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Author Topic: Roll to Dungeon Master (6/4)  (Read 11119 times)

Spiderking50

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Re: Roll to Dungeon Master (6/4)
« Reply #90 on: June 28, 2015, 01:07:30 pm »

Go to dog thingy. Whack with my hatchet

[5] damage

Go to dog thingy. Whack with my hatchet

It seems like it is blind or cant see well. [80] There is a hole in the ceiling, it may have come through there. [6] You were right! Two more come out of the tunnel!

((Ok, now THAT was a knee-jerk reaction.))

Observe the 'mole-dog'. Try to determine any pattern of behavior, fighting style, natural weapons, etc. that I can. Also, does it look like there are any tunnels about that it could have used/dug to get here?
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Salsacookies

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Re: Roll to Dungeon Master (6/4)
« Reply #91 on: June 28, 2015, 01:10:23 pm »

Continue to whack dogs with my hatchet

Spoiler (click to show/hide)
« Last Edit: June 28, 2015, 02:31:54 pm by Salsacookies »
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conein

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Re: Roll to Dungeon Master (6/4)
« Reply #92 on: June 28, 2015, 01:16:04 pm »


Spoiler (click to show/hide)
assist on the whacking
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Xvareon

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Re: Roll to Dungeon Master (6/4)
« Reply #93 on: June 28, 2015, 01:52:21 pm »

Assist companions! Attack the wounded mole-dog with my axe!

Spoiler: Character Sheet: Wendy (click to show/hide)

Spiderking50

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Re: Roll to Dungeon Master (6/4)
« Reply #94 on: June 28, 2015, 02:54:20 pm »

[6] [7] [4] You all kill a mole dog (sorry I cant remember name) and injure another one. Xvareon and Conein take 2 and 1 damage respectively.
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conein

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Re: Roll to Dungeon Master (6/4)
« Reply #95 on: June 28, 2015, 03:01:18 pm »

Spoiler (click to show/hide)
More whacking action


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Salsacookies

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Re: Roll to Dungeon Master (6/4)
« Reply #96 on: June 28, 2015, 03:21:38 pm »

Hack and Slash

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Xvareon

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Re: Roll to Dungeon Master (6/4)
« Reply #97 on: June 28, 2015, 03:45:49 pm »

((The mole-dogs are mine. They're called Hemerals. Be thankful we seem to have surprised them.))

(Wendy licks the blood gathering on her axe blade) "Mm... you taste like tomatoes."

Go after the wounded Hemeral! CHOP CHOP CHOP!

Spoiler: Character Sheet: Wendy (click to show/hide)

Salsacookies

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Re: Roll to Dungeon Master (6/4)
« Reply #98 on: June 28, 2015, 04:01:43 pm »

(Interesting, what do they do?)
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Xvareon

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Re: Roll to Dungeon Master (6/4)
« Reply #99 on: June 28, 2015, 04:05:33 pm »

(Interesting, what do they do?)

((Not gonna spoil it. If the DM doesn't tell us in flavor text when they attack, though, I might have to actually examine the dead bodies to figure it out.))

Spiderking50

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Re: Roll to Dungeon Master (6/4)
« Reply #100 on: June 28, 2015, 04:41:06 pm »

Spoiler: Character Sheet (click to show/hide)

Throw a dagger at the still living mole dog animal.

Hemeral (sorry about that, I just could not remember the name) number three bites the dagger out of the air. It eats the fucking dagger and gains [3] health.

((The mole-dogs are mine. They're called Hemerals. Be thankful we seem to have surprised them.))

(Wendy licks the blood gathering on her axe blade) "Mm... you taste like tomatoes."

Go after the wounded Hemeral! CHOP CHOP CHOP!

Spoiler: Character Sheet: Wendy (click to show/hide)


[6] Damage



[2] damage


[/b]
Spoiler (click to show/hide)
More whacking action



Hack and Slash

Spoiler (click to show/hide)



[7] Damage

Hemeral 2 is down, and hemeral 3 is bleeding profusely.

Hemeral 3 does 4 damage to Wendy.
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conein

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Re: Roll to Dungeon Master (6/4)
« Reply #101 on: June 28, 2015, 04:46:22 pm »

more wacking. Our weapons should give us bonuses...
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Spiderking50

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Re: Roll to Dungeon Master (6/4)
« Reply #102 on: June 28, 2015, 04:50:20 pm »

more wacking. Our weapons should give us bonuses...

Your weapon determines the damage die you roll. I was giving you strength bonuses on normal attacks, but it ended up making everything go super slow. So I just made everyone's weapon do more to balance.

[Doesn't matter because it has 1 HP left] You slay the hemeral!
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conein

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Re: Roll to Dungeon Master (6/4)
« Reply #103 on: June 28, 2015, 04:58:30 pm »

next room
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Salsacookies

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Re: Roll to Dungeon Master (6/4)
« Reply #104 on: June 28, 2015, 05:18:43 pm »

Take the lead!
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