It is like said in The Tales of Ensign Stål. Bethesda RPGs are games that you kiss and beat to death with the same, warm soul. Well, mostly.
It is fair to complain. It is perfectly fine. There is a lot of fertile ground for whinge-potatoes. Some things should be called out, and without complaints, how will anything improve? But, to a certain point. One would think that Bethesda products were a leading cause of cancer, at times. Not so much here, mind. The Bay is a rather constructive place, with grievances well explained and warranted. Nonetheless, it might be time to put down the rod once in a while. If nothing else, then to flog the game more efficiently after a brief rest.
There is something they do that I adore, something I cannot get anywhere else. Something that does make me forgive the drawbacks. Mediocre dialogue and characters, silly (but adorably earnest) plots, over-simplification, their long struggle with context, and making everything fit together... And yet, that strange je ne sais quoi keeps bringing me back, and I cannot honestly say that I have not enjoyed my Bethy-brand experiences.
It could be better, and it jolly well ought to be better, but one would think the game boxes shipped with nothing but used stable straw and old bottle caps.