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Poll

How long should I wait for people to post

2 days - anyone who dosen't post gets skipped?
2 days - anyone who dosen't post forages
3-4 days - anyone who dosen't post gets skipped
3-4 days - anyone who dosen't post forages
wait until everyone has posted

Pages: 1 ... 13 14 [15] 16 17 18

Author Topic: Ant Colony-On a hiatus  (Read 13411 times)

fillipk

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Turn 8 Autumn Part 2

Ants forage normal food

Status
Spoiler: H4zardZ1 (click to show/hide)
Spoiler: Kansa (click to show/hide)
Spoiler: DAPARROT (click to show/hide)
Spoiler: GameBoyBlue (click to show/hide)
Spoiler: Criptfeind (click to show/hide)
Spoiler: Sheb (click to show/hide)
Spoiler: Ozarck (click to show/hide)
Spoiler: Rolepgeek (click to show/hide)
Spoiler: Pencil_Art (click to show/hide)
Spoiler: Megggas (click to show/hide)
Spoiler: Deny (click to show/hide)

Event

69 - Good Event - Fertile Growth - Everyone has one explored tile turned fertile

There may be errors so if you spot one let me know.
« Last Edit: July 25, 2015, 01:17:39 am by fillipk »
Logged
Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

DAPARROT

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100 foragers:forage on the fertile tile
50 regular ants:evolve into diggers
Logged
I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

Ozarck

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Everyone forage on the fertile tile. looks like I didn't need to get rid of my breeders after all. oh well.

Rolepgeek

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Everyone but the diggers forage on the fertile tile
Diggers dig another storeroom, bottommost layer of square east of hive.

Evolve the queen


I also evolved my queen last turn, though it was a late addition
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

Criptfeind

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H4zardZ1

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Everyone forage
Logged
Quote from: Rock
Quote from: Comrade Qwasich
Stop bullying children
I can't
I have to bully children
Sigtext and other things

fillipk

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It was just the second Autumn, now it is the last Autumn
Logged
Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

Criptfeind

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Foragers Forage
Diggers dig out storage space north of the newest storage space
Breeders forage on new fertile space.
Logged

fillipk

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I'm going to update at about 5-5:30 my time

people who haven't posted an action:
Kansa
GameBoyBlue
Sheb
Meggas
Deny
Logged
Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

Kansa

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((That should be fine))

30 Normal ants Forage
50 Foragers Forage
30 Diggers dig towards the south
45 Breeders Forage
20 Ants evolve into Foragers
Logged
* greatorder smothers Kansa with earwax

Megggas

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(my computer is still having problems, so I can still only post from my phone.)
Player 12 action:
-all scouts continue movement pattern, exploring nearby unexplored tiles
-all foragers forage on fertile tile, if possible
-all regular ants forage on fertile tile, if possible
-all diggers dig a burrow at layer 1 as far south as possible


(last I recall I had built burrows 2-3 tiles south from my ant hill, so I'm gonna resume branching south.)
« Last Edit: July 24, 2015, 01:24:34 pm by Megggas »
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Due to Real Life reasons, I have to disappear for awhile.  Take me out of all games that I'm participating in.  Sorry.

fillipk

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Turn 9 Winter Part 1

Ants forage no food

Status
Spoiler: H4zardZ1 (click to show/hide)
Spoiler: Kansa (click to show/hide)
Spoiler: DAPARROT (click to show/hide)
Spoiler: GameBoyBlue (click to show/hide)
Spoiler: Criptfeind (click to show/hide)
Spoiler: Sheb (click to show/hide)
Spoiler: Ozarck (click to show/hide)
Spoiler: Rolepgeek (click to show/hide)
Spoiler: Megggas (click to show/hide)
Spoiler: Deny (click to show/hide)

Event

37 - Neutral Event - A Centipede - A Centipede spawns on a random, non explored tile, will activate this turn
Spoiler: Centipede stats (click to show/hide)

Next turn is winter, no food will be gathered

There may be errors so if you spot one let me know
« Last Edit: July 25, 2015, 01:18:20 am by fillipk »
Logged
Giving waitlisted people the ability to murder non-responsive players was a great idea. Need to do that more often.

DAPARROT

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50 diggers:dig a storeroom beneath my storeroom,and a burrow on level 1 to the right
100 foragers:dig burrows on level 1 to the north and south

Thought that next turn was winter,why did it say autumn part 3 if it's winter now?
« Last Edit: July 24, 2015, 10:23:32 pm by DAPARROT »
Logged
I should probably introduce the actual plot soon
7/11 guy, bringer of the apocabeepse. Uplifter of threads. Herald of the hive.

Criptfeind

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It's winter now right? So no foraging?
Logged

Rolepgeek

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Evolve Queen
Send 6 normal ants west to scout.
Send 6 normal ants east to scout.
Send 6 normal ants north to scout.
Send 5 normal ants south to scout.
Optimal tile discovery patterns(fan out a bit)
Everyone else? It's digging time.
4 burrows and a storeroom to the north of the main colony, with the storeroom on the bottom level. 1 burrow to the south, just below the surface.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.
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