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Author Topic: Forumites RPG - Round 2: Elimination! (Wheel of misfortune)  (Read 112503 times)

IcyTea31

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Re: Forumites RPG - Getting our feet wet
« Reply #1545 on: July 18, 2015, 03:27:54 pm »

Reactive action: if any skeleton manages to get close enough to attack anyone without that person successfully defending themself, Tea fires a Stealth Shot to the offending limb's connection to the rest of the skeleton, for example a shoulder joint.

((Ninja'd again, carp it.))
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armach

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Re: Forumites RPG - Getting our feet wet
« Reply #1546 on: July 18, 2015, 03:28:25 pm »

"I don't know?" He checks his wrist computer for an xp gain. "I don't think so, I didn't get any xp for completing the room."
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Arcvasti

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Re: Forumites RPG - Getting our feet wet
« Reply #1547 on: July 18, 2015, 03:28:33 pm »

Arcvasti, meanwhile, is cowering near the water room's entrance. The shin deep water on everyone else goes up to their belly and Arcvasti would rather not have their belly wounds growing infected from a muddy bath.
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McDonald

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Re: Forumites RPG - Getting our feet wet
« Reply #1548 on: July 18, 2015, 03:31:20 pm »

McDonald starts walking in a zigzag pattern through the water, watching out for anything under it's surface.
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AoshimaMichio

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Re: Forumites RPG - Getting our feet wet
« Reply #1549 on: July 18, 2015, 03:50:10 pm »

((I'm aware of its existance, but I don't think I was in range when it was identified so I had no IC incentive to ask for it.))

"I wish this was sharper..."

I wait for more skeletons appear and bash them if any appears close enough.
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WillowLuman

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Re: Forumites RPG - Getting our feet wet
« Reply #1550 on: July 18, 2015, 04:09:26 pm »

In roughly a ring-shaped distribution around the area, several more forms rise from the water. There are a couple more combine metrocops. There is a cluster of 7 who seem to be wearing 20th century military uniforms of some kind (WWI or II), stained entirely dull brown, with their skeletal faces and hands clearly visible (though 3 of them are headless). These are West of the island, making the people on it the closest targets. Another cluster of 3 rise up, these seeming entirely covered by some kind of armored, red uniform with big, swept shoulders and spikey helmets (aside from the headless one) with white faceplates. These are nearest to the people near the door/between it and the island.

Arcvasti, meanwhile, is cowering near the water room's entrance. The shin deep water on everyone else goes up to their belly and Arcvasti would rather not have their belly wounds growing infected from a muddy bath.
(Unless you're a huge cat, it's probably as deep as you are tall. Still, the problem remains)
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Twinwolf

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Re: Forumites RPG - Getting our feet wet
« Reply #1551 on: July 18, 2015, 04:10:37 pm »

"...You had to ask."
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IcyTea31

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Re: Forumites RPG - Getting our feet wet
« Reply #1552 on: July 18, 2015, 04:12:15 pm »

Tea tries to stay hidden, ready to perform the reactive action described earlier.
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McDonald

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Re: Forumites RPG - Getting our feet wet
« Reply #1553 on: July 18, 2015, 04:13:12 pm »

"Oh shit." McDonald moves back to Aoshi.
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Adragis

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Re: Forumites RPG - Getting our feet wet
« Reply #1554 on: July 18, 2015, 04:13:40 pm »

At the sight of the Firebender skeletons, Adragis smirks.
"Made my mind up for me."
Adragis looks to his wrist computer and selects Airbender.
((ability plz))
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armach

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Re: Forumites RPG - Getting our feet wet
« Reply #1555 on: July 18, 2015, 04:18:05 pm »

"Okay, yeah, we can do this." Armach gets into a defensive stance.
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AoshimaMichio

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Re: Forumites RPG - Getting our feet wet
« Reply #1556 on: July 18, 2015, 04:27:09 pm »

Aoshi takes deep breath. He sets his illusion to distract any undead coming close and whacks in order of priority shoulders, hips, skull. He takes great care to not be surrounded and facing only one skeleton at time. And not straying far from McDonald.
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Twinwolf

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Re: Forumites RPG - Getting our feet wet
« Reply #1557 on: July 18, 2015, 04:32:55 pm »

If any of them approach Twin, she would activate her ability and then proceed to stab them.
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Of course, Twin is neither man nor woman but an unholy eldritch abomination like every other Bay12er. The difference is they hide it better.
Quote from: Caellath on IRC
<Caellath>: Twinwolf, your thirst for blood has been noted.

WillowLuman

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Re: Forumites RPG - Getting our feet wet
« Reply #1558 on: July 18, 2015, 04:41:45 pm »

At the sight of the Firebender skeletons, Adragis smirks.
"Made my mind up for me."
Adragis looks to his wrist computer and selects Airbender.
((ability plz))
Manipulate Air Currents: Move air around like a light breeze within 20 ft. Able to push small objects.

Aoshi takes deep breath. He sets his illusion to distract any undead coming close and whacks in order of priority shoulders, hips, skull. He takes great care to not be surrounded and facing only one skeleton at time. And not straying far from McDonald.
Fortunately the skeletons seem a bit spread out at the moment. The three firebenders are near you and wading nearer, arms outstretched. The 7 WWI/II soldiers are roaring and splashing towards the island, as are the two new combine (but from the other direction.)

Your illusion steps forth to meet these three skeletons. As soon as it gets within reach to engage, though they swing their arms, creating haphazard bursts of flame in front of them, which, though looking clumsy and wild, are enough to dispatch the illusion.

"Okay, yeah, we can do this." Armach gets into a defensive stance.
HugoLuman does so as well. "Yeah, let's do this!"
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AoshimaMichio

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Re: Forumites RPG - Getting our feet wet
« Reply #1559 on: July 18, 2015, 04:45:31 pm »

((Does the door back to puzzleroom still exist?))
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