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Total Members Voted: 2


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Author Topic: Forumites RPG - Round 2: Elimination! (Wheel of misfortune)  (Read 112338 times)

WillowLuman

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Re: Forumites RPG - ADDED A CATCHUP THING TO THE POST UNDER THE OP
« Reply #1920 on: July 31, 2015, 06:01:41 pm »

"Pretty much? It's been rather weird so far. A bit scary, too. Uh, what's your name?"
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
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Cheesecake

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Re: Forumites RPG - ADDED A CATCHUP THING TO THE POST UNDER THE OP
« Reply #1921 on: July 31, 2015, 06:02:41 pm »

"Oh yeah." He extends his hand. "I'm Cheesecake."
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I wish I could unwatch a thread because every time I look at this I can feel myself dying faster
Dying of laughter?
Dying of pure unbridled hatred, actually.

Twinwolf

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Re: Forumites RPG - ADDED A CATCHUP THING TO THE POST UNDER THE OP
« Reply #1922 on: July 31, 2015, 06:03:52 pm »

"Twinwolf over here. Before you ask, the ears and tails are because of a room we got through."
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

WillowLuman

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Re: Forumites RPG - Time to count loot and move on
« Reply #1923 on: July 31, 2015, 06:05:44 pm »

HugoLuman shakes the hand. "Nice to meet you. In person. Yeah... like I said, it's been weird. Oh! We should probably loot as much armor as we can before we leave this room." HugoLuman, now barefoot, leaves his sodden socks and shoes by the door and wades back in to investigate one of the dead firebenders near the door.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

WillowLuman

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Re: Forumites RPG - Time to count loot and move on
« Reply #1924 on: August 02, 2015, 07:55:31 pm »

(So, if anyone wants to loot some armor, claim now so we can move on. Armach already took a FN set)
Quote
Overall, the armor that seems still intact enough to use are:
One mostly intact stormtrooper helmet, with scratches and a shattered visor.
One pair of stormtrooper gauntlets
Two pairs of stormtrooper boots
One bonemold helmet
One bonemold cuirass
The front half of a bonemold cuirass
One sets of bonemold greaves (though actually cuisses, since they protect the thighs rather than the shins)
One bonemold cuisse
One pair of bonemold boots, though they're looking rather worn
Two bonemold left pauldrons
One bonemold right pauldron
Three bonemold bracers
One intact fire nation helmet
Two fire nation helmets missing their face masks, with chips, dents, and a small hole or two.
One set of fire nation body armor (plating covering the chest, upper back, and shoulders, with some protection to the neck)
Three damaged sets of that (missing the shoulderpads)
Two sets of fire nation greaves 1 set
Two sets of fire nation vambraces 1 set
« Last Edit: August 02, 2015, 11:04:09 pm by HugoLuman »
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IcyTea31

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Re: Forumites RPG - Violence was not the answer
« Reply #1925 on: August 02, 2015, 09:35:01 pm »

"Well, we have armour now. I'll have my gauntlets, but any other takers?"

Tea takes the stormtrooper gauntlets and tries them on. Having wrist support helps punches even if the knuckles are uncovered, and he should be able to fire his gun while wearing these.
Maybe I should have specified keeping them and not just trying them on. Nevertheless, I see no reason not to do that.
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There is a world yet only seen by physicists and magicians.

Twinwolf

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Re: Forumites RPG - Time to count loot and move on
« Reply #1926 on: August 02, 2015, 09:36:34 pm »

Some of the damaged fire nation armor, some bonemold pauldrons, bonemold greaves, stormtrooper gauntlets.
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Sigtext!
Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

Tiruin

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Re: Forumites RPG - Time to count loot and move on
« Reply #1927 on: August 02, 2015, 11:20:14 pm »

((Twin: I considered 'some' = the whole set :P Someone please update this))

((I have no idea where the extra Stormtrooper Gauntlets are, other than the strikethrough'd one before your post, Twinwolf))

Tiruin checks the armor and decides she's happy not wearing any of it. Considering the time to clean it--she'd be willing to do that instead, as indicated by her remarks on the armor, the durability over the years, and her fascination with the style and elegance still present despite not-being-shown-on-Tv.
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WillowLuman

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Re: Forumites RPG - Time to count loot and move on
« Reply #1928 on: August 02, 2015, 11:31:03 pm »

Armach finds the helmet stinks of death, but taking off the faceplate for a bit, he can air it out.

HugoLuman strips one of the damaged fire-nation body armors from the skeleton he's investigating, and puts it on under his coat, but over his polo shirt. He considers the helmet, but it's a bit uncomfortable without padding. He sets it aside in the puzzle room for later.

One mostly intact stormtrooper helmet, with scratches and a shattered visor.
Two pairs of stormtrooper boots
One bonemold helmet
One bonemold cuirass
The front half of a bonemold cuirass
One bonemold cuisse
One pair of bonemold boots, though they're looking rather worn
One bonemold left pauldron
Three bonemold bracers
Two fire nation helmets missing their face masks, with chips, dents, and a small hole or two.
One set of fire nation body armor (plating covering the chest, upper back, and shoulders, with some protection to the neck)
One damaged set of that (missing the shoulderpads)
One set of fire nation greaves
One of fire nation vambraces
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
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kj1225

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Re: Forumites RPG - Time to count loot and move on
« Reply #1929 on: August 02, 2015, 11:42:32 pm »

Kyle takes the trooper helmet and boots.
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WillowLuman

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Re: Forumites RPG - Time to count loot and move on
« Reply #1930 on: August 02, 2015, 11:46:24 pm »

Kyle takes the trooper helmet and boots.

Fortunately enough, one of the pairs of boots seems to be in your size. When you put the helmet on, though, the odor is suffocating: it smells like someone died in it.

Quote
One mostly intact stormtrooper helmet, with scratches and a shattered visor.
One pair of stormtrooper boots
One bonemold helmet
One bonemold cuirass
The front half of a bonemold cuirass
One bonemold cuisse
One pair of bonemold boots, though they're looking rather worn
One bonemold left pauldron
Three bonemold bracers
Two fire nation helmets missing their face masks, with chips, dents, and a small hole or two.
One set of fire nation body armor (plating covering the chest, upper back, and shoulders, with some protection to the neck)
One damaged set of that (missing the shoulderpads)
One set of fire nation greaves
One of fire nation vambraces
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

kj1225

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Re: Forumites RPG - Time to count loot and move on
« Reply #1931 on: August 02, 2015, 11:48:08 pm »

Kyle starts shaking out the helmet.
"Seriously? The dude was decayed long before I got this helmet does the dead sent really stick along after the body for as long as this?"
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Tiruin

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Re: Forumites RPG - Time to count loot and move on
« Reply #1932 on: August 02, 2015, 11:51:01 pm »

Tiruin responded to Kyle.

"Scents use moisture as the mode of transmission. Just clean it out very well, and the 'scent' won't be sticking. I've a bit of cleaning agent here if you need it, as well as some rags. Pays to study the olfactory system."

She felt a bit of self-elation from her studies.
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kj1225

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Re: Forumites RPG - Time to count loot and move on
« Reply #1933 on: August 02, 2015, 11:54:13 pm »

"... stupid moist helmet. Anyways, I'm gonna go through that door over there if anyone,"
Kyle looks around and then at the sky box.
"Has any reason for me not to please go ahead and raise the objection."
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WillowLuman

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Re: Forumites RPG - Time to count loot and move on
« Reply #1934 on: August 03, 2015, 12:06:17 am »

(After some quick research, the helmets would probably stink more of mud and stagnant water than of death, but it'd still be really unpleasant. But also possible to wash out.)

"I think we should head back to that other door in the hangman room, actually. This path seems like it might be dangerous. Oh! And for everyone with a not-so-good weapon, femurs are perfectly shaped to be war clubs."

The duster-wearing figure is still playing Stairway to Heaven.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?
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