Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 197 198 [199] 200 201 ... 462

Author Topic: Fallout 4: It Just Works  (Read 841163 times)

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2970 on: November 10, 2015, 10:16:23 am »

this engine also has mouse lag and acceleration tied to vsync.
Nice to know that Bethesda really cares about the PC audience :^)

It's 2015.
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

motorbitch

  • Bay Watcher
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2971 on: November 10, 2015, 10:16:38 am »

there is nothing to fix. as long as you dont turn off vsync by hacking the config files, your game will run at the intended speed.

this engine also has mouse lag and acceleration tied to vsync.
Nice to know that Bethesda really cares about the PC audience :^)

It's 2015.
*shrug* not a real issue. at least for me the mouse is working fine....
but yes. its an awkward limitation of the engine.
« Last Edit: November 10, 2015, 10:18:58 am by motorbitch »
Logged

miauw62

  • Bay Watcher
  • Every time you get ahead / it's just another hit
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2972 on: November 10, 2015, 11:11:38 am »

Gamebyro is pretty old, so it could be pretty hard to fix, so Beth might have made the reasonable decision not to expensively rewrite their engine for a bug that only affects a fraction of players, which seems reasonable to me.

Then again, it IS 2015, which is imo also a pretty reasonable argument.

I would like to note that my tone is probably due to me being pretty angry and stressed for most of today, so sorry if I came off as rude, the dumb comments on that video just set me off.
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Knave

  • Bay Watcher
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2973 on: November 10, 2015, 12:00:16 pm »

Slight Armour spoilers for early game.
Spoiler (click to show/hide)
Logged

redwallzyl

  • Bay Watcher
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2974 on: November 10, 2015, 12:09:04 pm »

Slight Armour spoilers for early game.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Logged

IWishIWereSarah

  • Bay Watcher
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2975 on: November 10, 2015, 12:31:01 pm »

Is there an advantage to using the more basic types of armour?[/spoiler]
Spoiler (click to show/hide)
Is is really limited ?
I mean, from the previous video (haven't played myself), I just saw someone in power armor jump from a building and melee a Deathclaw with a pool cue :/
Logged

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2976 on: November 10, 2015, 01:15:04 pm »

It's limited by fusion cores and kinda only lasts like... 10 minutes? On full charge.

Knave

  • Bay Watcher
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2977 on: November 10, 2015, 01:27:25 pm »

It's limited by fusion cores and kinda only lasts like... 10 minutes? On full charge.

10 minutes? Ah shoot. Do I get a wagon to carry around my useless armour between encounters?  :P
Logged

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2978 on: November 10, 2015, 01:33:51 pm »

Dunno. I haven't gotten too far. I have two sets of it but they sit in Sanctuary most of the time.

I only took one out to shitwreck a bandit encampment that had a minigun boss.

SOLDIER First

  • Bay Watcher
  • Trans fucking rights, baby.
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2979 on: November 10, 2015, 02:15:53 pm »

You'll probably want that perk that increases core use time, then.
Is Power Armor upgrading modular like regular armor is?
Logged
Black lives matter.

Sergius

  • Bay Watcher
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2980 on: November 10, 2015, 02:26:22 pm »

I only have 4GB of system memory (old-ass mobo) so I wasn't expecting to be able to run this at all, but it goes pretty well.

This gives me hope.
I'm getting a new rig in December, but maybe I can still squeeze some juice out of my current core2duo.
I just hope a 9800GTM can run the game at all.
Logged

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2981 on: November 10, 2015, 02:33:13 pm »

Cores for power armor are classed as ammo with 0 weight, and if you have more than one it automatically slots in a new one when your current core runs dry. There's also a bobblehead which gives 10% longer core duration; if anyone wants the location, PM me.

That said, the main disadvantage aside from limited lifespan is the low speed/maneuverability, especially since you drain cores /much/ faster while sprinting. Pretty much the only way to have power armor for a lot of encounters is to set up bases all over the map and stock them with suits.

On an unrelated note, the legendary drops are pretty sweet (and the enemies are Q.Q). Here's a list of the special effects I've encountered thusfar:
Spoiler (click to show/hide)
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Gabeux

  • Bay Watcher
  • Addicted to building stuff.
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2982 on: November 10, 2015, 02:40:32 pm »

On an unrelated note, the legendary drops are pretty sweet (and the enemies are Q.Q).

Yeah. I've found a Legendary Radroach. That's one thing I wasn't expecting, for sure.
Logged
It honestly feels like a lot of their problems came from the fact that their entire team was composed of cats, and the people who were supposed to be herding them were also cats.

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2983 on: November 10, 2015, 02:43:48 pm »

On an unrelated note, the legendary drops are pretty sweet (and the enemies are Q.Q).

Yeah. I've found a Legendary Radroach. That's one thing I wasn't expecting, for sure.

Have you gotten a legendary sentrybot yet? FUCKING. TERRIFYING. I ran into it at night and it lit everything up in something like a 20m radius.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile
Re: Fallout 4: THE HYPE TRAIN HAS REACHED ITS DESTINATION
« Reply #2984 on: November 10, 2015, 02:46:41 pm »

I encountered a boomer.

Turns out the bastards lob mininukes.
Are you talking Vault 34 Boomers or something else?
Logged
Cultural status:
Depleted          ☐
Enriched          ☑
Pages: 1 ... 197 198 [199] 200 201 ... 462