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Poll

In absence of a poll, have some handy links!

Also, feedback on the pace, content, and other stuff would be appreciated!
- 2 (100%)
Character sheets! Don't forget to keep these up to date!
- 0 (0%)
Map!
- 0 (0%)

Total Members Voted: 2


Pages: 1 ... 161 162 [163] 164 165 ... 189

Author Topic: Forumites RPG - Round 2: Elimination! (Wheel of misfortune)  (Read 112035 times)

Cryxis, Prince of Doom

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Re: Forumites RPG - Making a Gameplan
« Reply #2430 on: August 17, 2015, 04:32:52 am »

Did someone say something about looting skeletons or something?
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FallacyofUrist

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Re: Forumites RPG - Making a Gameplan
« Reply #2431 on: August 17, 2015, 09:18:11 am »

(Right then)

HugoLuman selects "Animal Empathy." He looks at FoUrist."Did you get that?"
"... no, I guess not. Of course, it's empathy, not telepathy. Try sending emotions to me."

"I think there's a room somewhere around here(a map would be helpful right now) that has a bunch of destroyed skeletons with armor in it."
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WillowLuman

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Re: Forumites RPG - Making a Gameplan
« Reply #2432 on: August 17, 2015, 10:56:15 am »

(Right then)

HugoLuman selects "Animal Empathy." He looks at FoUrist."Did you get that?"
"... no, I guess not. Of course, it's empathy, not telepathy. Try sending emotions to me."
"Did youget those?"

Did someone say something about looting skeletons or something?
"That was the room we cleared before this one. Tell you what, let's just take care of the first two steps, then we'll go back there. "
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IcyTea31

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Re: Forumites RPG - Making a Gameplan
« Reply #2433 on: August 17, 2015, 10:59:28 am »

"If it's empathy, then Hugo should be able to tell how FoU is feeling, not vice versa. At least, isn't that how "horse whisperers" and other such people do it back home? Interpret animal body language?"
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WillowLuman

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Re: Forumites RPG - Making a Gameplan
« Reply #2434 on: August 17, 2015, 11:08:25 am »

"Yeah, but I can do that without some kind of special ability. The thingy did say 'communicate' after all."
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AoshimaMichio

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Re: Forumites RPG - Making a Gameplan
« Reply #2435 on: August 17, 2015, 11:23:49 am »

"Guess he isn't animal then."
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Cryxis, Prince of Doom

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Re: Forumites RPG - Making a Gameplan
« Reply #2436 on: August 17, 2015, 01:11:33 pm »

Cryxis nods his head
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FallacyofUrist

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Re: Forumites RPG - Making a Gameplan
« Reply #2437 on: August 17, 2015, 04:04:11 pm »

"Or at least, not enough for it to be valid. I didn't get those, no."
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WillowLuman

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2438 on: August 18, 2015, 01:35:02 pm »

(Okay, so I've had a lot of busyness and drama in my life lately, and so have been neglecting some important things about projects, so I want to ask:

How is the game going so far? How is the pace? Suggestions?)
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FallacyofUrist

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2439 on: August 18, 2015, 05:26:28 pm »

((Well enough. I certainly enjoy it. No suggestions, keep it up as it is.))
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IcyTea31

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2440 on: August 19, 2015, 05:12:28 am »

((It's not bad at all. There's always room for more descriptiveness, more frequent updates and such, but I've nothing to complain.))
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FallacyofUrist

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2441 on: August 19, 2015, 10:17:58 pm »

"So now what?"
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AoshimaMichio

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2442 on: August 20, 2015, 02:15:06 am »

"We could check the train tunnel. If that's the way we came in then I suppose that's the way we get out too."
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WillowLuman

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2443 on: August 20, 2015, 11:26:39 am »

"Tell you what. How about you and Tiruin go check out the tunnel, borrowing Kevak's light, and Urist, McDonald and I do the business with the computer? But yeah, let's get going!"

HugoLuman goes up the stairs and returns to the hangman room.
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IcyTea31

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2444 on: August 20, 2015, 11:31:08 am »

"I'll come with the latter group, is that alright?"

Tea follows Hugo to the hangman room, climbing the tall steps of the staircase.
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