Well, if no one else is going to join then(at least not yet; with this type of game it's actually really easy to add new vessels to the fleet and have it make sense, though explaining why a super-modern Kai Armored Cruiser/semi-modern Kai Battlecruiser, a Rifter Carrier group, a Galactic League escort squadron, a Coalition Supercruiser, an Octav Gunship(if Cherry is still with us), a Terran Battlecruiser, and a Galactic League Freighter, are in the same merc company(well really the Kai is the only truly odd one out, as the rest can be explained away as mercenaries, rogues, ship thieves, and independents, but Ross knows the Kai far better than I so maybe I'm missing something).
And from the looks of it, we'll be working for the Alliance, too.), I'll start making the remaining ships and hopefully we can get started before it loses too much momentum. After Breakfast with grandparents though, probably.
(Also take care of yourself Ross, I might be able to help with the spreadsheet stuff if you want, a lot of it you probably don't need to do; we can do basic math)(though that reminds me; how are we doing costs again? Because the apparent method we're using seems to differ between Missiles and Energy, and even within Missiles itself on those Spreadsheets)(also Fighter sized ships should have like a fifth or a tenth the number of missiles you might normally expect, and count several reloads as being stored on their parent ship; 40 volleys of missiles from a Bomber in one attack run is ridiculous(I think it's 40 volleys?))(PARENTHESES)
In any case, I think Kevak/Cheesecake and Evil Cherry are the only ones who really still need ships, right?
And we're keeping the Admiralty funds for maintenance and rainy days?
Oh, and Ross, question; when calculating costs of carriers, is their fighter wing hull cost already included in their base cost or purchased separately? I'm guessing separate. Also is evasion (as in being small/high accel) going to be much of a thing in this game or are Fighters, Bombers, and Interceptors going to be the death traps they probably would be if they didn't have support/overwhelming numbers?
Finally, question as for how powerful Strength in Numbers is; at what point does a wing of Merope Fighters become more dangerous than an equivalent number of Synthetic Sentient Fighters?