Name:Ban Long
Age: 16
Gender: Female
Description:Ban is a sparrowling, a race of similar size to fingerlings, but originating from small birds. Ban has dark brown hair and feathers, and makes a somewhat overly disciplined first impression, with her clothes and hair always sitting in a proper, ceremonial manner.
StatsHealth: 10 [30]
Mana: 8 [16]
Speed: 16
Skill: 20
Strength: 9
Magic: 7
Defence: 5
Resistance: 5
Perk:Backstab - when attacking someone from stealth, Bans critchance is tripled
Equipment: Steel Sword +3, designed in a manner that allows it to be used entirely with your feet, previously half a scissor.
Satchel - contains various poisons and bombs, as well as the equipment needed to make more.
Ability: Dance with Shadows - Ban is trained in the arts of assassination, and as such knows how to move silently, and strike deadly.
Tier 1Stealth I - puts Ban into stealth mode. Requires cover and/or sufficent darkness to be used. TN to see through the Stealth before being attacked is [skl] vs [skl+3]
Coat Blade - Ban covers her blade with poison. The next target she damages takes an additional d3 damage per turn, for 3 turns. If the attack is a crit, the poison deals double damage.
Tier 2Stealth II - puts Ban into stealth mode. Requires only mediocre cover, that even enough allies could provide. TN to see through Stealth before being attacked is [skl] vs [skl+6].
After attacking, Ban has a 30% chance to slip into a Tier 1 stealth.
Tranquilizer - Ban fires a tranquilizer dart at an enemy. Deals no damage, but reduces the targets speed and skill by 30% for 3 turns. If this attack is a crit, the target falls asleep. An asleep target will wake up if damaged, and from there will experience just the normal effects of the poison.
Smoke bomb - creates cover that remains in an area of 4 tiles, for 3 turns. This cover can be used to enter stealth, and grants a 25% miss chance for anyone in it.
Tier 3Stealth III - puts Ban into stealth mode. Requires only that for a short moment the enemy is not looking at her. TN to see through stealth before being attacked is [skl vs [skl+9]. Grants an additional 5% crit chance. After attacking, Ban has a 40% chance to slip into a Tier II stealth.
Artery strike - this attack deals 40% extra damage. The target will bleed for 1d6 damage for 3 turns. If this attack was a crit, the bleeding will not stop until treated.
Tier 4Stealth IV - puts Ban into stealth mode. This can happen in broad daylight, while the enemy doesn't even blink. TN to see through stealth before being attacked is [skl] vs [skl+12]. Grants an additional 10% crit chance. After attacking, has a 50% chance to slip into a tier3 stealth
Black Lotus - Ban releases a cloud of deadly poison in an Aoe of 1 tile (meaning enemies right next to the main target are also hit), the poison deals d9 damage for 5 turns. If the attack is a crit, the target is additionaly under a paralyzing effect like the tranquilizer dart. This poison is strong enough to be risky for humans.