Hostage crisis?
Take over the local police station along with some Gangers.
We'll debut Yulia with a mask . Skull mask
She'll pretend to be the leader of the Gangers and announce that she's taken over the underground and that she now wants a 50,000,000,000 thrones delivered in the next 2 days or she'll execute the Cheif Arbite and all of the Arbites.
The money demanded will be excessive on purpose and it will force whoever sent the assassins to deploy them again. This time we'll capture them and retreat under ground again.
Plan: 1. Attack the Arbites station by sending a force to attack the outer walls. They'll be their as a distraction for the next part.
(Done by Wrathful Executioners. Their replacable.)
2. Tunnel into the Station along with the Harlots of Sin, Hermine, and Yulia. Make sure to bring a video camera.
3. Capture the Cheif Arbite and any arbites we can caputure.
4. Have Yulia make a video announcing that the underground has been taken over by the "Skull Plague" (We need a fake gang name). In the video she'll behead an Arbite and threaten to kill the Chief and her subordinates if her demands are not met. These demands are of course: an outrageous amount of money that no planetary Governor would ever have.
5. After clearing the station have the video given to the besieging forces telling them to relay our demands to the Governor.
6. Wait for the eventual attack with gusto.
I thought orks were like a fungus, and the reason they were so hard to beat is cause once they are on a world they just kept growing until the world gets destroyed. Which would make it a very bad idea to bring orks to any world we want to control.
You briefly consider the idea of ork mercanaries.
You recall a rumours about about the green skins, about how the most militant and war like of the orks love order, they enjoy wearing uniforms and following military discipline.
Undoubtedly a paradoxical rebellion in the face orkish "culture's" love of anarchistic freedom and a simple hierarchy.
And some, the most extreme rebels Follow not twin ork gods of Gork and Mork but Khone.
Even ignoring the Khoneate orks there always some orkish outcasts ready for hire.
A band of disgruntled Mek boys, the ork "engineers" that would help solve any equipment problems, you could just have anything you need made.
------------------------
You finish planing and return to the now, the tunnel is almost finished and you have to get ready.
Weapons come first, you don't want your powers to be revealed before the traps is sprung.
You take a heavy bolter and a crate of ammo from the armoury.
It takes you five minutes to sort the long 17.5mm Wolf paten bolts in to belts for the heavy bolter.
You toss four belts over your shoulder, tie another two around your wast.
Armed you meet the rest of the "Skull plague" in the ships main hall.
Hermine is busy trying to match colours as she takes the elbow length gloves from one the gangs
You look at the captured ganger's as you consider what to wear.
There an odd mix from the ones in synth cloth boiler suits to the muscle bound men in studded leather straps, all are trying stand out from each other.
You take a pistol belt from one women and for the task at a brown trench coat from a bald man.
With the addition of white skull on the back our ready.
--------
In the tunnel the sounds of the gunfight above are muffled but you can still hear the clatter of autogun fire and the constant thumping of riot shotguns.
You can feel the explosives as they echo thru you, shakeing dust from the tunnel roof.
You charge out of the dust cloud and rush into the command centre.
Unopposed you run down the corridors kicking in doors and storming ever room in turn.
As sarina exits the last room it becomes clear, the Chief Arbiter is not in the command centre.
The Harlots of Sin catch the Arbites off guard and in short and brutal attack take control of the base.
"Sisters We have full control of the training block, the command centre and the armoury." Rachele reports in over the radio.
"Good work every one.
Rachele Any casualty's to report?" You ask her back.
"7 so far, there withdrawing back by the tunnel as we speak." She answers.
You take a quick tour of the base.
In the training block, there a squad of trainee arbites, now under armed guard as your prisoners.
As Yulia get busily makeing the video of your stupidly high demands you head to armoury.
The armoury door has already been forced open, it's thick steel door bent in half.
Inside the broken door are racks of shotguns and rows carapace armour are ready for the takeing.
-------------------
ORRUS
God khorne
---------------------
War Gear
---------------------
Spyrer Hunting Rig Sv 4+
Force field (Refractor) Sv 6+
Twin Power Fists
---------------------
---------------------
Stats
---------------------
M WS BS S T W I A Ld Int Cl WP
6 4 4 4 3 1 4 2 7 7 7 7
---------------------
Save 4+
Force field Save 6+
---------------------
God khorne
--------------
Leader: Mortenux
Number: 8 Chaos Space Marines
1 injured (Ragnar)
------------
War Gear
------------
Power Armour
Bolters
------------------
Stats
------------------
M WS BS S T W I A Ld Int Cl WP FP
4 4 4 4 3 1 4 1 8 8 10 8 1
------------------
Atts 1
Bestial Faces
Shark men!
Stats
---------------------
M WS BS S T W I A Ld Int Cl WP FP
5 4 4 4 3 2 4 2 7 8 8 8 1
---------------------
Save 4+
---------------------
War Gear
-------[All]----------
Carapace Armour
Bolters
Chain Swords
------------------
The Elder Sisters
------------------
Leaders: Interrogators Alica and Lashunda
---------------------
War Gear
---------------------
Neural whips
Red leather outfits
---------------------
39 Sisters
---------------------
War Gear
-------[All]----------
Inbuilt Bio-Bolt pistols
Bolters
Power armour
---------------------
Stats
---------------------
M WS BS S T W I A Ld Int Cl WP FP
6 3 3 3 5 1 3 2 7 7 7 7 4/7
---------------------
Save 4+
---------------------
Atts
Featureless faces.
Cloven hooves.
Technology bolt pistols
Furry
Magic immune
Fangs
Vampiric (not true vampires)
Blood substrate , molten metal (+3 FP when wounded)
--------------------
--------------------
The Harlots of Sin
------------------
Leader: Rachele
---------------------
War Gear
---------------------
Power sword
---------------------
168 Sisters
--------------------
War Gear
-------[All]---------
Bolt pistols
Bolters
Power armour
-------[1in 10]-----
Heavy Bolters
-------------------
Stats
------------------
M WS BS S T W I A Ld Int Cl WP FP
10 6 7 5 4 3 5 3 8 8 8 9 1
--------------------
Save 4+
--------------------
Atts 3
Chaos Lord
Long Legs
Fast
308~ Cultists with Chainmail and Muskets
Long brow and purple hair
Hermaphrodite horse penis
Blind left eye (BS-1)
Powers
--------------------
Psychic bolts
--------------------
War Gear
--------------------
Chaos armour
Hammer charm (Displacer shield)
Collar of Khorne
Chaos weapon (Impunity +1 W)
Chaos claw boots ( S+1 I+1)
Heavy Bolter
--------------------
Stats
--------------------
M WS BS S T W I A Ld Int Cl WP Psi points PsiL
6 5 4 9 3 2 4 1 7 7 7 7 16 1
--------------------
Save 5+
Gifts 6
Collar of Khorne
Magic
Hermaphrodite, horse penis
Chaos armour x 2
Strength
Att 1
Mane of hair
Sideways eye lids
Fang teeth
Finger Talons
Full body Mechanoid
Six Arms
Face of a lord of change beak
Inventory
------------------
Chaos weapon(snake sword lashing)
Collar of Khorne
Void suit
Laspistol
Multi Coloured Sequin Pants
------------------
Stats
------------------
M WS BS S T W I A Ld Int Cl WP FP
7 6 5 12 7 2 3 9 7 7 7 7 3
------------------
Save 4+ /+1
Gifts 4
Strength
Aggression
Collar of Khorne
Face of a lord of change
Att 3
Razor Shape Claws
Mechanoid
Multiple Arms (4)
Burnt face
Black worm like tentacles left arm
Inventory
------------------
Chaos armour
Bolter
Bolt pistol
SwordChain of Yanf-arnork
------------------
Stats
------------------
M WS BS S T W I A Ld Int Cl WP FP
6 5 5 11 5 1 4 1 8 8 10 8 11
------------------
Save 4+
Gifts 5
Strength x2
Chaos armour x2 bonded
Aggression bonus
Att 2
Tentacles
Hideous appearance
----------------------