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Author Topic: Hunter/Marksdwarf equipping  (Read 785 times)

Insert_Gnome_Here

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  • Dosen't really care about anything anymore.
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Hunter/Marksdwarf equipping
« on: May 30, 2015, 01:55:40 pm »

If you put a dwarf with hunting enabled in a squad with armour that does not include a crossbow, does that avoid equipment issues?

EDIT: Nope.
« Last Edit: May 30, 2015, 02:09:39 pm by Insert_Gnome_Here »
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Quote from: Max™ on December 06, 2015, 04:09:21 am
Also, if you ever figure out why poets/bards/dancers just randomly start butchering people/getting butchered, please don't fix it, I love never knowing when a dance party will turn into a slaughter.

Skullsploder

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Re: Hunter/Marksdwarf equipping
« Reply #1 on: June 01, 2015, 05:11:37 am »

If you put a dwarf with hunting enabled in a squad with armour that does not include a crossbow, does that avoid equipment issues?

EDIT: Nope.

You can put hunters in squads that are assigned no uniform, over clothes, AND set to wear civilian clothes when off duty. Same goes for miners and woodcutters. They drop their weapons most of the time if you order them to attack or station them anywhere. The only utility of this is they do individual combat drills at an assigned barracks with their picks or axes or crossbows when they idle, which gives them discipline, fighter, and weapon training.
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"is it harmful for my dwarves ? I bet it is"
Always a safe default assumption in this game