I am really upset with bethesda over the rollout of the new survival mode.
They overwrote the old survival difficulty instead of making a new one. Why? I cannot imagine why they would do this, because some people are actually playing on survival difficulty already, suddenly they get a mandatory patch that changes that difficulty completely. There is just no reasonable purpose to this. The new survival is a new difficulty, why on earth wouldn't you make it a new, separate thing?
They wrote the code for all these cool new survival features, then said "And if you want to use them, you have to play ultra hard mode, and play beddy bye time every time you see a bed. Why the hell wouldn't they make them options. They already have fucking checkboxes to disable autosave, quicksave, etc. It's already there, all they had to do was enable it, and they didn't, because they want to force people to play it their way?!?
Of course, I just installed the super easy to use save anywhere mod, and now when I have to do something in real life, I don't have to go bed hunting or lose lots of progress. But why on earth should I have to install a mod to do this? The feedback forums showed the entire time the beta was going on a large majority wanted these features. Most people didn't want to play sleepy time simulator, and some people did. Checkboxes have existed for longer than I have, they aren't hard...
It's just baffling how bethesda can create a cool new feature, start a beta, asking for feedback, get tons of feedback over a couple issues, and completely ignore it. Were they just paying attention to the couple people repeatedly saying "Nah, nobody really cares, just git good"?
I mean... I'm enjoying the new mode, because luckily people are willing to fix their incredibly stupid oversights in their spare time for free. But... why? It's just so mind numbingly stupid...