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Author Topic: Immortalitytower; We Live, We Die, We Live Again.  (Read 89909 times)

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #495 on: October 27, 2016, 08:10:41 pm »

You want two extra months 4mask?
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Spriggans

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #496 on: October 28, 2016, 05:24:29 am »

Want to be redwarfed Spriggans?
I still have Kate, so I guess no.
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Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #497 on: October 28, 2016, 06:28:26 am »

Okay.
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

4maskwolf

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #498 on: October 28, 2016, 02:08:41 pm »

hmm?

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #499 on: October 28, 2016, 09:13:57 pm »

Kamani's Journal

Winter has come.

I can barely write this, but thankfully, I have written enough to be able to write... blind.

I can't see anymore. At all. I am in terrible pain and I can no longer see. I am really going to miss seeing, but I must carry on.
I have finally seen why the humans of this world are so evil. They appear to be goblinlike in culture. Possibly, they were goblin kidnapped people who escaped their worlds to enter here. I escaped by chance and magic. They are even RULED by a goblin.

Goblins are actually led by elves. Wierd.

Wait... Why is everyone screaming?

NO! Again!

I don't know if I am able to deal with this blind. Spriggans had gotten good at being blind, and I haven't... Yet. I don't have the control needed to run this place against a siege without my eyes. I am attempting to convince the other Dwarves to let the next mayor take this over. I don't know if I am in good enough shape to deal with this anymore.
I do have plans for the future though. I need to learn how to deal with this blindness, and then, I will try to become overseer again. I don't know how long it might take, but I have no other choice.
Oh, but I am keeping my rock pot workshop as a Stonecrafter. I made sure to make a second workshop, but the rock pot workshop is assigned so that only I can use it. Whoever comes after me will hopefully ignore it, since I had one more built.
---------------------------------------------------------------
OOC: I don't really know if I can do the last two months right now. I have a test in college I have to study for, and I am busy with some other stuff too. An ettin and ONE siege is enough for me. I will finish if you want, but I will just be boringly sealed underground the whole time, running on autopilot.
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Fleeting Frames

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #500 on: October 28, 2016, 10:09:58 pm »

Life's life.

At least goblins didn't get killed by elves entirely...Come to think of it, where's the elven siege? Goblin, humans came, but the elves?

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #501 on: October 28, 2016, 10:12:38 pm »

They weren't listed under civilizations.
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Boundworlds: A Multiverse Creation and Exploration Action RPG
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4maskwolf

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #502 on: October 29, 2016, 11:16:06 am »

Alright, I can go.

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #503 on: October 29, 2016, 11:22:29 am »

Okay. I'll post the save really soon (tops two hours) (I wrote this from my phone).
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #504 on: October 29, 2016, 12:35:53 pm »

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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #505 on: November 01, 2016, 04:27:41 pm »

Able to start yet Mask?
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Boundworlds: A Multiverse Creation and Exploration Action RPG
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4maskwolf

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #506 on: November 04, 2016, 01:17:30 pm »

Sorry, life chose this time to kick me in the ass with shit to do, if you have anyone else who can run you might want to have them go and I'll go after them.

Fleeting Frames

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #507 on: November 04, 2016, 02:42:45 pm »

Well, since hiddenleafguy and maxcat61 have been away for months, sent PM to Taupe.

E: Nope. Moving on to next in list.

E2: Sarrak wasn't interested either. Guess Immortalitytower is officially without an overseer.
« Last Edit: November 05, 2016, 04:49:41 am by Fleeting Frames »
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Kamani

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #508 on: November 10, 2016, 05:56:56 pm »

So does anyone else want a turn? I can't take another turn. I have already had two, and I had the last turn too.
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Boundworlds: A Multiverse Creation and Exploration Action RPG
Good if you can't focus on a single project long enough to make a full game. Or for making an entire large game, if you feel like it.

Spriggans

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Re: Immortalitytower; We Live, We Die, We Live Again.
« Reply #509 on: November 12, 2016, 10:15:09 am »

I've already had a turn not long ago. And don't want to play just yet.
Someone will come eventually.
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