on: July 29, 2015, 12:07:50 am »

I just found out my mom's boyfriend is a weeaboo. I'm done, gg smurf no re
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RIP Moot ;-;7 Sigtext!
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