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Author Topic: You are a Dungeon  (Read 48952 times)

DAPARROT

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Re: You are a Dungeon
« Reply #690 on: August 29, 2015, 09:53:33 pm »

Dungeon Point Generation is most valuable. Every extra point means more minions and traps.

Second should be Second Seed. Seems important.

 Third should be spellcasters or undead II. Prolly Undead II to allow more evolutions.

Creature analysis and Traps would be nice also.
+1
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Whisperling

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Re: You are a Dungeon
« Reply #691 on: August 29, 2015, 10:34:18 pm »

I'm curious to see the result of the batroom.
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Playergamer

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Re: You are a Dungeon
« Reply #692 on: August 29, 2015, 10:35:45 pm »

+1 to batroom bears, we should accept the GMs gift.
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fillipk

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Re: You are a Dungeon
« Reply #693 on: August 29, 2015, 11:04:44 pm »

+1 to batroom bears, we should accept the GMs gift.
Dungeon Point Generation is most valuable. Every extra point means more minions and traps.

Second should be Second Seed. Seems important.

 Third should be spellcasters or undead II. Prolly Undead II to allow more evolutions.

Creature analysis and Traps would be nice also.
+1
+1 to both
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Angle

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Re: You are a Dungeon
« Reply #694 on: August 30, 2015, 01:32:35 am »

I assume that trap creation will get us at least pitfalls and falling stone traps, right? If so, it's almost certainly worth the price - we can put those in front of archer squads with swordskellies in front, for great lulz. If it also allows us to get things like secret passages or hidden doorways, we can use it to set up all sorts of nasty ambushes.
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evilcherry

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Re: You are a Dungeon
« Reply #695 on: August 30, 2015, 02:18:39 am »

30xp for another 5 DP/day? nah I'd say too expensive at this stage.

Undead Minions II
Undead Spell-casters
Batroom Bears ... is that a Bat?

Save the rest.

AoshimaMichio

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Re: You are a Dungeon
« Reply #696 on: August 30, 2015, 04:04:55 am »

Undead Spell-casters
Second Seed
Magic Trap Creation I

Saving rest to see what new ways to spend dungeon points are unlocked.
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Ozarck

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Re: You are a Dungeon
« Reply #697 on: August 30, 2015, 06:15:07 am »



1. Minion creator tier 2. 25 xp
2. Second Seed. 25 xp
3. Undead spell casters. 25 xp
4. Magic trap creation. 25 xp
175-100 = 75 xp left

Hold off on DP before we spend it in creating more minions.
Magical traps imo sound better than normal traps.
You have 100 Experience. The numbers in parenthesis are what you earned from them just so you guys have an idea of the differences.
Experience: 90 (+25 XP from Warrior, +25 XP from Thief, +25 XP from Mage)
Dungeon Points: 175 DP (+50 DP from Warrior, +50 DP from Thief, +75 DP from Mage)
??? Do we have 100 xp, or 90?

Dungeon Point Generation III (30 xp)

either second seed (25) and Undead Spellcaters (20)
or beginner dungeon magic (25) and Undead Minions II (25)

Trap creation (10)

this gets us dungeon power, magic in some form or another, traps, and improved minions.

adwarf

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Re: You are a Dungeon
« Reply #698 on: August 30, 2015, 01:52:18 pm »

??? Do we have 100 xp, or 90?
Sorry, my bad. You have 90.
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Ukrainian Ranger

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Re: You are a Dungeon
« Reply #699 on: August 30, 2015, 01:58:13 pm »

30xp for another 5 DP/day? nah I'd say too expensive at this stage.

Undead Minions II
Undead Spell-casters
Batroom Bears ... is that a Bat?

Save the rest.

+1
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fillipk

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Re: You are a Dungeon
« Reply #700 on: August 30, 2015, 01:59:44 pm »

I think we should get

Dp generation 3
Undead minions 2 and second seed
Also trap creation
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DAPARROT

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Re: You are a Dungeon
« Reply #701 on: August 30, 2015, 02:00:54 pm »

30xp for another 5 DP/day? nah I'd say too expensive at this stage.

Undead Minions II
Undead Spell-casters
Batroom Bears ... is that a Bat?

Save the rest.

+1
changing my vote +1 to this,though we should get traps instead of undead minions II
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I should probably introduce the actual plot soon
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Whisperling

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Re: You are a Dungeon
« Reply #702 on: August 30, 2015, 02:03:17 pm »

30xp for another 5 DP/day? nah I'd say too expensive at this stage.

Undead Minions II
Undead Spell-casters
Batroom Bears ... is that a Bat?

Save the rest.

+1

+1
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Ukrainian Ranger

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Re: You are a Dungeon
« Reply #703 on: August 30, 2015, 02:08:41 pm »

30xp for another 5 DP/day? nah I'd say too expensive at this stage.

Undead Minions II
Undead Spell-casters
Batroom Bears ... is that a Bat?

Save the rest.

+1
changing my vote +1 to this,though we should get traps instead of undead minions II
I actually support traps instead  of undead minions II
I mean add Trap Creation I to the shopping cart

And resurrect the bat
« Last Edit: August 30, 2015, 02:18:57 pm by Ukrainian Ranger »
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Hawk132

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Re: You are a Dungeon
« Reply #704 on: August 30, 2015, 02:14:38 pm »

Dungeon Point Generation is most valuable. Every extra point means more minions and traps.

Second should be Second Seed. Seems important.

 Third should be spellcasters or undead II. Prolly Undead II to allow more evolutions.

Creature analysis and Traps would be nice also.
+1
+1

Also - Defy Death on one of the skellies okay, have your damn bat + Surpass Death on Capt'n Bones.
« Last Edit: August 30, 2015, 02:33:37 pm by Hawk132 »
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