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Author Topic: Fallout 4: It Just Works  (Read 842323 times)

scriver

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1875 on: September 22, 2015, 03:06:36 pm »

Fallout 1 actually adresses the point that there are dogs but no cats.

They ate them.
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Kot

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1876 on: September 22, 2015, 03:16:59 pm »

Fallout 1 actually adresses the point that there are dogs but no cats.

They ate them.
*Ding*
A new vault opens! It was filled with cats!
CATS, CATS EVERYWHERE IN THE WASTELAND!
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notquitethere

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1877 on: September 22, 2015, 03:18:59 pm »

The lore is strong in this one. When they accept me on to the writing team for Obsidian Entertainment's Fallout: New Brunskwick I'll be sure to include a quest to reintroduce cats to the wasteland from a catsploded vault (where the cats have long since feasted on the remains of the dead dwellers and have learned to operate the food dispenser units themselves).
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Kot

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1878 on: September 22, 2015, 03:25:05 pm »

The lore is strong in this one. When they accept me on to the writing team for Obsidian Entertainment's Fallout: New Brunskwick I'll be sure to include a quest to reintroduce cats to the wasteland from a catsploded vault (where the cats have long since feasted on the remains of the dead dwellers and have learned to operate the food dispenser units themselves).
The food/water dispenser units might be as well automated for reasons unknown.
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Wimopy

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1879 on: September 22, 2015, 03:27:56 pm »

That got me thinking, how many average house cats can a single mole rat corpse feed for one day?
Or, how long can an average house cat survive on a single mole rat corpse, provided it does not rot?
How many average house cats does it take to kill a mole rat?

You know, there are no house cats in TES either, are there? Maybe it's the oversized rats that cause it. I can't recall any worlds where both giant rats/R.O.U.S. and house cats exist.
« Last Edit: September 22, 2015, 03:43:15 pm by Wimopy »
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scriver

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1880 on: September 22, 2015, 03:32:15 pm »

That got me thinking, how many average house cats can a single mole rat corpse feed for one day?
Or, how long can an average house cat survive on a single mole rat corpse, provided it does not rot?
How many average house cats does it take to kill a mole rat?

You know, there are no house cats in TES either, are there? Maybe it's the oversized rats that cause it. I can't recall any worlds where both giant rats/R.O.U.S. and house cats exist.
L

The adventurers' union lobbied to have them all killed to create more entry-level job opportunities for young adults.
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KingofstarrySkies

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1881 on: September 22, 2015, 03:33:26 pm »

The lore is strong in this one. When they accept me on to the writing team for Obsidian Entertainment's Fallout: New Brunskwick I'll be sure to include a quest to reintroduce cats to the wasteland from a catsploded vault (where the cats have long since feasted on the remains of the dead dwellers and have learned to operate the food dispenser units themselves).
I will pay five million dollars for a Fallout: New Brunswick. Because YAY APOCALYPTIC HOME-PROVINCE :D
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Rolan7

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1882 on: September 22, 2015, 03:34:18 pm »

Fantasy settings don't need cats, they have imps and demons :P
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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1883 on: September 22, 2015, 03:56:00 pm »

You know, there are no house cats in TES either, are there? Maybe it's the oversized rats that cause it. I can't recall any worlds where both giant rats/R.O.U.S. and house cats exist.
There are, just mostly in the lore.

The lore is strong in this one. When they accept me on to the writing team for Obsidian Entertainment's Fallout: New Brunskwick I'll be sure to include a quest to reintroduce cats to the wasteland from a catsploded vault (where the cats have long since feasted on the remains of the dead dwellers and have learned to operate the food dispenser units themselves).
I will pay five million dollars for a Fallout: New Brunswick. Because YAY APOCALYPTIC HOME-PROVINCE :D
Would it have a vault flooded with maple syrup?
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notquitethere

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1884 on: September 22, 2015, 04:03:19 pm »

The lore is strong in this one. When they accept me on to the writing team for Obsidian Entertainment's Fallout: New Brunskwick I'll be sure to include a quest to reintroduce cats to the wasteland from a catsploded vault (where the cats have long since feasted on the remains of the dead dwellers and have learned to operate the food dispenser units themselves).
I will pay five million dollars for a Fallout: New Brunswick. Because YAY APOCALYPTIC HOME-PROVINCE :D
Pony up a 10% advance and I will personally handcraft it.
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miauw62

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1885 on: September 22, 2015, 04:34:03 pm »

TES has plenty of cats, though...?
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Rolan7

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1886 on: September 22, 2015, 04:38:50 pm »

A race of like 10% or something sentient housecats, based on time of birth, and we never see one.

Hm... the strange homogeny of khajiit in each area, combined with the moonphase=appearance thing, suggests some interesting ethnic holiday practices.
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Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

miauw62

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1887 on: September 22, 2015, 05:04:31 pm »

Big Khajit also count as cats, though.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Rolan7

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1888 on: September 22, 2015, 05:09:58 pm »

Totally, I was going off on a tangent :)
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This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

Shadowlord

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Re: Fallout 4: Do You Know What Makes YOU S.P.E.C.I.A.L.?
« Reply #1889 on: September 22, 2015, 05:14:59 pm »

There are actual cats in the Witcher 2. :V
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