I still don't understand why some people think the BoS were always fascists, and others (like me) don't
That I think is my biggest issue with Fallout 4, is there is no consequences at all, nothing you do actually matters that much. And bethesda really makes it so you don't make any mistake at all, and gives you huge pop up warnings before hand. That wasn't like that in any other Fallout or Elder Scrolls game I played.
Overall though, I am still having a ton of fun in Fallout 4. But, there is definitely things that are terrible about it lol. Mostly I think I love the vastly more stable and performance friendly engine. Its vastly better than Skyrim's engine. Plus the mods out help quite a bit, even without advanced modding capabilities.
I agree. I had a lot of fun with FO4 too, but it's really railroaded. Unpopular Culture compared it to Far Cry, which is maybe a bit unfair (though I love elements that FO4 and FC share). But there's much more focus on loot, and the quests are a bit more open.
In other words, it's Borderlands. Like I predicted as soon as they removed the skill system.
Though sure sure, it's in the Fallout *setting*...
Except the BoS is almost unrecognizable.
The other factions are basically new.
As are the feral ghouls, basically zombies which are suddenly everywhere
Pipe weapons all of a sudden, and energy muskets, and even the classic guns are almost unrecognizable
Power armor is suddenly mobile suits which burn power from *walking*, and have jetpack mounts, instead of being long-term protection for line infantry.
A lot of that makes for cool gameplay, it just really doesn't feel like Fallout to me. The visual style, neither. But I could get around those changes, mostly because they make for a interesting shooter.
But not only did they not reference on the events of New Vegas whatsoever that I saw, but they barely reference Fallout 3. I guess because "nobody" liked FO3, supposedly, but dangit they made it and it took place nearby. And what do we get? A Brotherhood that apparently made up with the Outcasts for some reason, and some magazines called the Wasteland Survival Guide. Which don't look like the freakin Wasteland Survival Guide.
Compare to Fallout 2 where people still talked about the Vault Dweller's exploits a couple generations later. Establishing the canon choices, and the impact that the player character had in Fallout 1. Which got followed up even farther in New Vegas... Jeez, New Vegas did a better job referencing Fallout 3 than Fallout 4 did! So they're snubbing FO3 hard, and I don't really appreciate that!?
All that, and then they give us a choice of two predefined voiced characters with predefined backgrounds... Removed the karma and faction systems... And stripped the RPG mechanics to the absolute bare bone. Borderlands 2 offered more interesting choices than this. Less perks, but more meaningful ones. And the guns were wildly more interesting... And oh wow, this ridiculous mutating "legendary enemy" thing is just painful. And trying to juggle shoulder and leg slots with this horrible interface! Yeah, sorry, I'm leaving this thing unfinished. I'd rather reinstall Far Cry 4, at least until the creation kit finally rolls out. Or Skyrim, where they respected the lore.
This is a decent modern shooter with a terrible crafting/building system, an okay perk tree, and the rotting skin of a franchise I cared about. I feel like an idiot for getting so excited when I saw the Brotherhood in-game.