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Author Topic: Painting Industry  (Read 9911 times)

Alfrodo

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Re: Painting Industry
« Reply #15 on: July 01, 2015, 07:32:48 am »

Looking at those different art styles.. I just thought.

What if different people and groups had different styles of art?  Like what toady did with music?

Also, with the cement binder I can't help but think of dwarves getting cemented into/onto their art.


Also, Sonic does not come across as dwarfy.
nor mango manga.

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Bins stacked full of mangoes were laid out in rows. On further inspection of the market, Cog came to the realization that everything was mangoes.

AceSV

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Re: Painting Industry
« Reply #16 on: July 03, 2015, 09:29:22 pm »

Looking at those different art styles.. I just thought.

What if different people and groups had different styles of art?  Like what toady did with music?

Also, with the cement binder I can't help but think of dwarves getting cemented into/onto their art.

How would DF describe artwork style to players though?  The artistic "-isms" are all waaaaay after 1400, and most of the styles before that are described based on culture.  Egyptian Art, Medieval Art, Islamic Art, Buddhist Art, etc.  You might be able to break down the styles a bit more and use descriptive words like "stylized" vs "realistic" or "vibrant" vs "somber".  The content of art might change with the style as well, for example Medieval European and Buddhist artwork usually depicted religious scenes, while Egyptians often painted scenes of everyday life and Islamic Art focused on nonrepresentational geometry.  So maybe DF could describe a painting like "This is a painting of dwarves, highly stylized with somber colors, emphasizing shadows, typical of the artwork of the Verdant Canes, but with elements of the Noisy Crowns." 

Quote
Also, Sonic does not come across as dwarfy.
nor mango manga.

I know the Sonic characters look very digital, but I find them to be similar to the style of the Ancient Egyptians, whom I find very dwarfy.  I wouldn't be surprised to find dwarven artwork that was somewhere between the two.  The manga character was meant to point out that a "painting" can be as simple as a line drawing. 
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could God in fact send a kea to steal Excalibur and thereby usurp the throne of the Britons? 
Furry Fortress 3 The third saga unfurls.  Now with Ninja Frogs and Dogfish Pirates.

Alfrodo

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Re: Painting Industry
« Reply #17 on: July 03, 2015, 09:38:35 pm »

Looking at those different art styles.. I just thought.

What if different people and groups had different styles of art?  Like what toady did with music?

Also, with the cement binder I can't help but think of dwarves getting cemented into/onto their art.

How would DF describe artwork style to players though?  The artistic "-isms" are all waaaaay after 1400, and most of the styles before that are described based on culture.  Egyptian Art, Medieval Art, Islamic Art, Buddhist Art, etc.  You might be able to break down the styles a bit more and use descriptive words like "stylized" vs "realistic" or "vibrant" vs "somber".  The content of art might change with the style as well, for example Medieval European and Buddhist artwork usually depicted religious scenes, while Egyptians often painted scenes of everyday life and Islamic Art focused on nonrepresentational geometry.  So maybe DF could describe a painting like "This is a painting of dwarves, highly stylized with somber colors, emphasizing shadows, typical of the artwork of the Verdant Canes, but with elements of the Noisy Crowns." 

Quote
Also, Sonic does not come across as dwarfy.
nor mango manga.

I know the Sonic characters look very digital, but I find them to be similar to the style of the Ancient Egyptians, whom I find very dwarfy.  I wouldn't be surprised to find dwarven artwork that was somewhere between the two.  The manga character was meant to point out that a "painting" can be as simple as a line drawing. 

That's a good way of looking at it, should we take some art and deconstruct it?

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Bins stacked full of mangoes were laid out in rows. On further inspection of the market, Cog came to the realization that everything was mangoes.

Alfrodo

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Re: Painting Industry
« Reply #18 on: July 03, 2015, 09:51:10 pm »

I'll start with my own shitty art.


(Why do I love this so much)

This is a well crafted (painted? drawn? designed?) depiction of an elf, tree, and dwarf.  The elf is smoking valley herb, This relates to the accused custom of smoking valley herbs by The planttree of trees, an elven civilization.  The elf is leaning on the tree. The elf is holding a copy of Splatoon.  This relates to the author's friend spamming the splatoon commercial in the Spring of 2015, during a Skype call.  The dwarf is running,  this relates to the exile of the Dwarf "Cog, the Blind drunk" from the Planttree of trees.  Guilty of accidental sexual harassment.

The drawing is greyscale, simple, and moderately detailed.  It is high contrast, and slightly silly.  It utilizes cross hatching and hatching for shading.  Its style is unique to the author. [Citation_Needed]
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Bins stacked full of mangoes were laid out in rows. On further inspection of the market, Cog came to the realization that everything was mangoes.

Bumber

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Re: Painting Industry
« Reply #19 on: July 04, 2015, 04:44:47 am »

I'll start with my own shitty art.
You forgot to describe the hat. The mangoes will be represented!
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AceSV

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Re: Painting Industry
« Reply #20 on: July 04, 2015, 08:12:46 pm »

Might as well put my head on the chopping block too.  Sorry if this melts your brain.



This is a mediocre painting of a fox-woman, snake-woman and humans in an urban park.  The fox-woman and snake-woman are discussing inevitability.  The humans are on leashes.  The humans are frolicking.  A caption reads "You're the dog now, man".  The scene is surreal.  The subject matter is typical of the Anthro Movement, but contains elements of Surrealism and Pulp Art.  The colors are vibrant, but natural.  Linework is dominant. 
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could God in fact send a kea to steal Excalibur and thereby usurp the throne of the Britons? 
Furry Fortress 3 The third saga unfurls.  Now with Ninja Frogs and Dogfish Pirates.

Alfrodo

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Re: Painting Industry
« Reply #21 on: July 04, 2015, 08:20:36 pm »

it is terrifying.

You did that? (Ace the SuperVillain... yep.) Good job man. (Even though I'm horrified.)

I don't think I should do another of mine because it would essentially be the same.





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Bins stacked full of mangoes were laid out in rows. On further inspection of the market, Cog came to the realization that everything was mangoes.

AceSV

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Re: Painting Industry
« Reply #22 on: July 05, 2015, 12:13:07 pm »

Okay, this was in my feed today and I love it.  Sorry for melting your brains again.

http://zinzoa.deviantart.com/art/Cool-Sarah-544102907



I want to make it a little closer to DF style description this time. 

This is a portrait of Sarah the goldfish-woman and a leather jacket by zinzoa.  Sarah is striking a confident pose.  Sarah is wearing the leather jacket.  The artwork relates to the possession of a leather jacket by Sarah the goldfish-woman.  The style is typical of the Anthro Movement.  The colors are vibrant.  The subject is highly stylized.  The artwork is characterized by smooth lines and soft shading. 



So by now we can start analyzing how the game would make these descriptions.  Subject (sarah), author (zinzoa) and relationship (relates to) fields, as it has now.  Color field (vibrant-somber).  Style field (realistic-stylized).  Maybe a mood field for some paintings that could pick whatever mood the painter had while painting (or experienced recently).  Characterizing the linework and shading through text is a bit boring to read, I would skip that.  "The style is typical of ..." might be irrelevant, but if the game generates artistic movements or trades art between civilizations it could add to the flair. 
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could God in fact send a kea to steal Excalibur and thereby usurp the throne of the Britons? 
Furry Fortress 3 The third saga unfurls.  Now with Ninja Frogs and Dogfish Pirates.

Alfrodo

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Re: Painting Industry
« Reply #23 on: July 05, 2015, 03:52:55 pm »

How about... Linework when it applies.  So if it's particularily prominent or absent, it will show.  But will otherwise be left blank.
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Bins stacked full of mangoes were laid out in rows. On further inspection of the market, Cog came to the realization that everything was mangoes.

Calidovi

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Re: Painting Industry
« Reply #24 on: July 05, 2015, 04:25:12 pm »

Okay, this was in my feed today and I love it.  Sorry for melting your brains again.

http://zinzoa.deviantart.com/art/Cool-Sarah-544102907

Spoiler (click to show/hide)

I want to make it a little closer to DF style description this time. 

This is a portrait of Sarah the goldfish-woman and a leather jacket by zinzoa.  Sarah is striking a confident pose.  Sarah is wearing the leather jacket.  The artwork relates to the possession of a leather jacket by Sarah the goldfish-woman.  The style is typical of the Anthro Movement.  The colors are vibrant.  The subject is highly stylized.  The artwork is characterized by smooth lines and soft shading. 



So by now we can start analyzing how the game would make these descriptions.  Subject (sarah), author (zinzoa) and relationship (relates to) fields, as it has now.  Color field (vibrant-somber).  Style field (realistic-stylized).  Maybe a mood field for some paintings that could pick whatever mood the painter had while painting (or experienced recently).  Characterizing the linework and shading through text is a bit boring to read, I would skip that.  "The style is typical of ..." might be irrelevant, but if the game generates artistic movements or trades art between civilizations it could add to the flair.

Them furries  :o :o.

Anyway, I think that correlating a style to a geographic site and including why the artwork fits the style would allow for more of an 'art analysis'. The decorative "The artwork is characterized by..." could be omitted. If someone wants some individuality in the description, the style could go as follows:

"The style is reminiscent of the Deviant Artists due to the shading and warm colors, but has linework typical of Zinzoa."

With a bit more dwarf, though.

Spoiler (click to show/hide)
« Last Edit: July 05, 2015, 04:33:54 pm by Laptisen »
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Naryar

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Re: Painting Industry
« Reply #25 on: July 06, 2015, 03:09:33 am »

why the hell does a goldfish woman has boobs ? and why the furry pictures ? ugh

AceSV

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Re: Painting Industry
« Reply #26 on: July 06, 2015, 04:48:21 am »

why the hell does a goldfish woman has boobs ? and why the furry pictures ? ugh

They happened to be on my mind and in my feed, blame the polygamy thread.  But if a DF animal-person has been given thumbs, vocal cords and upright posture, why stop there?  And it's about paintings anyways.  Why wouldn't a dwarf painter paint boobs on things that shouldn't have boobs? 
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could God in fact send a kea to steal Excalibur and thereby usurp the throne of the Britons? 
Furry Fortress 3 The third saga unfurls.  Now with Ninja Frogs and Dogfish Pirates.

Naryar

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Re: Painting Industry
« Reply #27 on: July 06, 2015, 08:16:46 am »

why the hell does a goldfish woman has boobs ? and why the furry pictures ? ugh

They happened to be on my mind and in my feed, blame the polygamy thread.  But if a DF animal-person has been given thumbs, vocal cords and upright posture, why stop there?  And it's about paintings anyways.  Why wouldn't a dwarf painter paint boobs on things that shouldn't have boobs?

Opposable thumbs or a good grasping part (elephant trunks) are pretty much necessary for any kind of advanced civilization. Tool use and all that. If they don't have grasping parts, then they should just be sentient animals- culture, philosophy, education, yes, but technology ? Nope.

Hell, without grasping parts you don't even get to Paleolithic tech level.

Vocal cords are also a great component of a civilization, sure you can have mute civilizations but language makes it more familiar and easier to interact with.

Upright posture is the next logical step after opposable thumbs. I mean you can be a chimpanzee and have partial bipedy but having a pair of specialized feet and developing a pair of hands frees the hands from movement.

Boobs on a fish, however... what ? I'm fine with them on centaurs and mermaids and stuff that are essentially one part human and another part animal, but ?

(Yeah, I know, fanservice and artistic licence and so on. Still... wat)
« Last Edit: July 06, 2015, 08:19:46 am by Naryar »
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Calidovi

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Re: Painting Industry
« Reply #28 on: July 06, 2015, 11:19:26 am »

why the hell does a goldfish woman has boobs ? and why the furry pictures ? ugh

They happened to be on my mind and in my feed, blame the polygamy thread.  But if a DF animal-person has been given thumbs, vocal cords and upright posture, why stop there?  And it's about paintings anyways.  Why wouldn't a dwarf painter paint boobs on things that shouldn't have boobs?

Opposable thumbs or a good grasping part (elephant trunks) are pretty much necessary for any kind of advanced civilization. Tool use and all that. If they don't have grasping parts, then they should just be sentient animals- culture, philosophy, education, yes, but technology ? Nope.

Hell, without grasping parts you don't even get to Paleolithic tech level.

Vocal cords are also a great component of a civilization, sure you can have mute civilizations but language makes it more familiar and easier to interact with.

Upright posture is the next logical step after opposable thumbs. I mean you can be a chimpanzee and have partial bipedy but having a pair of specialized feet and developing a pair of hands frees the hands from movement.

Boobs on a fish, however... what ? I'm fine with them on centaurs and mermaids and stuff that are essentially one part human and another part animal, but ?

(Yeah, I know, fanservice and artistic licence and so on. Still... wat)

Far too many times have I seen, er, mammaries on lizards. I think it makes more sense that Lizards can work in the fast food industry, bear opposable thumbs, and gossip like drunkards than have mammaries. It's biological madness.
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Ribs

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Re: Painting Industry
« Reply #29 on: July 06, 2015, 12:22:06 pm »

In the thread where people finally "convinced" Toady to open up a pantreon, I remember this project popping up:

http://breedingseasongame.blogspot.com.br/p/play-breeding-season-alpha.html

It seems that the market for furry porn is vastly underestimated by most people. I remember being mesmerized by the ammount of money the developers of this thing are making , especially when comparing to what DF is getting from donations (which is kind of sad, if you think about it).

Also, cutebolds are a "thing".

http://www.bay12forums.com/smf/index.php?topic=107108.0



For some reason, a lot of people seem to find something strikingly sexy about kleptomaniacal humanoid dog-lizards. Can you blame them?
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