Look for something to use as a brace so my armflab doesn't flab around.
"Anyo-fuckow anyone know how to" Rather loud groan of pain. "Regrow bones?"
[2]
You can't find anything around here to splint your arm up with. And you have a sneaking suspicion that the local remedy is amputation. Medical training ain't common, but butchers are a dime a dozen.
Okay someone else drive, I'm shit at it.
...
Actually hold on a second.
Get out of the driver's seat and go collect some of the eyesand into the bag I put all the food into. Never know when you'll need a bunch of eyes.
Make sure I'm in the car before it starts driving away.
Also make sure I don't start sinking into the eyes. If I start doing that when I get out of the car, get back in with haste.
You get out of the car and, in a stunning example of foresight, go get your samples of eyesand by digging around the stuck tires, freeing them at the same time as you fill your odd container of loot. Your food now nice and contaminated, you return to the car, climbing into the passenger side chair.
"I do not! Perhaps we shall find someone in Slencville. They are reputed to have a truce with these bone thieves, so perhaps they are familiar with reversing their afflictions.
In any case, I shall drive us there without delay! With only a slight delay!"
Take the wheel, start driving us to Slencville. Once eyeball dude's back in the car. Maybe check out the Forefathers Graves? Graves haven't steered us wrong so far!
You ease onto the gas and slowly make your way back to the main road. It takes a heck of a long time, moving at a pace where the tires won't get themselves hopelessly stuck. Once you finally make it back to the road, the flaming fetus has crossed the sky, spewing burning pitch down onto some distant point, and is slowly falling back towards the horizon.
Hellway 888 isn't much more then an almost completely straight strip of asphalt stretching onward for several hours, featureless and mindnumbing. After several more hours of travel, the landscape begins to change. The endless white expanses of eyes give way to strange meadows of fibrous red grass and thick, stocky trees with expansive canopies that blanket the road and give you the feeling of driving through a tunnel. The sun, or what passes for it here, gleams through the leaves and trunks at a hard, sunset angle; beams of yellowish light cutting nearly horizontally across the road. Eventually you reach a break in the trees and get your first view of Slencville. It's a small town, situated in the valley of many low and gentle hills. The forest has been mostly cleared around the town itself, but it still encircles the place no more then 100 feet beyond the farthest homes. Knee high red grass covers any exposed land like a thick moss and the houses -squat things with steep roofs and few windows- look as though they are sinking straight into the land itself, their bases lost in the grass. The strangest thing though, is that there, in the center of town, is a tree. And not any ordinary tree, but one that is unreasonably huge. It's trunk must be half a block wide, though relatively short for its thickness, and the canopy covers the entirety of the center of the town.
The outer limits are sparse, buildings widely spaced and lonely, and as you travel up main street and pass Cinder, you notice people starting to walk out of their homes or look through their windows, all of them staring at you. They don't look threatening. In fact...they look overjoyed.