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Author Topic: Fallout 4: It Just Works  (Read 838037 times)

Harry Baldman

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Re: Fallout 4: Hype Never Changes
« Reply #330 on: June 06, 2015, 06:14:19 pm »

You think they're gonna pour some Blade Runner on all that A Boy and His Dog and Mad Max they've got going? Seems reasonable enough, I suppose.
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Putnam

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Re: Fallout 4: Hype Never Changes
« Reply #331 on: June 07, 2015, 01:46:05 am »

hey what's up with the FEV strain in Fallout 3

they took the strain from Fallout 2 and made it... less effective

for some reason

oy

Neonivek

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Re: Fallout 4: Hype Never Changes
« Reply #332 on: June 07, 2015, 01:47:55 am »

hey what's up with the FEV strain in Fallout 3

they took the strain from Fallout 2 and made it... less effective

for some reason

oy

They just wanted to include Super Mutants even though by all means there is no reason for them to really be involved.
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Putnam

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Re: Fallout 4: Hype Never Changes
« Reply #333 on: June 07, 2015, 02:00:43 am »

...Wait, shit, yeah, there's two different strains in that game, aren't there?

I meant the Enclave strain, which is basically Fallout 2's Enclave's strain but water-borned instead of airborne.

also that sandra reed "leak" is fully debunked now that it's confirmed both that the player character can be male or female AND that the game is not coming out on PS3/360

see here:

https://www.reddit.com/r/Fallout/comments/38jawo/as_the_now_infamous_utulzei_or_uholycrapthatsfake/

Catastrophic lolcats

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Re: Fallout 4: Hype Never Changes
« Reply #334 on: June 07, 2015, 03:18:28 am »

...
How much you wanna bet we're actually Androids?
Calling it now:
You're an android liberated by the Railroad and reprogrammed into believing you're a vault dweller. The Commonwealth sacked Vault 111 years ago looking for technology. The Railroad pressures you to destroy the Commonwealth and stop their evil. You find out you were manipulated 3/4s of the way into the game allowing you to turn on the Railroad or not. Brotherhood of Steel appears for no reason at all.
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Harry Baldman

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Re: Fallout 4: Hype Never Changes
« Reply #335 on: June 07, 2015, 04:10:54 am »

I meant the Enclave strain, which is basically Fallout 2's Enclave's strain but water-borned instead of airborne.

To be fair, the Enclave's main research center did get blown up. Files tend to be misplaced in those cases sometimes. Maybe they were working off an earlier version.

Or maybe John Henry Eden has an abiding fondness for symmetry with the whole purifier thing.
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GiglameshDespair

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Re: Fallout 4: Hype Never Changes
« Reply #336 on: June 07, 2015, 06:33:19 am »

I meant the Enclave strain, which is basically Fallout 2's Enclave's strain but water-borned instead of airborne.

To be fair, the Enclave's main research center did get blown up. Files tend to be misplaced in those cases sometimes. Maybe they were working off an earlier version.

Or maybe John Henry Eden has an abiding fondness for symmetry with the whole purifier thing.
For some reason I had the impression they'd modified the capital wasteland super mutant fev to do it, hence the difficulties in delivery. Since the CW FEV is actually terrible.
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Flying Dice

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Re: Fallout 4: Hype Never Changes
« Reply #337 on: June 07, 2015, 03:07:58 pm »

Perhaps the CW strain of FEV was actually a product of parallel development -- two labs working off the same base toward the same end, but the CW scientists didn't do as good a job? That, or it was a sample taken out early in development so that it could be deployed to whatever the Vault was, and the western strain was further refined past that point.

That's all Watsonian, of course; the real reason is that Bethesda were sloppy about their plot recycling.
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KingofstarrySkies

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Re: Fallout 4: Hype Never Changes
« Reply #338 on: June 07, 2015, 11:30:54 pm »

...
How much you wanna bet we're actually Androids?
Calling it now:
You're an android liberated by the Railroad and reprogrammed into believing you're a vault dweller. The Commonwealth sacked Vault 111 years ago looking for technology. The Railroad pressures you to destroy the Commonwealth and stop their evil. You find out you were manipulated 3/4s of the way into the game allowing you to turn on the Railroad or not. Brotherhood of Steel appears for no reason at all.
To TRY AND CAPTURE YOU, TO USE YOU BECAUSE OF ALL YOUR TECHNOLOGY
OH MY GOOOOOOOOOOOOOOOOOD
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SOLDIER First

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Re: Fallout 4: Hype Never Changes
« Reply #339 on: June 07, 2015, 11:48:08 pm »

*sloops in*
deathclaws when
*sloops back out*
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Putnam

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Re: Fallout 4: Hype Never Changes
« Reply #340 on: June 07, 2015, 11:54:42 pm »

there was one in the trailer

SOLDIER First

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Re: Fallout 4: Hype Never Changes
« Reply #341 on: June 07, 2015, 11:55:48 pm »

Oh, I
Missed it?
havent WATCHED THE TRAILER ARGERG
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Shadowlord

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Re: Fallout 4: Hype Never Changes
« Reply #342 on: June 08, 2015, 12:53:29 am »

I sure hope they're like New Vegas deathclaws, and not Fallout 3 deathclaws.
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SOLDIER First

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Re: Fallout 4: Hype Never Changes
« Reply #343 on: June 08, 2015, 12:59:40 am »

What, you mean specifically located and not randomly encountered?
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Shadowlord

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Re: Fallout 4: Hype Never Changes
« Reply #344 on: June 08, 2015, 01:44:11 am »

And actually dangerous (so you have to snipe them if you want to kill them).
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<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
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