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Author Topic: Fallout 4: It Just Works  (Read 837879 times)

Neonivek

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3615 on: November 17, 2015, 03:12:51 pm »

New settlers, atleast that I have found, take jobs that are open when they join...

Sometimes.
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AoshimaMichio

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3616 on: November 17, 2015, 03:16:54 pm »

What? You have to tell people what to do? Are all wastelanders freeloaders?
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I told you to test with colors! But nooo, you just had to go clone mega-Satan or whatever.
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Gabeux

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3617 on: November 17, 2015, 03:19:48 pm »

The only job they automatically pick is farming, from what I've seen. Except one time, on a certain fort settlement, a settler that arrived decided to be a guard on his own.
About beds, I never had to assign a settler to a bed. And I have many full settlements, so how that bug works?
I also never had someone not-do their jobs either. Scavangers can roam around the base but they are still, theoretically, assigned and producing. Farmers make food even if you trap them in walls afaik. Guards assign themselves to multiple posts (after you assign them to a post) and spend some time on each (I never had more than 1 guard, though).

And yeah, building on uneven terrain is pretty annoying. I adopted a Wasteland-Construction mindset so I just stick junk fences on gaps, and when I'm forced to build uneven walls i'll try to plop that foundation floor to pretend its even. That's the only way I found to build fast without getting too annoyed, but it doesn't look nice.  ::)
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Lightningfalcon

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3618 on: November 17, 2015, 03:34:34 pm »

Remember that foundation floors are your friend. And can look pretty awesome at certain locations, such as the swampy areas or the coast.
Also, new settlers will automatically start farming, If there aren't any available farming jobs, they will do scavenging. Not sure how effective scavenging is.
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Interdum feror cupidine partium magnarum circo vincendarum
W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

Ultimuh

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3619 on: November 17, 2015, 03:34:47 pm »

A small probably non-spoilery thing I discovered not long ago.
Apparently you do not drown when using power armor. But you cannot swim either.
But walking under water is kind of interesting.
As far as I know though..  Bethesda have not done much about under water stuff.
A shame really.
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Lightningfalcon

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3620 on: November 17, 2015, 03:36:51 pm »

A small probably non-spoilery thing I discovered not long ago.
Apparently you do not drown when using power armor. But you cannot swim either.
But walking under water is kind of interesting.
As far as I know though..  Bethesda have not done much about under water stuff.
I think you can eventually drown.
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Interdum feror cupidine partium magnarum circo vincendarum
W-we just... wanted our...
Actually most of the people here explicitly wanted chaos and tragedy. So. Uh.

Ultimuh

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3621 on: November 17, 2015, 03:39:38 pm »

A small probably non-spoilery thing I discovered not long ago.
Apparently you do not drown when using power armor. But you cannot swim either.
But walking under water is kind of interesting.
As far as I know though..  Bethesda have not done much about under water stuff.

I think you can eventually drown.

There didn't seem to be no indicator of drowning when I wore a power armor.
Of course, the lake was small so I did not test this extensively to see if drowning was possible.
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GiglameshDespair

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3622 on: November 17, 2015, 03:42:44 pm »

A small probably non-spoilery thing I discovered not long ago.
Apparently you do not drown when using power armor. But you cannot swim either.
But walking under water is kind of interesting.
As far as I know though..  Bethesda have not done much about under water stuff.
A shame really.
Being able to swim is useful in

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Aseaheru

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3623 on: November 17, 2015, 03:45:05 pm »

 Well, finally got the preordered game in. Must say, the pipboy and box do look awesome. Toobad that it only takes iphones and galaxies.

 Came with a season pass too.
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SOLDIER First

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3624 on: November 17, 2015, 03:51:20 pm »

Technically you shouldn't drown so much as suffocate. If you don't drown in the armor this means it's airtight, and unless the producers unanimously decided to develop indefinitely-operating oxygen recyclers for all the suits you will run out of air sometime.
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Ultimuh

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3625 on: November 17, 2015, 03:55:47 pm »

Technically you shouldn't drown so much as suffocate. If you don't drown in the armor this means it's airtight, and unless the producers unanimously decided to develop indefinitely-operating oxygen recyclers for all the suits you will run out of air sometime.

Well I am not talking about a real-life power armor.
Just the in-game kind which I did not seem to experience any drowning or indicators that I might run out of air.
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miauw62

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3626 on: November 17, 2015, 04:02:53 pm »

Isn't the pipboy supposed to come with foam pieces so you can fit any smartphone?
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

KingofstarrySkies

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3627 on: November 17, 2015, 04:08:16 pm »

I feel like, had I gotten the Pip-Boy, I would just use that in public because it's a convenient way to use my phone. :3
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GiglameshDespair

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3628 on: November 17, 2015, 04:09:07 pm »

As long as you never need to use two hands for it, sure. You'd look right silly when calling someone with it, as well.
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Gabeux

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Re: Fallout 4: Occiderunt, Diripientur, Redii
« Reply #3629 on: November 17, 2015, 04:17:12 pm »

A small probably non-spoilery thing I discovered not long ago.
Apparently you do not drown when using power armor. But you cannot swim either.
But walking under water is kind of interesting.
As far as I know though..  Bethesda have not done much about under water stuff.
A shame really.

I noticed that. I don't know if the jet pack works under water though, I probably tested it and forgot the results.  ::)
Did anyone play with the jetpack? It eats through the fusion core energy much like sprinting. After I get 10 charisma I'll focus all my level ups on the perk that, on last rank, doubles the duration of fusion cores.

I had to battle three dudes with power armors plus two crazy melee dudes and someone on a tower with a fat man AND a rocket launcher. So sprinting around and jumping to/from buildings was fucking amazing. They'd take cover behind a building, I'd just impact land on their heads and shotgun whatever was left.
End of the battle both my legs were destroyed and arms were on red.
Problem is all the great fun Power Armor perks is dozens of level-ups away from me. I focused completely on crafting, settlement, and hacking/lockpicking  ::)

On another note, give a certain 'medieval' costume from a comic character, and a certain 'flaming sword' to a follower, and watch as you can't figure out if you're playing Fallout 4 or Elder Scrolls VI.

PS: About water stuff, I had heard Beth DID make some underwater stuff - that's why the Aquaboy perk is a thing.
However, I found no suggestions or evidence of that in-game. Didn't explore much under water, though.
« Last Edit: November 17, 2015, 04:19:18 pm by Gabeux »
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It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.
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