Application done. Anything need changing?
Name: Dia
Age: Equivalent of 17 for pixies
Description: Tall, compared to some of her compatriots, at 1 foot 2 inches. She has jet black hair, all the way to her feet, and silvery translucent wings sprout from her back. Her skin is very pale. She is very thin, as is common amongst pixies. She has emerald green eyes.
((I’ll probably draw her at some point))
The lot of Pixies in the Fae realm is hard to pin down, to be sure. For the most part, they act as the servants of the higher Fae, and try not to draw too much attention to themselves. This Servant caste is entirely ruled by the whims of their masters and the Court. And some of these masters are not nice people. More often than not, these Pixies will die in servitude.
Then there is the Court. These are Pixies that have connived, schemed, and otherwise clawed their way to the top, and now some of the higher Fae actually listen, along with the Servant caste. Controlling the servants that practically infest their homes tends to lend some credence to one’s opinion. They are still under the majority of the Fae, though.
And then there are the Rogues. These Pixies have decided to completely excuse themselves from the other two Castes, and by extension the Fae realm. They are scavengers, assassins, among other things. Whatever it takes to get by. Their former masters are usually not ok with this.
Dia is one of these Rogues. She had been a personal assassin in the servitude of a higher up lord in the Fae realm. When she managed to escape, she ran for days. Eventually, she came across Jaeha, and a man there decided to shelter her. More days passed, until finally the Hunters gave up. Dia decided to stay in Jaeha, not having much else to do.
Stats 80
Health: 10 (30)
Mana: 14 (28)
Speed: 9
Skill: 9
Strength: 9
Magic: 14
Defence: 5
Resistance: 10.
Perk:
Fae Creature: Magic comes naturally to the likes of Pixies. -1 Mana costs.
Equipment:
Fae Rapier: A rapier created by fae creatures, built for creatures Pixie sized, and specially fitted to aid magic. +3 Physical damage, +2 Magic to related rolls.
Pixie Assasin armor: Light protection (+1 defence), +1 SKL and MAG.
Ability: Generally offensive spells.
Tier 1
Fiery Stab I- A stab with the weapon lit on fire. Standard Mag+20%.
Poisoned Stab I - Quickly created magical poison coats the weapon. Standard physical damage, and enemy takes ongoing 10% of total health damage per turn, for 4 turns.
Tier 2
Fiery Stab II - Mag + 40%
Poison Stab II - Physical damage, enemy takes ongoing 15% of total health per turn, for 4 turns.
Lighting Stab I- A stab with the weapon imbued with lighting. Mag + 20%, 25% chance the enemy is paralysed next turn.
Tier 3
Fiery Stab III - Mag + 60%
Poison Stab III - Phys, ongoing 20% health, for 4 turns.
Lightning Stab II - Mag + 40%, 35% chance of paralysis
And so on.
Fault: Fiery Stab has a 15% chance of dealing damage to Dia. GM determines how much.
Fault: Lightning Stab has a chance to paralyse Dia. This chance is Enemy Paralyse chance / 2, rounded up.