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Poll

In absence of a poll, have some handy links!

Also, feedback on the pace, content, and other stuff would be appreciated!
- 2 (100%)
Character sheets! Don't forget to keep these up to date!
- 0 (0%)
Map!
- 0 (0%)

Total Members Voted: 2


Pages: 1 ... 165 166 [167] 168 169 ... 189

Author Topic: Forumites RPG - Round 2: Elimination! (Wheel of misfortune)  (Read 111964 times)

McDonald

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2490 on: August 21, 2015, 05:23:14 pm »

((God damnit, I need to verify stuff before I say it. I blame my shitty memory. Edit it out?))
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WillowLuman

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2491 on: August 21, 2015, 05:27:23 pm »

(Yep)

"Now, what next? McDonald, you had a thingy for computers, right?"
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

McDonald

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2492 on: August 21, 2015, 05:39:01 pm »

"Yeah... I'll try a few commands." McDonald types in:
  • show
  • show commands
  • show help
  • pwd
  • shell
  • dir
  • date
  • whoami
  • hostname
  • cmd
  • perms
  • tasklist
  • ps
  • startx
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FallacyofUrist

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2493 on: August 21, 2015, 05:42:46 pm »

"Ha. Haha! Back to normal. By the way, try show clearance as a command. Also, you might want to try admin."

Fallacy stands back and lets McDonald use the terminal.
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A Thousand Treasures (And You).

Would you like to play a game of Mafia? The subforum is always open to new players.

AoshimaMichio

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2494 on: August 22, 2015, 01:43:52 am »

((Kevak and Tiruin, where are you?))
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
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~Neri

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2495 on: August 22, 2015, 01:58:34 am »

((I'll be with the tunnel group.))
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AoshimaMichio

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2496 on: August 22, 2015, 03:19:11 am »

((Ah ok, asked mostly because of this:))

"Works for me."

"Kevak, may I borrow your flashlight?"


((Should we assume Tiruin follows us?))

Aoshi heads to the train station, stopping next to the tunnel.
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
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~Neri

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2497 on: August 22, 2015, 03:39:55 am »

"No, you may not. It is capable of searing people's retinas with minimal exposure and I would rather someone who I can confirm will be careful holds it instead of someone I literally just met."
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AoshimaMichio

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2498 on: August 22, 2015, 06:15:29 am »

Aoshi shrugs. "Ok. Now this tunnel. My class ability permits me to swap locations with any of my illusions, so I think I should be one walking into there. If I leave my illusion here I can teleport instantly into safety if I encounter something dangerous there. What I do not know if it still works if no one is observing the illusion, so I prefer someone stays behind as an "anchor"."

((Say, HugoLuman, could my illusion function as remote speaker? Make it say words only target can hear?))
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

~Neri

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2499 on: August 22, 2015, 06:23:45 am »

"I'm still not handing you a flashlight that can cause retinal burns."
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AoshimaMichio

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2500 on: August 22, 2015, 06:28:53 am »

((I'm kinda hoping activity from Tiruin, but she haven't been online for a week now so I'm not putting much hope there.))

"Fine." Aoshi says after extra second of silence. "Ready?"
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

~Neri

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2501 on: August 22, 2015, 07:09:09 am »

"Yep. Have we tested if the tracks are electrified? Also do we know where trains go after arrival?"
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AoshimaMichio

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2502 on: August 22, 2015, 09:33:29 am »

"No for both as far as I know."

Aoshi summons his illusion, targeting Kevak, and leaves it standing near rails. Then he hops down and proceeds into the tunnel, taking care to avoid metal surfaces while remaining on side.
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
Old sigs.
Games.

WillowLuman

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2503 on: August 22, 2015, 01:09:43 pm »

(I'll do the thing for McDonald in a bit)
"Yep. Have we tested if the tracks are electrified? Also do we know where trains go after arrival?"
As they pass through the hangman room en route to the train station, HugoLuman answers "I did cross the tracks when I first arrived."

Aoshi shrugs. "Ok. Now this tunnel. My class ability permits me to swap locations with any of my illusions, so I think I should be one walking into there. If I leave my illusion here I can teleport instantly into safety if I encounter something dangerous there. What I do not know if it still works if no one is observing the illusion, so I prefer someone stays behind as an "anchor"."

((Say, HugoLuman, could my illusion function as remote speaker? Make it say words only target can hear?))
( [coin flip] Nope. )

Aoshi finds that the tunnel quickly becomes pitch black.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

~Neri

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Re: Forumites RPG - Also, Feedback PLS
« Reply #2504 on: August 22, 2015, 04:34:50 pm »

Kevak shines the obscenely bright flashlight down the tunnel.
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