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Total Members Voted: 2


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Author Topic: Forumites RPG - Round 2: Elimination! (Wheel of misfortune)  (Read 115450 times)

WillowLuman

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Re: Forumites RPG - Everything changed when the skeletons attacked
« Reply #1740 on: July 25, 2015, 06:33:55 pm »

"Low. Definitely. Unless low means high and vice versa... no, that's foolishness."

Low. Definitely.
_ _ _ _ _ _ _ _
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Keep Me Safe - A Girl and Her Computer (Illustrated Game)
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FallacyofUrist

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Re: Forumites RPG - Hoisting flags
« Reply #1741 on: July 25, 2015, 06:42:24 pm »

"That's surprisingly much. Okay then... E is the most frequent letter in english."

Input the letter e.
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FoU has some twisted role ideas. Screw second-guessing this mechanical garbage spaghetti, I'm basing everything on reads and visible daytime behaviour.

Would you like to play a game of Mafia? The subforum is always open to new players.

WillowLuman

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Re: Forumites RPG - Hoisting flags
« Reply #1742 on: July 25, 2015, 07:08:24 pm »

"That's surprisingly much. Okay then... E is the most frequent letter in english."

Input the letter e.
Something feels wrong in your eyes. Everything looks kinda like the same color now, except green seems to stand out.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

RangerCado

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Re: Forumites RPG - Hoisting flags
« Reply #1743 on: July 25, 2015, 08:18:16 pm »

I stare at the eight skeletons now all approaching me...

"...CRRRRRRAAAAAAPPPPP!" I turn around and run to strafe the skeletons around the room, wishing I had something better than what comes down to an oddly shaped stick for beating skeletons.

(Cue benny hill music)
« Last Edit: July 25, 2015, 08:20:54 pm by RangerCado »
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

WillowLuman

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Re: Forumites RPG - Hoisting flags
« Reply #1744 on: July 25, 2015, 08:21:45 pm »

"Uh, maybe we could surrender or something!" Armach removes some of the white cloth from the Painting guardians and ties it to the pole and waves it.
As you start to affix something else to the pole, the skeletons stop once more to watch. As they see you waving this white "flag," they remain where they are, standing still.
I stare at the eight skeletons now all approaching me...

"...CRRRRRRAAAAAAPPPPP!" I turn around and run to strafe the skeletons around the room, wishing I had something better than what comes down to an oddly shaped stick for beating skeletons.
As soon as one of the people on the island, a young, brown-skinned man with curly hair and glasses, starts waving some kind of white cloth tied to a pole, the skeletons all stop in their tracks to look at it.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

RangerCado

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Re: Forumites RPG - Hoisting flags
« Reply #1745 on: July 25, 2015, 08:52:05 pm »

I stop and stare at the unmoving skeletons.

"...Should I smash them from behind, or should we just... leave?" I call to the others on the island.
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The best ship is the one where one of them is literally allergic to the other~
Quote from: NakaTeleeli
"A room ain't messy less you can't find nothin!"
[/quote]

WillowLuman

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Re: Forumites RPG - Hoisting flags
« Reply #1746 on: July 25, 2015, 09:03:56 pm »

The skeletons seem to look around at each other for a moment, then one of the ones in tattered military uniform steps forth onto the island, slowly. Its jaw hangs open "...par... ley..."
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

kj1225

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Re: Forumites RPG - Hoisting flags
« Reply #1747 on: July 26, 2015, 12:50:55 am »

Kyle looks around. Finally he shrugs.
"We are willing to negotiate."
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IcyTea31

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Re: Forumites RPG - Hoisting flags
« Reply #1748 on: July 26, 2015, 01:09:17 am »

"Well, that was quite a shift of gear. Sure, negotiation. First question: why do you attack us?"
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There is a world yet only seen by physicists and magicians.

WillowLuman

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Re: Forumites RPG - Hoisting flags
« Reply #1749 on: July 26, 2015, 01:19:58 am »

"Well, that was quite a shift of gear. Sure, negotiation. First question: why do you attack us?"
The voice is like a whisper, only audible to all. "...it is... the war..."
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

~Neri

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Re: Forumites RPG - Hoisting flags
« Reply #1750 on: July 26, 2015, 01:26:05 am »

Kevak pokes his head in the door.

"Which war? Or are there multiple wars?"
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WillowLuman

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Re: Forumites RPG - Hoisting flags
« Reply #1751 on: July 26, 2015, 01:41:48 am »

Kevak pokes his head in the door.

"Which war? Or are there multiple wars?"
There is a chorus of voices.
"...the legion..."
"...the rebels..."
"...the police..."
"...the earth kingdom..."
"...or was it?...no..."
The one who stepped onto the island to speak holds up a hand, and the others look around, then silence. "...the war... there is only... we remember only war..."
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

~Neri

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Re: Forumites RPG - Hoisting flags
« Reply #1752 on: July 26, 2015, 01:45:32 am »

"Do you remember Why you were fighting the war? Or just the fact that there is or was a war?"
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IcyTea31

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Re: Forumites RPG - Hoisting flags
« Reply #1753 on: July 26, 2015, 01:59:01 am »

"A more important question would be: why are you fighting a war against us? We are only random civilians who seem to have been shanghaied into an adventure."
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WillowLuman

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Re: Forumites RPG - Hoisting flags
« Reply #1754 on: July 26, 2015, 02:02:18 am »

"Do you remember Why you were fighting the war? Or just the fact that there is or was a war?"
There is a chorus of whispers, and clacking as the skeletons turn their heads to look at each other. Their spokesman continues "...just... war..."

"A more important question would be: why are you fighting a war against us? We are only random civilians who seem to have been shanghaied into an adventure."
"...we are us... you are them... it is all there is... all we know... no orders to stop."
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?
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