To be honest, this is the only game where the load times are a noticeable problem. As you said, the damn textures keep getting bigger, and it's not like the old days where you just loaded everything into memory when you started the game, so you just had one big load at the beginning and then smooth sailing from there.
I believe no effort was made to streamline loading in fallout 4, because skyrim is running off a dvd on my xbox360 and the area transitions are a lot faster! DVDs are a hell of a lot slower than HDDs...
I suppose I'd get faster turn processing in Aurora 4x on a SSD, at least assuming the actual I/O task is the bottleneck there, rather than the database driver.
I suppose I should look at getting a decent external SSD. Especially since this problem is only going to keep getting worse (both more stuff to load and seemingly less effort made to streamline said loading) I doubt I'd want my entire computer running on an SSD, just seems overly expensive for not enough benefit, but a 500 gig ssd could hold the few games that need the faster IO times.
I'll have to check whether my laptop does have a SATA port.
As for CRT monitors, if it weren't for the fact that they're giant and heavy as all hell, I'd happily use them over flatscreens. It's not so bad now as it was when they were new, but they've all got a little bit of inherent lag that CRTs don't. Of course, I'm not sure what the real limit is to CRT resolution, since I believe the reason for the lack of lag is the fact that it's analog rather than digital. Still, there are people who refuse to play games like super smash bros on a flatscreen and insist on CRTs, due to the perceptible lag.