Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 25 26 [27] 28 29 ... 41

Author Topic: BYOR 14 - Night 4: A Tie-ght Race  (Read 77678 times)

Lenglon

  • Bay Watcher
  • Everyone cries, the question is what follows it.
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #390 on: July 09, 2015, 12:38:01 am »

Actually Toonyman, I killed you because I figured you were flabort's conversion target.  Why?  Because a combination of parts of my role would have made Cheeetar (and very specifically Cheeetar) show up as mafia the night you claimed to have inspected him.
I watch 4mask and wait.
...
...
I continue to watch him and wait.
...
...
Eventually I draw in the dirt:
Quote from: Me
How?
Logged
((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #391 on: July 09, 2015, 08:28:00 am »

Actually Toonyman, I killed you because I figured you were flabort's conversion target.  Why?  Because a combination of parts of my role would have made Cheeetar (and very specifically Cheeetar) show up as mafia the night you claimed to have inspected him.
If you can make someone a Miller basically, why were you using it since it negates an inspect?
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #392 on: July 09, 2015, 08:47:44 am »

Actually Toonyman, I killed you because I figured you were flabort's conversion target.  Why?  Because a combination of parts of my role would have made Cheeetar (and very specifically Cheeetar) show up as mafia the night you claimed to have inspected him.
If you can make someone a Miller basically, why were you using it since it negates an inspect?

Persus13, this particular question strikes me as full of assumptions. Why do you believe 4mask intended to make me inspect as Mafia?
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #393 on: July 09, 2015, 08:49:05 am »

Oh I get it now. You made Cheeetar look like mafia. That seems awfully specific.

I can explain in more detail. My night action is a 'tracking' move. It allows me to see what player(s) the target actions.

On Night 2, I got the result that Cheeetar targeted nobody. Also, Shakerag didn't target anybody Night 1, but I guess that would be obvious.

I decided to vague-claim a town result on Cheeetar to attract a mafia kill during Night 3. I cannot actually guarantee that Cheeetar is town, simply that he wasn't action-ing anybody during Night 2.
Logged

4maskwolf

  • Bay Watcher
  • 4mask always angle, do figure theirs!
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #394 on: July 09, 2015, 09:26:55 am »

I'm a miller who used to be able to switch places with other people as an auto.  I switched places with Cheeetar to prevent him from dying after he force-lynched OSG, who was scum, but apparently nobody tried to kill him... Anyway, what you actually found, Toony, was that I took no actions that night, because my only action was the one I used on you last night (the kill).

Unvote, I'd be more suspicious of you but I know what your role is now and you're telling the truth.

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #395 on: July 09, 2015, 09:54:46 am »

Actually Toonyman, I killed you because I figured you were flabort's conversion target.  Why?  Because a combination of parts of my role would have made Cheeetar (and very specifically Cheeetar) show up as mafia the night you claimed to have inspected him.
If you can make someone a Miller basically, why were you using it since it negates an inspect?

Persus13, this particular question strikes me as full of assumptions. Why do you believe 4mask intended to make me inspect as Mafia?
What assumptions? 4maskwolf admitted he had powers to make someone appear mafia. That negates an inspect, which is bad. Therefore I wanted to know why 4maskwolf was doing something to that effect.
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

Lenglon

  • Bay Watcher
  • Everyone cries, the question is what follows it.
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #396 on: July 09, 2015, 12:39:07 pm »

Oh I get it now. You made Cheeetar look like mafia. That seems awfully specific.

I can explain in more detail. My night action is a 'tracking' move. It allows me to see what player(s) the target actions.

On Night 2, I got the result that Cheeetar targeted nobody. Also, Shakerag didn't target anybody Night 1, but I guess that would be obvious.

I decided to vague-claim a town result on Cheeetar to attract a mafia kill during Night 3. I cannot actually guarantee that Cheeetar is town, simply that he wasn't action-ing anybody during Night 2.
I make a new drawing in the dirt:
Quote from: Me
N3?
Logged
((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Cheeetar

  • Bay Watcher
  • Spaceghost Perpetrator
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #397 on: July 09, 2015, 02:35:10 pm »

4mask, I don't buy your auto specifically because Toony tracked you and you went nowhere. If you had swapped places with me using anything, I think that Toony tracking me (you) would've shown me (you) targeting me, so I'm doubtful to your claim of having swapped places with me (especially because it is a claim you made to pressure ToonyMan, and thus less trustworthy to me than a claim made just to share information.)

Also- why didn't you claim miller Day 1, especially given how terrible your auto makes investigating?

Actually Toonyman, I killed you because I figured you were flabort's conversion target.  Why?  Because a combination of parts of my role would have made Cheeetar (and very specifically Cheeetar) show up as mafia the night you claimed to have inspected him.
If you can make someone a Miller basically, why were you using it since it negates an inspect?

Persus13, this particular question strikes me as full of assumptions. Why do you believe 4mask intended to make me inspect as Mafia?
What assumptions? 4maskwolf admitted he had powers to make someone appear mafia. That negates an inspect, which is bad. Therefore I wanted to know why 4maskwolf was doing something to that effect.

Mmh, no, not quite. He said that his role led to me inspecting as Mafia, not that it was an intended consequence of his actions- coulda been something he had that targetted randomly, or essentially anything in his role he had less control over.
Logged
I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Shakerag

  • Bay Watcher
  • Just here for the schadenfreude.
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #398 on: July 09, 2015, 02:45:42 pm »

PSA:  Busy day.  Will return tomorrow.

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #399 on: July 09, 2015, 04:05:11 pm »

Oh I get it now. You made Cheeetar look like mafia. That seems awfully specific.

I can explain in more detail. My night action is a 'tracking' move. It allows me to see what player(s) the target actions.

On Night 2, I got the result that Cheeetar targeted nobody. Also, Shakerag didn't target anybody Night 1, but I guess that would be obvious.

I decided to vague-claim a town result on Cheeetar to attract a mafia kill during Night 3. I cannot actually guarantee that Cheeetar is town, simply that he wasn't action-ing anybody during Night 2.
I make a new drawing in the dirt:
Quote from: Me
N3?
I need to ask Webadict about a certain detail. Depending on what he says we might have a problem.
Logged

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #400 on: July 09, 2015, 05:02:54 pm »

Also- why didn't you claim miller Day 1, especially given how terrible your auto makes investigating?
4mask replaced in for Dorsidwarf so he can't answer this.

4mask: Why didn't you mention the Miller thing when you replaced in?

Mmh, no, not quite. He said that his role led to me inspecting as Mafia, not that it was an intended consequence of his actions- coulda been something he had that targetted randomly, or essentially anything in his role he had less control over.
Ah I see what you mean now, I didn't think of the random thing.
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

webadict

  • Bay Watcher
  • Former King of the Mafia
    • View Profile
Re: BYOR 14 - Night 2: 30 Days Of Night
« Reply #401 on: July 09, 2015, 08:02:36 pm »

How's it going, guys? Long day, huh? Well, I bet it'd be longer dead. Heheh heh. Don't make me kill you.

Vote Count
------------------------
4maskwolf - Cheeetar,
Cheeetar -
Deus Asmoth -
IronyOwl -
Lenglon -
Persus13 -
Shakerag -
TheDarkStar -
Tiruin -
ToonyMan - Deus Asmoth,
No Lynch -

Not Voting - Tiruin, Shakerag, TheDarkStar, 4maskwolf, IronyOwl, Lenglon, ToonyMan, Persus13,

6 To Hammer. Day Ends Monday 6 PM Central.
Logged

ToonyMan

  • Bay Watcher
  • Danger Magnet
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #402 on: July 10, 2015, 07:23:40 am »

4maskwolf.

Okay, so. I received a one-shot redirect yesterday. I didn't know how many actions I could do at night, so I submitted these two actions in the following order.

1. Redirect 4maskwolf to Tiruin.
2. Track IronyOwl

It felt like 4maskwolf was going to target me during the night, and I personally I wouldn't /want/ to burn my revive. Assuming the worst case scenario of a kill, I decided to redirect them to Tiruin. I usually distrust Tiruin so if there was a kill action I would be okay with it.

I tracked IronyOwl to make sure no funny business was going on with our confirmed townie.

You can only use one night-action per night, so Webadict only resolved one.

When today started I assumed that Webadict must have taken my latest action, because 4maskwolf claims to have killed me. However, it was my redirect that cleared, not the tracker. Webadict confirmed this to me via PM.

This means I have no results for what IronyOwl did, but it does raise a contradiction.

Did 4maskwolf really kill me? If so, how?

A few things could have happened.

1. 4maskwolf has a penetrating kill that ignores redirects.
2. My redirect was unsuccessful.
3. 4maskwolf believes he killed me, but they actually killed Tiruin (who is somehow immune to night-kills), and somebody else successfully killed me.

You know what I believe? 4maskwolf implied he would be killing me the day before, because he believes I was Flabort's "convert target" and when I flipped town today he would either not reveal himself or go some sort of good town vig route. I'm not exactly trusting.

If 4maskwolf is really town, then I think it's second most likely that somebody blocked my redirect (and I am unaware of it). Seeing as how somebody stole my vote, it wouldn't be too surprising.

How do we explain this?
Logged

Shakerag

  • Bay Watcher
  • Just here for the schadenfreude.
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #403 on: July 10, 2015, 03:52:46 pm »

Tiruin:  Cast a vote.  Replace out.  Make a post.  Do something.

Lenglon

  • Bay Watcher
  • Everyone cries, the question is what follows it.
    • View Profile
Re: BYOR 14 - Day 4: No, There's Not Really Zombies. Stop Asking.
« Reply #404 on: July 10, 2015, 04:06:15 pm »

Tiruin:  Cast a vote.  Replace out.  Make a post.  Do something.
I look at Shakerag for 2 seconds, then nod and turn to face Tiruin.
Logged
((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))
Pages: 1 ... 25 26 [27] 28 29 ... 41