As I mentioned in the happy thread, the evocation of happy memories aside, I expect this to be rather likely a trainwreck. I do like how they advertise on their website that there will be "over 20 solar systems with more than 100 unique stars," though. That's...not a lot, though I suppose you don't really need too many for quick games, and there is room for beer-and-pretzels sorts of games as well in a market that has seen a rather large glut of complexity and games on a massive scale.
At any rate, from the sound of it, I would not be surprised to see MOO3 completely ignored. The mention of ten playable races on the website includes the Sakkra, Bulrathi, Alkari, Gnolam, Meklar, and Humans as explicitly listed, but that only leaves four other races for the following seven, just from MOO2:
- Darloks (1)
- Klackons (1)
- Mrrshan (1)
- Psilons (1)
- Silicoids (1)
- Elerians (2)
- Trilarians (2)
That's...not a lot of room. The original MOO1 had ten races as well, but with the Gnolam from MOO2 in this, someone's getting cut from the MOO1 line-up. From MOO3, the only really novel additions that weren't subsets of the others (or could be lumped in by a ruthless...lumper sort of person) were the Etherians and the Harvesters. Given what one could euphemistically term as MOO3's poor public reception, I wouldn't be surprised to see them quietly shuffle it under a rug.