Okay, I have to admit that the crafting looks extremely compelling, and the FPS/gunplay has been tremendously improved from 3/NV (not that I give a damn about gunplay.)
That said, the negative views on dialog/interaction are really big red flags, can someone who is actually playing give me a solid breakdown on just what level of limitations are here? Is this Mass Effect level restrictive? Worse? Better?
Is the plot as bad as the sidequest writing? (I've already seen that they reused the 'robot who acts like a revolutionary' bit.)
The people whining about the new dialogue don't know what they're on about. It's a massive improvement in just about every way over Bethesda's old dialogue system.
Camera:
+Not locked.
+Switches between close-ups of both you and the person you're talking to as well as broader shots.
+You can literally end conversations by walking away.
+People emote like a vague semblance of real people.
-People still have dead fisheyes.
-Mouth flaps occasionally stutter.
Mechanics: JESUS FUCK THANK YOU NO MORE OF THAT SHITTY DIALOGUE MENU
Options: I've never really felt that I didn't have an option that fit my character. Thanks, probably, to not binding any to a karma system (since FO4 doesn't have one, thank fuck). Usually there's at least one Dudley Doright nice option, one sarcastic option and/or bitter option, one largely toneless option, and one angry/asshole option, but things vary pretty wildly between conversations. CHA challenges show up as differently-colored, with easy ones in gold growing progressively redder as the difficulty increases. That's baseline difficulty, incidentally, not something tied to your CHA.
Also, I savescummed to check, and the CHA/speech challenges are definitely percentage-based on the backend rather than flat have-X succeed-challenge; I failed and succeeded at the same one without any change in my stats or circumstances.
So very much less restrictive than ME. They didn't do a bad job tailoring different options for different sorts of conversation, either. Keep in mind that any of your initial choices branches out into new trees of choices.
The overall plot still looks trite and predictable though.
Slight Armour spoilers for early game.
Was anyone surprised at how quickly you get power armour? Seems like I've barely got a chance to combine all the basic armour options and BAM! Here's a big suit of armour a few hours into the game. Am I missing something here? I know it's a big ol rust bucket to begin with, but I figured I'd be getting a set of leather before a full suit of badass power armour.
Is there an advantage to using the more basic types of armour?
I think you also get to have better, heavier armors later on
question: are enemies levelled to scale with you?
I'm not entirely certain, but I think not entirely. The sort of common ghouls which gave me utter hell in my early levels just showed up at a little abandoned cabin I discovered and blew apart to rounds from my pimped-out pistol. I don't know for sure, but I
suspect that difficulty is largely location-based, and that some places will scale more than others--I've found places already that I simply had to run away from because I wouldn't have been able to take them without cheating, namely a Deathclaw spawn at ~level 8 and a giant base full of 15-20 super-mutants at ~level 10.
Slight Armour spoilers for early game.
Was anyone surprised at how quickly you get power armour? Seems like I've barely got a chance to combine all the basic armour options and BAM! Here's a big suit of armour a few hours into the game. Am I missing something here? I know it's a big ol rust bucket to begin with, but I figured I'd be getting a set of leather before a full suit of badass power armour.
Is there an advantage to using the more basic types of armour?
There are actually 3 sets of power armor within a short walk of start.
One thing about basic armor over power armor is that you don't need fusion cores to use it. I've played for about 8ish hours by now and I haven't really encountered anything that would require the unrequited badassery of power armor yet. While I'm posting, though, does anyone know if there is a reliable way to get one's hands on fusion cores?
KILL
LOOT
RETURN
But no seriously though, I've got about twenty-odd from that.