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Author Topic: You are a Dungeon  (Read 47286 times)

Twinwolf

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Re: You are a Dungeon
« Reply #195 on: July 05, 2015, 07:40:32 am »

+1 to the thing that there is a pyramid of +1s too.
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adwarf

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You are a Dungeon
« Reply #196 on: July 06, 2015, 01:13:47 am »

Day 3
With those intruders who remained behind dispatched you set about strengthening your forces to prepare for the trouble that is sure to head your way now that the town knows of the existence of your undead. As the more skeletons crawl their way out of the ground, and yet another guard corpse rises up as a zombie you will your mana into the air forcing it to take the shape of a pair of giant bats. After a few moments two beings take shape, resembling pitch black bats the size of large dogs they flap around in the air for a bit before coming to rest on the roof of your mausoleum with ease.

However shortly afterwards you feel a jolt to your consciousness, and your entire being seemingly screams a warning as you sense some ... thing entering your Domain bearing an aura of power that makes you naturally afraid. Scared you cast your senses outwards, and are confused at what you see. A seemingly old human male strolling through the graveyard in somewhat dull black clothes with a faded red jacket, as your senses arrive the man pauses and looks up towards where your 'eyes' would be if you had one with a smile before speaking,

"Well isn't this child an interesting one, you managed to get something fairly useful for your Heart. I've seen other children get books, or wands for their Heart that can at most give them the power to cause a spark, but you actually got the vessel for a Lich King's soul even if it is an incomplete vessel at that. It has been a while since something interesting happened in this world, I wonder if you'll manage to cause something fun to occur for once ..."

With that the man trails off in silence, and starts to stroke his beard as he contemplates something though whatever it is you're fairly sure it involves you in some way ....

Spoiler: Dungeon Stats (click to show/hide)

Spoiler: Guardians (click to show/hide)

Spoiler: Dungeon Management (click to show/hide)

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~Neri

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Re: You are a Dungeon
« Reply #197 on: July 06, 2015, 01:32:45 am »

See if we can talk via a zombie. Attempt to converse.
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AoshimaMichio

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Re: You are a Dungeon
« Reply #198 on: July 06, 2015, 01:37:27 am »

See if we can talk via a zombie. Attempt to converse.
If zombies are unable to speak, then use bodies of your guardians to make letters.
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Re: You are a Dungeon
« Reply #199 on: July 06, 2015, 01:38:45 am »

See if we can talk via a zombie. Attempt to converse.
If zombies are unable to speak, then use bodies of your guardians to make letters.
Yes.

Zombie charades.
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Ukrainian Ranger

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Re: You are a Dungeon
« Reply #200 on: July 06, 2015, 02:07:55 am »

I prefer ordering our skeleton archers to shoot him. The best kind of message.
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DAPARROT

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Re: You are a Dungeon
« Reply #201 on: July 06, 2015, 02:11:34 am »

See if we can talk via a zombie. Attempt to converse.
If zombies are unable to speak, then use bodies of your guardians to make letters.
Yes.

Zombie charades.
+1
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I should probably introduce the actual plot soon
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Re: You are a Dungeon
« Reply #202 on: July 06, 2015, 02:19:06 am »

I prefer ordering our skeleton archers to shoot him. The best kind of message.
-1.
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Happerry

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Re: You are a Dungeon
« Reply #203 on: July 06, 2015, 03:08:59 am »

See if we can talk via a zombie. Attempt to converse.
If zombies are unable to speak, then use bodies of your guardians to make letters.
Yes.

Zombie charades.
+1
+1
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Parsely

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Re: You are a Dungeon
« Reply #204 on: July 06, 2015, 03:34:05 am »

I prefer ordering our skeleton archers to shoot him. The best kind of message.
+1, kill him before he can cause trouble.
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karhell

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Re: You are a Dungeon
« Reply #205 on: July 06, 2015, 04:37:46 am »

I prefer ordering our skeleton archers to shoot him. The best kind of message.
+1, kill him before he can cause trouble.
-1, given the aura of dread around him, I doubt that a bunch of lowly undead would pose much of a challenge.
Moreover, the guy knows exactly what we are, and seems more interested in what we might become than intent on destroying us.

Conversing if possible is a good idea. In time, he might join us :3
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Cheesecake

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Re: You are a Dungeon
« Reply #206 on: July 06, 2015, 04:46:11 am »

+1 to not killing important plot character.
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Re: You are a Dungeon
« Reply #207 on: July 06, 2015, 05:16:29 am »

Maybe he will join us, but he seems more like a character standing over us in the food chain. He is probably almost at apex level, if he is not the manifestation of evil itself.
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Tomcost

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Re: You are a Dungeon
« Reply #208 on: July 06, 2015, 06:43:15 am »

+1 to not killing

and +1 to trying to communicate via undead charades

Hawk132

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Re: You are a Dungeon
« Reply #209 on: July 06, 2015, 06:44:26 am »

+1 to not killing

and +1 to trying to communicate via undead charades

+1.

So, do we save our points for the next floor, or do we get another skeleton in?
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Perplexicon: A New Arena - Abandoned, but feel free to give it a read.
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