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Author Topic: Immortalitytower; We Live, We Die, We Live Again.  (Read 88919 times)

4maskwolf

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #360 on: January 20, 2016, 12:25:28 pm »

Is one of the dwarves named Senshuken? There must always be a Senshuken or the Fortress will suffer more then usual.
Not sure, I'll play more on the game this afternoon (read: at all, since my last post was just an initial overview update), I just had a very busy day at school yesterday.

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #361 on: September 15, 2016, 04:37:06 pm »

Is this dead? I have seen stuff that came back after so long dead that I really can't tell.
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Imic

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #362 on: September 16, 2016, 02:00:46 am »

IT MUST LIV!!!
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Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #363 on: September 16, 2016, 06:23:42 am »

Okay, but I don't think anyone is playing in it anymore.
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Fleeting Frames

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #364 on: September 16, 2016, 04:43:18 pm »

IT MUST LIV!!!
Feel free to download the save and post a turn.

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #365 on: September 16, 2016, 07:55:42 pm »

Wouldn't you need to ask Deus Asmoth and possibly Mask first?
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Taupe

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #366 on: September 16, 2016, 11:09:12 pm »

Wouldn't you need to ask Deus Asmoth and possibly Mask first?
''Oh no, we must respect the turn order, even if it means nobody played in a year''
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Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #367 on: September 16, 2016, 11:10:29 pm »

I just mean that both have logged on lately, so you could message them or something.
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Amperzand

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #368 on: September 17, 2016, 05:29:26 am »

At this point, whoever will write an update can have it, and if anybody complains, they can make a turn too.
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Muh FG--OOC Thread
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Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
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Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #369 on: September 17, 2016, 09:32:24 am »

Fair.
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Deus Asmoth

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #370 on: September 17, 2016, 09:37:44 am »

I mean, the turn limit is two weeks, which I'm fairly sure that the current turn has exceeded by a little bit. If you want to take a turn, take it.
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Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #371 on: September 17, 2016, 11:17:19 am »

So who wants a turn?
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #372 on: September 18, 2016, 01:07:44 pm »

Anyone interested?
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Amperzand

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #373 on: September 18, 2016, 08:36:46 pm »

I certainly don't have time. :V
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Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #374 on: September 18, 2016, 08:38:34 pm »

Shame. Anyone else? I would try, but I have never done a succession fortress before.
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.
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