Yeah, I adopted it for that post because the argument was closing, at least we knew what it meant in that context & technically it could fit so "fuckit I'll be 'militant'".
But then the harassing bit was misinterpreted & the meaning got futzed up and suddenly there are -militants- in the thread.
:I
Sorry about that, & thank you
No worries, honest misunderstanding on my part.
Part of the game that you pay for. That does not equal for free.
If it is additional content which isn't part of the game but developed to be sold separately, why should it be included in the game?
Say I am a writer for mass effect 3. I finished the primary writing work ages before the art guys probably because art takes forever. So they could either
A. Put me on a new game
B. Get me working on writing for a DLC
C. Let me go/stop paying me
If they come to me after I finish my mass effect writing and say "Hey guy we're planning to release some DLC for the game as well. Why don't you write for that?
Okay, so now they're still paying me and I am working on writing for the DLC. Happy for me, I'm getting paid. Happy for them, they have a second product in the pipeline and are efficiently using resources (me). The art guys finish up their stuff. Management has the same choice. The art guys start working on DLC art for the stuff I'm writing. Level design, voice acting, scene setting, modelling, etc. Now we're all being paid to develop a second product while the main game is being finished up, bugs being squashed, etc.
And hey, the main game was delayed. Well that sucks but my stuff and art guy's stuff is already done. We finish up the DLC we're working on early enough so they decide to offer it at the same time as the main game.
So tell me why, in this scenario, you should get the DLC as part of the main game? It is a second product developed while the first product finished.
I'm not saying this is what happened, but it could and often does. Just because DLC is available on day 1 doesn't mean it stole anything from the main game.