Name: Kat, of the Rad River Tribe
Age: 18
Gender: Female
Appearance: A short, slight girl with a decent enough look to her, messy brown hair, and usually a charming smile. She has healthy skin only slightly marked by mutation-skin blotches and blemishes scar her at certain points, though the use of skillful dark blue ink tattoos all over her body, seem to have been made in an effort to incorporate them in an artistic style. These tattoo's are typical of tribals, depicting various images-the most important being a a small circle with the old letters 'RR' stamped in the middle on her left shoulder, a skinny fish on her left hip, the sun on her upper right shoulder, the moon on her lower left shoulder, a pair of fangs biting down on two human figures over her heart, and a crab with a knife in its claw on the top of her right foot-of course, she a stylistic representation of her guitar on the small of her back. These are held to together by long blue lines running the length of her body down to the bottom of the feet, representing a river. She has the light gear of a scavenger on her-a simple leather loincloth and haltertop, a long skinning knife in a sheath on her hip. Carries a quiver of scrapwire javelins, and her well loved guitar on her back, protected in it's own metallic case.
Personal information: The Rad River Tribe is like many tribes in the 'after'-they tend to keep to themselves, living well and away from others. Like many, they gather in villages around sources of water, which is life. The Rad Rivers maintain not only a source of food from their river, but a good deal of scrap-even so long after the end, many of the old peoples malicious junk and garbage is still washing up. Most of this is burned or buried as heresy, such as the round-hards that carried the old peoples carriages, or the empty boxes that lulled men to sleep. Other parts rendered into scrap, purified through rituals to purge them of the bad ghosts, and made into new gear for the tribe. Young Kat (no second name) was born into this clan, and noticed from a young age for her speed and reflexes when she came of age, even if she was small and scrawny, and not very good with words and numbers. It was fortunate she lived, truly-in a leaner year, such a babe as she might have been left at the altar of the Gods in the black stones, to spare them and the clan the burden. The clan had plenty to eat that year, however-perhaps that why she turned out to be healthy and robust young woman, a rare beauty, and a sure fertile blessing for a parched world-a hope for a brighter future for her clan.
One day of no particular importance, Kat found something quite interesting washed up by the riverside-a skillful construction of wood and taut wires. It was so tightly sealed in a metal box that a trapped spirit escaped with a hiss, when it was finally opened-she was unable to puzzle the mysterious device holding it shut, and eventually resorted to convincing her older brother (her only living family) to strike it with a heavy rock. To her surprise she discovered this was actually an instrument used for music, not a weapon-which, lacking any idea of what it was called, became it's title, the 'Not-a-Weapon'. Her passionate argument of having found it, so having claimed it, it couldn't be taken from her, because that's how the old world was destroyed by people taking other peoples things they had found and claimed, was eventually accepted by the clan. She became her tribes most skilled entertainer in time, learning music by her own ear-years later, all claimed the Gods were surely pleased, and no doubt they had sent the not-weapon to her to make up for the sad disappearance of her brother in the wastes looking for treasure. She noted the discrepancy, since her brother vanished after she found the not-weapon, and figured the Gods were surely cruel and mad to do such a thing.
Time moved on. She was not without her charms, of course, and her popularity attracted attention from outsiders as she came of age. The neighboring tribe of the Bunker Kings, who lived upriver, desired to prove their own clan motto-'We have it our way'. They attempted an honest trade of livestock, for her hand in marriage to their clan chief. The livestock were not of very good quality, however, and Kat was hot tempered, stubborn, and unwilling to settle down against her will-a bad trade all around. They eventually resorted to the traditional bloodless Clan kidnapping, carrying her (and the not-weapon) off in the middle of the night. Ironically, without any living male family members she had no one to defend her-due to the rules of combat, no other man could even intervene without triggering a bloody clan war. She managed to escape the following day, though, mostly by luck and courage. The Bunker King Warrior who captured her tied very poor knots.
Kat is currently enjoying her freedom while it lasts, not entirely sure if she wants to return-not even sure if she can, or if she'll escape the hunters of both clans who wish to no doubt return her to the fold. All that really matters to her is that the not-weapon is with her, and the music is still alive.
Stats:
Strength~4
Perception~5
Endurance~5
Charisma~8
Intelligence~4
Agility~6
Luck~8
Origin: Tribal
Skills: Sneak, Speech, Survival
Initial Perk: Lost Soul Music/Kat had a natural affinity for her chosen instrument, the guitar. She can skillfully enchant entire crowds, or musically inclined souls with her skillful strumming and singing, boosting their friendliness to her and group, and giving advantages to charisma rolls to them in a friendly setting-particularly to a crowd in the mood for some entertainment. Can't be used in a hostile situation, obviously.
Inventory:
-Rad River Tribe Clothing [Leather Loincloth, Faded cloth Haltertop. Has a faded golden arched symbol upon it.]
--Hipsheath (Fits her poorly. Donned in haste.)
---Scrapmetal Skinning Knife (A length of jagged scrap metal sharpened into a killing edge, with a carved fishbone hilt.)
-Guitar Case (A sturdy old metal case, covered in newer dark leather, with a long broken six digit combination lock)
--Guitar (Gibson Hummingbird Pro, immaculate condition.)
-Quiver with side satchels (Looks like it was once a duffel bag. Stolen from her captors.)
--4xScrapwire Javelins (Deceptively dangerous at range, or in melee-these wire spears are easy to carry and easy to toss. They are typically used to hunt fish and animals, not people.)
--Small amount of dried fish, a bit of unidentifiable meat in a bun, and a leather canteen of water