Eh? Disbanding units gives me resources?
When viewing units, you can see their production cost. Disbanding nets something like 75% or 80% of the listed input resources back.
Il Palazzo,
How do you play?
I begin with reinventing the wheel, since I always forget the minutiae of what what I was doing last turn.
Then, I go through each of my production facilities, check what they're building, and sometimes wonder why.
Next, I identify the most important area to conquer, and I jump through hoops to bring troops from other side of the map to where I need them.
When that's done, I find out that I needed those troops elsewhere, so I engage in creative ways to either bring them back, or find a replacement.
I sometimes get slightly tipsy in the process, which often times leads to fucking stupid mistakes I then spend an hour or two moaning about, and fighting with my sense of duty and honour, so that I don't redo the turn without said stupid mistake.
When all the conquering is done for the year, I check all my production facilities again, because I already forgot what they were doing, and if idle, decide what I want them to do.
What follows, is jumping through more hoops to find resources to build what I want, and transports that can bring those resources to where I need them.
Then I build all the cities I want, based mostly on making possible to build what I could not build in the previous step. Again, finding yet more transports to bring engineers from the other side of the galaxy is pretty normal.
Interspersed with the above is long gazing at growing graphs (all one of them available) and admiring all the random stuff I've built.
Once I get the message that all my units have moved, I go once again through most units and cities on every planet, because I always forget something somewhere.