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Author Topic: EOTFS: Emperor Wars - Game Over.  (Read 65566 times)

Il Palazzo

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #360 on: September 08, 2015, 10:27:51 am »

Turn sent


Ibn Don's sweltering, half-naked body yet again launched itself through a pair of flaming hoops held by a bored courtesan. With a loud thump, he landed unceremoniously on the fine Ishtakaran carpet lining his office. He lay there, breathing heavily, his shining, exhausted bum raised like an old, eroded mound to some unnamed god, taunting the sky.

-'Milord, must we do this...' pleaded the chancellor.

-'I AM SUBTLE!' insisted the head of the noble house al-Malik from his prone position. 'Just keep recording'.

Recovering some of his breath, Donald grunted and continued issuing orders without making any effort to lift his inert body from the floor:

-'Sell all my assets in the Scraver casino on Alyon. Buy all gem stocks you can get your hands on. Use that to hire five more companies of the Nung. Move everything from my account in De Moley moneylender bank to my 26th wive's personal account. What's her name again?'

-'It's...' started the Master of Ceremony

-'Never mind that. Arrange for a casino liner to crash and collect the insurance. Pay for half of a Shantor Cavalry division to be sent from Shaprut to Alyon via a commercial mail service. Make sure at least half of them survives the journey.'

Donald rose, turned, and took a few steps back before dashing across the room and diving head-first through the hoops again. He continued from the other side of the floor:

-'File for bankrupcy once you've removed all the funds. Start a new company in one of my grand-kid's name. I don't care which one. Build new offices on Madoc, send cousin Suq Madiq to oversee. Confiscate all landed Church frigates and make up some legal reason for keeping them.
Keep bombarding everything on De Moley. Cite Guild protection Act the previous Patriarch agreed to sign in the whatever year. Send in more food from Madoc farms...'

Lady Isandra burst into the room in a highly agitated state

-'Uncle! The League has just attacked! Cousin Ibn Laden has been assassinated in his lodge on Delphi. Uncle Ber Lusconi managed to send us a message from Leagueheim that they're raining fire on his head and that he wants his Vorok concubine to inherit all his fortune! There's no more paper in the toilet!'

The sullen expression on Ibn Donald's face barely changed as he rose up, turned, and dashed towards the hoops again.
-'Keep recording! And bring me more hoops!'
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Vertab Nukks

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #361 on: September 08, 2015, 12:53:14 pm »

So, uh. Are monasteries bugged?
I've just 'captured' a couple. That is, the non-combatant unit inside is now mine, but the monastery itself is still displaying the Church's pink colour. I can click on the build icon to get a few of the standard Church's units to build, but considering how the captured non-combatant is unable to move away from the monastery, the newly built units won't be able to do so either (I remember the same issue to pop up when you have a stack of ministry units in your house's building, or mixed with your units, and then the ministry ownership changes - the whole stack is then unable to move).
I tried disbanding the non-combatant and all of its constituent resources, and then moving into the now-empty monastery, but the end result is that the building just disappears when my unit enters.

Any idea how it's supposed to work, if at all?

edit: the 'build' button seems to disappear and reappear randomly. The build queue is retained despite capture.

edit2: or were we never supposed to build units from those?

Yes, the monastaries are bugged.  I reworked them to produce all of the same units as a Church but the whole disappear when capture was hardcoded into the game in a way I was never able to disable.  I realized now that money units in them will be captured but the monastery remains under church control the only solution for now is just to disband them and take them over to disappear if you do not the Church will just return to making new units in them.  The tech bonus loss was a trade off for making the AI actually produce units better than a simple infantry like in the original EFS.  Hopefully it is something I can revisit in a future mod patch of the Emperor Wars.
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Gollor

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #362 on: September 08, 2015, 02:14:52 pm »

Can you tell more about planetary sects and Holy Writ? I have seen you advancing in this directions, but i have no idea what it will give you in result.
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Vertab Nukks

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #363 on: September 08, 2015, 03:25:01 pm »

Can you tell more about planetary sects and Holy Writ? I have seen you advancing in this directions, but i have no idea what it will give you in result.

Planetary Sects default as Orthodox if you switch all new units on that planet will switch to the new religion and the old ones will lose loyalty.  It has never had any impact on the original EFS or Emperor Wars so changing it serves no real purpose but role playing.  The Holy Writ makes it less likely for the Church to attack you but decreases your overall score which doesn't really matter, but you basically say the Church has Supreme Authority over our lives.
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Vertab Nukks

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #364 on: September 08, 2015, 03:26:50 pm »

Turn Sent

Not much this turn, House Li Halan built a farming estate on Pentateuch and the Imperial Eye built a new starport on Madoc.  I probably won't write any role playing until more combat ensues.
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Vertab Nukks

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Tips on War with League
« Reply #365 on: September 08, 2015, 07:47:00 pm »

A suggestion is that even though the League goes to war with you don't capture the Agoras, or you will lose easy access to new supplies of resources when peace is signed and now you will have to ship offworld to sell your wares at an Agora on another planet that can lead to overproduction and you leaving money on the table that could be used to hire more mercs and warships.
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Il Palazzo

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #366 on: September 09, 2015, 04:23:18 am »

Is the 'hover' movement type targettable by air-type attacks, or was that something unique to Nova?

Also, is there a way to check unit 'rank' in battle? I.e., which gets targetted first etc. Or unit immunities to various attacks, for that matter.
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Vertab Nukks

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #367 on: September 09, 2015, 09:50:30 am »

Is the 'hover' movement type targettable by air-type attacks, or was that something unique to Nova?

Also, is there a way to check unit 'rank' in battle? I.e., which gets targetted first etc. Or unit immunities to various attacks, for that matter.

Not easily I tried to setup each unit individually low cost units (levies, artillery, anti-air, ect) are first, then mech units, and unique units are last (House Units, Brother Battle, Knights, Nobles) under the reality mod air units had a huge immunity basically if you attacked any units with anti air they could wipe out a whole army so I added anti air to Infantry Legions and a few others to balance this out but you have to have a anti air in your army to counter act them.
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Il Palazzo

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #368 on: September 09, 2015, 09:54:59 am »

unique units are last (House Units, Brother Battle, Knights, Nobles)
That can't be entirely right, seeing how often my Crystal Lanterns were targeted.

What about Hover? Are they additionally vulnerable to air, or do they come without any such drawbacks?
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Vertab Nukks

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #369 on: September 09, 2015, 09:58:02 am »

I can't remember if it is uniform for all hover units, I know House Truniskron are but I can't remember if I made the same changes to hover mech units or Hawkwood Hover Tanks.
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Il Palazzo

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #370 on: September 09, 2015, 10:04:16 am »

What are these Turniskron blokes anyway? I can't make heads nor tails of the picture. It looks like a one-legged, upside-down half-eagle or something.
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Vertab Nukks

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #371 on: September 09, 2015, 10:35:08 am »

What are these Turniskron blokes anyway? I can't make heads nor tails of the picture. It looks like a one-legged, upside-down half-eagle or something.


Many would joke that House Trusnikron is hardly noble, more concerned with their steeds than serfs, more enamoured to their beast lore than fiefal management. Yet none will deny the value of their steeds, whether horses or flying urrocs a Trusnikron is master of them all. They are also viewed as being very straightforward and honorable. The serve with distinction among the Hawkwoods and Hazat as cavalry officers and mercenaries.

The house once controlled Shaprut, but now calls Ravenna its home, ruling the entirety of the province of Folari North (controlled by Countess Morgana Solara Trusnikron). On Cadavus, the family owns province of Sudania (ruled by Vis-Marquis Kovann Trusnikron). The family members here generally dislike the Decados, but have to tolerate them since the Decados do otherwise rule the world. Even so, occassional clashes between Trusnikron and Decados are not unheard of on Cadavus...

The house officially claims descent from ancient Scottish royalty, but probably are descended from gypsies and cossacks. Just don't bring it up in their presence!

OOC: The picture you see are one of them riding Flying Urroc upside down (they are that skilled haha) they are primarily master animal tamers based on what the predominant service animal that a particular planet may use, but Urrocs is their primary mode of transportation.
« Last Edit: September 09, 2015, 10:41:24 am by Vertab Nukks »
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Vertab Nukks

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Minor Noble Houses
« Reply #372 on: September 09, 2015, 12:28:53 pm »

Here is a great reference for the Minor Nobles not all of them are in the game, but will help with explaining those that are playable.

Minor Houses is any house lacking a Voting Sceptre as opposed to Royal Houses.

http://fadingsuns.wikia.com/wiki/Category:Minor_Houses
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Vertab Nukks

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The Pentateuch Exile
« Reply #373 on: September 09, 2015, 01:38:02 pm »

The frigid temperatures of Northern Pentateuch cut to the bone as the cold winds blew over Father Julius Li Halan and his entourage.  It had been six months since his congregation fled from Holy Terra aboard an Obun Ven-Lohji Sect transport.  They had little warning when the Patriarch's Home Guard had been ordered to seize their holdings in Samarkand and Beijing.  Only 200 servants and clergy that were loyal to House Li Halan were able to fit into the Obun starship while thousands more were left behind.

The Eskatonics of Pentateuch granted them sanctuary on their world, but requested it be far away from their main settlements.  The Eskatonic Theurges were weary of the "Mad Patriarch's" actions, many wondering how long till he repealed their religious orders status and deemed them heretical and in turn releasing the terror of the Avestite Inquisitors on their world.  Thus harboring Li Halan loyalists might give his Eminence a legitimate reason to extend his grip over their world, so placing the exiles on the remote reaches of the planet might provide them with some deniability.

Father Julius watched patiently as the loading door opened to the Scraver Transport, and a small stocky man with a litany of facial tatoos strolled down the ramp flanked by his body guards.

"Father Julius I presume?" said Scraver Captain Lars Masterson as Father Julius nodded and gave a respectful bow.

"Shall we begin? My clerk has a list of services that we require." replied Father Julius as a young attache handed him a holopad.

Captain Masterson reviewed the list and burst out in laughter, "Father we are not in the business of charity, and from the looks of your pathetic settlement and this ragtag band with you it seems you don't have much in the way of collateral to offer for a contract this large."

Then the elderly priest reached under his robes and removed a small object.  He extended his hand forward and opened his palm to reveal what appeared to be a small signet ring.

"This should serve as all the collateral that you may need." calmly replied Father Julius.

Captain Masterson took the royal signet ring from his hand and examined it in great detail, "Is this some kind of jest, stop wasting my time old man! We're done here." exclaimed the Scraver Captain as he made a motion with his hand for his guards to return to the ship.

"STOP!!!" a stern female voice commanded. Captain Masterson turned to see which one of these holy rollers had the balls to order him around.

A cloaked figure stepped out from the group behind Father Julius and approached the Scraver Captain and once face to face to him removed their hood.  Before him stood a well built, middle aged woman with a stern look across her face.

Captain Matherson immediately realized who stood before him, "What is this?!? You set us up! I will kill you priest!"

As his body guards raised their rifles and the Captain reached for his slug thrower another much larger cloaked figure in the crowd cast off his cloaked garment to reveal a ten foot tall Vorox with each of his four arms holding energy blasters pointed at the Scravers.

"HOLD!!!" yelled the woman as she held up a hand to her Vorox companion.

Turning back to the stunned Scraver Captain she intensely said, "Now you can either leave here today either a very, very rich man or a very, very dead man...which one will it be?"


« Last Edit: September 09, 2015, 09:16:44 pm by Vertab Nukks »
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Vertab Nukks

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Re: EOTFS: Emperor Wars - The Church vs Noble and League War
« Reply #374 on: September 11, 2015, 07:44:31 am »

So where are we at on the next turn?
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