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Author Topic: Empires in the year 2030: Turn 1  (Read 6087 times)

alamoes

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Empires in the year 2030: Turn 1
« on: June 14, 2015, 06:41:28 pm »

Starting another one of these.  This time one action per turn, one year per turn. 

Post Modern Era Selected:

You design your empire like this:

Name:Insert Name Here

Trait:
Trait:
Trait:
(Optional Negative Trait):
(Optional Postitive Trait):
Spoiler: Description (click to show/hide)

Bonus points for a long and detailed history.  No minor countries, just 6 empires.  I want it to be simple.  Traits can be anything positive from Island nation to large military.  Or take a negative trait and get an extra trait.  Only one of those. 

Turns:
One action per turn.  This is to keep from the inevitable clutter of actions.  Turns are one year each unless there is consensus that you want to play longer turns with more actions. 

I'll judge each action and try to represent what I think happened with a degree of randomness.  For example, if you say you want to raise a standing army, I'll roll a ten sided die to see how many you raise, courtesy of random.org. 

As for how I'm going to play this, it'll be mostly serious, if I can't think of any real life occurrence (I do research these things) then your action is likely to fail.  If it makes sense though, and isn't historically valid, I might concede things.  Just ask in a PM if you don't know.  Or PM if you do know and I don't. 

Empires: 0/6
« Last Edit: June 18, 2015, 08:51:20 pm by alamoes »
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Rolepgeek

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Re: New Empire Building Game (0/6)
« Reply #1 on: June 14, 2015, 06:45:40 pm »

No sci fi? Or Hellenistic Age?

I am disappoint.
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alamoes

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Re: New Empire Building Game (0/6)
« Reply #2 on: June 14, 2015, 06:46:48 pm »

Well, I'll add them.  Hellenistic age is the classical age for all purposes. 
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Rolepgeek

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Re: New Empire Building Game (0/6)
« Reply #3 on: June 14, 2015, 06:49:35 pm »

Well...Christianity could be a worry if we're playing 0 AD, is all. Plus, we can't play 3000 BC or the like.

I vote for either post-modern art or Pre-Historic. I'd be fine with Dark Age, though.
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alamoes

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Re: New Empire Building Game (0/6)
« Reply #4 on: June 14, 2015, 06:51:55 pm »

No Christianity at all, unless you guys decide that the religion is important.  I just chose 0 because it is simple. 
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Rolepgeek

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Re: New Empire Building Game (0/6)
« Reply #5 on: June 14, 2015, 06:54:20 pm »

Kinda important to history, yeah. :P This is alternate history, so maybe not, but...I mean, I'd be fine without it, but it depends on whoever else shows up.
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Taricus

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Re: New Empire Building Game (0/6)
« Reply #6 on: June 14, 2015, 06:59:52 pm »

I'm interested, and I'll vote for post modern as well.

Mind you, it's not the christians to fear in 0AD. Just make sure all those etruscan texts are translated into latin when you have the chance :P
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Hawk132

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Re: New Empire Building Game (0/6)
« Reply #7 on: June 14, 2015, 07:13:02 pm »

I'm not sure if I'll play yet, but I'll cast a vote towards 2030 AD. If you'll accept it, of course.
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alamoes

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Re: New Empire Building Game (0/6)
« Reply #8 on: June 14, 2015, 07:18:04 pm »

Well, that's three votes for 2030.  Chances are we'll be going there. 
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Iituem

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Re: New Empire Building Game (0/6)
« Reply #9 on: June 14, 2015, 07:36:21 pm »

I'm tossing in another vote for pre-Historic.  Bronze or Stone Age should be fun.
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Re: New Empire Building Game (0/6)
« Reply #10 on: June 14, 2015, 08:20:25 pm »

Post Modern Age 2030.
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endlessblaze

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Re: New Empire Building Game (0/6)
« Reply #11 on: June 14, 2015, 08:38:21 pm »

I kinda want medieval age.
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micelus

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Re: New Empire Building Game (0/6)
« Reply #12 on: June 14, 2015, 08:41:21 pm »

Victorian.
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Re: New Empire Building Game (0/6)
« Reply #13 on: June 14, 2015, 08:42:11 pm »

I wanna colonize planets.
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endlessblaze

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Re: New Empire Building Game (0/6)
« Reply #14 on: June 14, 2015, 08:43:33 pm »

......................................can swords still be a viable weapon?
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Kids make great meat shields.
I nominate endlessblaze as our chief military executive!
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