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Author Topic: Death to the false emperor, IT'S ALIVE!! (40k)  (Read 59998 times)

Funk

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Re: Death to the false emperor, Death of the Lizaphants! (warhammer40k SG)
« Reply #165 on: September 03, 2015, 09:44:56 am »

----------
There fast there sword, a slash skid off your armour and you thrust forcing them back.

You duck under a wild swing and counter with a jab from your left hand, stumbling them.

"Your weak just like your corpse god!" you shout at them.
They bend over backward in an attempt to dodge your next blow, letting your blade slice off the tip of there nose.

"Witch wore!" they shout back at you as they feebly swing there at you sword.

You momentarily grab there arm and head but them.
"You fight like a child!" you call out as they stager back

Enraged they use both hands to smash there sword into your chest, knocking the wind out of you.
You try to stand but with a clang there sword smashes down on your power armour knocking you back to the floor.
You roll over on to your back, waiting until they strike again.
Obligingly they take a big lazy swing towards you neck.
You roll sideways as there blade digs in to cobbles behind you.
A quick lung and you catch there right wrist and snap it.

"Stupid girl" you knock them down with a back hand across the face.
They spit blood as you stand over them.
"Are really to trying to fight me?
Because i've had rougher sex than this.
Come on fight me! you maggot of copse empire!" you goad them on.

They draw a dagger as they stager to there feet.

A quick slash open up your cheek with a shallow wound.
"Come on! show me your war face" you savagely slam your fist time and time again in to there ribs.

Then it happens there blade darts forwards towards your face and you blink before it tears into you eye.
Only it doesn't, when you open your eyes you find your self standing a dozen feet away from where you where.

You waste no time in attacking with a haymaker, it smashes a hand full of teeth from there jaw.
Stunned by the blow you take advantage and drop them with a final blow.

Picking up your sword again you stand over the unconscious witch hunter and look around.
The mob is in disarray with men fleeing from the guns of Hermine.

A topless men with pitchfork try's to spear you from behind but you severe the man with a sword blow.
Drawing your bolt pistol, you catch sight of Kastor as he impales a man on his helmet spikes.
His head crowed with human gore, he lashes out with the Chain of Yanf-arnork, striking men dead with every blow.

In to the darkness the mob starts fades away, disappearing in to the nearby woods and fields.
World will soon spread of this night and of the she demon called Bloody Mary.

You can feel the it as it come to you, a gift from god, a suit of armour blank and feature less.
It feels soft like putty like in your hand as if you could mould it, form it in to the shape you wish.

You can still feel the energy of chaos as if it's waiting for you to send it on to your followers, all you need to do is chose who gets it.

-------------
Well what do you want the armour to look like?
Which of your troops do you want to reward?
And there been some debate on what you going to do to the witch hunter, so is it Kill, Enslave, Recruit or Use them as a Messenger?
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

3man75

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Re: Death to the false emperor, Witch hunters get stitches! (warhammer40k SG)
« Reply #166 on: September 03, 2015, 02:48:38 pm »

Tie up the witch hunter on a pole and douse her gasoline or other flamables. Keep a burning piece of wood with us and have our sisters present. When she comes back from consiousness we'll say the line: "That's right wake up and know that you lost. Your punishment will be our delight.

Come back to me one day stronger and then maybe I can take you seriously."

The Sisters of Mary will surround us and the Witch Hunter chanting our name in praise as well as that of the Dark ones. We will burn the Hunter and prepare our new armor. Then we will go to the Castle of the most powerful Lord around us and speak with him. We shall thorughly corrupt him and his people. We will go with the Sisters of Mary and have Kastor and Hermine return to the fort. They are to start aiming for Imperial Guard outposts and destroying them for loot and equipment. Our revolution is at hand and the people will know fear like never before.

Bloody Mary will never be forgotten in this entire system and this planet will belong to Chaos.




Our armor will be rusted dark blue. A helmet with the figure of a Daemon Prince. It's color is black as the abyss and will be the last terribe image seen by the Imperials.

The Sisters of Mary will be rewarded with the same type of armor. They will all wear special hoods that will be akin to the grim reapers. Under the hoods will be their featureless masks printed on Daemonic helmets. The main color will be Black with a darker crimson red color on their pauldrons.

Below is an image of what the sisters of mary will look like but of course eviler and with a different color.



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Funk

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Re: Death to the false emperor, Witch hunters get stitches! (warhammer40k SG)
« Reply #167 on: September 05, 2015, 03:39:16 pm »

Tie up the witch hunter on a pole and douse her gasoline or other flamables. Keep a burning piece of wood with us and have our sisters present. When she comes back from consiousness we'll say the line: "That's right wake up and know that you lost. Your punishment will be our delight.

Come back to me one day stronger and then maybe I can take you seriously."

The Sisters of Mary will surround us and the Witch Hunter chanting our name in praise as well as that of the Dark ones. We will burn the Hunter and prepare our new armor. Then we will go to the Castle of the most powerful Lord around us and speak with him. We shall thorughly corrupt him and his people. We will go with the Sisters of Mary and have Kastor and Hermine return to the fort. They are to start aiming for Imperial Guard outposts and destroying them for loot and equipment. Our revolution is at hand and the people will know fear like never before.

Bloody Mary will never be forgotten in this entire system and this planet will belong to Chaos.

Our armor will be rusted dark blue. A helmet with the figure of a Daemon Prince. It's color is black as the abyss and will be the last terribe image seen by the Imperials.

The Sisters of Mary will be rewarded with the same type of armor. They will all wear special hoods that will be akin to the grim reapers. Under the hoods will be their featureless masks printed on Daemonic helmets. The main color will be Black with a darker crimson red color on their pauldrons.

Below is an image of what the sisters of mary will look like but of course eviler and with a different color.
Never link me to deviant art again, i've spend far to long looking at all the awesome 40k art and the armour you could have.
and i get sad that my art isn't half as a good.

You consider how to shape the armour
You could have a nice copy of you departed cannoness's armour but that wouldn't give the right message.
Maybe a nice suit of plate armour in blood red and trimmed with silver?  
of gold trim?
Or you could go for something more elegant with out spikes and skulls?
or would that look best in black with gold trim?

maybe even a Giger-esque liveing suit?
You consider the many deigns as you and Kastor lash the witch hunter to a pole.
Hermine darts past you, arms dripping with blood she chases down a few straggling peasants.
She seems to fighting better than before more aggressive, stronger too but you can't really be sure of that.

"Well at lest she's getting the hang of it -Uhk-" Kastor stops dead clutching his chest  as his armour starts to pulsate and bubble.
Dozens of bone like spikes rise up across his arms as his shoulders pads form in to a pair of skulls.
"Well That was an interesting experience."
His armours seems to be thicker now and more in tune with him.

Armour, your sister deserve some armour
You try to shape the energy onto them, reforming it around them.

For a moment suit of hooded suit's of plate armour in a amazing shade of crimson red flicker around them.
Then it all goes wrong,you blink and bones shatter as feet are crushed by the energy, they as reform insistently in to hard cloven hooves.

You panic for a moment and the energy goes wild.
Powerless you see it take both weapon and welder, shifting them together in a fusion of women and technology.
Arms are twisted as gun barrels tear there way out of there flesh.

You stand the witch hunter up on funeral pyre and douse her gasoline.
Your followers gather as you light a torch.

"Wake up and know that you lost.
That's right you lost.
Ow don't take it so badly, your punishment will be our delight.
It simple really, when you think about it, We're the hunters and your the prey.
And pray gets eaten, your going to make a delightfull roast, Such is the price of failure.

Come back to me stronger in your next life then maybe I can take you seriously."
The Sisters surround you chanting you name in praise as you hail the Dark ones with fire.

By the flames of the funeral pyre you fashion your armour, dark blue and spoted with rust you armour is topped with a helmet that's as black as the abyss and shaped like snarling daemon.

"Sister, bothers it is time.
Our revolution is at hand!
The people will know fear like never before.
It's time for us to rise, this planet will belong to Chaos!
By fire steel we shall be become immortal!
We shall never be forgotten! For chaos!"
--------
The Sisters of Mary, Kastor and Hermine return to the fort to plan your next move, a wave of attacks on planetary guard outposts.

Now you stand before the Castle of Lord Hjermstad, the most powerfull lord on the entire planet.
All you have to do is corrupt him and his people..

You temp him with the promises of:
Khorne, temp him with power and visions of a massive army destroying all in his way.
Slaanesh, temp him with pleasure beyond his wildest dreams.
Nurgle, temp him with the power to endure, to cheat inevitability of death and live on.
Tzeentch, temp him with change he could be the ruler of this planet.

===========

Spoiler: The Sisters of Maria (click to show/hide)
Spoiler: Mercenaries (click to show/hide)



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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

spazyak

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Re: Death to the false emperor, Burning the witch hunter! (warhammer40k SG)
« Reply #168 on: September 05, 2015, 03:43:03 pm »

second to last choice, looks bad ass!
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3man75

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Re: Death to the false emperor, Burning the witch hunter! (warhammer40k SG)
« Reply #169 on: September 05, 2015, 04:04:26 pm »

The one armor that's black with gold trim looked badass. Maybe we can give our Sisters that armor. I say we try and corrupt him with option 3 Nurgle.

A man as strong as he almost rules the planet and will need something that transcends control. Which is life.

Lets just ask to gain an audience with him. Have our mask on and introduce ourselves at the Castle. Have our sisters close behind in case he tries to detain us or something happens.
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Funk

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Re: Death to the false emperor, Burning the witch hunter! (warhammer40k SG)
« Reply #170 on: September 07, 2015, 03:18:49 pm »

To a man so strong as that he almost rules the planet, there is still the most primal fear the creeping march of time and decay.
It transcends his control to escape this there are only the gifts of grandfather nurgle....

When you reach the town with your sisters you take a short detour to the armours quarter.
Your sister will have there armour even if it is only mundane steel plate.
There armour is forge from midnight black steel and trimmed gold

The helmets are featureless save for a crown of spikes in praise of three gods Mo'rcck, Phraz-Etar, Ans'l
It gets expensive fast when you order 53 custom fitted suits of plate armour, still what else are you going to spend the money on?

Gaining an audience with Lord Haakinson take an hour, but finally he agrees to an audience the masked pilgrims.

He's an old man and despite all his wealth and power, his strength has faded with the years, body decayed by the passage of time .
That make it easy for you, he fears the end.
Slowly you strip away the lies and reveal the gifts grandfather nurgle to him.
By the end of the week both him and his house hold knights have joined you in worship of the dark gods.

Lord Haakinson's body soon becomes host to the gifts of nurgle as a group of small nurglings infest the recesses of his clothes and armour.

Soon he is ready to claim Strarth II in his own name, he places his knights at you command and set you at the head of his armys.

Returning to Jeni's Haven with the knights,you check over the spoils of war with Kastor and Hermine.

"What loot did we get? come i'll show you, you not going to like this.."
A dozen crates of grease covered guns fill the store room.
Kastor picks one up to show you, it a large gun, with a slab-sided curved magazine.

"To call is patten venerable would be an understatement, it's an old relic from dark age of technology.
An elegantly simple nine pound amalgamation of forged steel and wood, it doesn't break, jam, or overheat. It will shoot whether it's covered in mud or filled with sand. It's so easy even a child could use it, and they do.
If there's a design this good that doesn't kill people, i've never seen it."

You return to the war room to plan your next move..
There are four main targets:
==================
Spoiler: The Prisons (click to show/hide)


Spoiler: The Space Port (click to show/hide)
==================

Spoiler: Knights (click to show/hide)
Spoiler: Lord Haakinson (click to show/hide)
Spoiler: Lord Haakinson Forces (click to show/hide)
Spoiler: The Sisters of Maria (click to show/hide)
Spoiler: Mercenaries (click to show/hide)



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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

spazyak

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Re: Death to the false emperor, The march to war! (warhammer40k SG)
« Reply #171 on: September 07, 2015, 03:46:19 pm »

prisons first, we will need men
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3man75

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Re: Death to the false emperor, The march to war! (warhammer40k SG)
« Reply #172 on: September 07, 2015, 04:18:22 pm »

prisons first, we will need men

Tell Prince Harkisnson and his Knights to lead his fathers army with our blessings as well as give them the 2000 autoguns. Their mission will be the mines.

Everyone else should take out the Astropath place to delay the Imperial army ASAP and call in fellow forces of chaos to the planet. Who knows maybe one of the Knight captains of Abbadons despoilers is looking to pillage and recruit us into the fold. I'd be down for that ;).

Only after they are blinded and their communications broken can we fight the Planetary Guards at their base and take out that space port. In fairness we can always just hitch a ride when our fellows of chaos come but our own ship would be nice.
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Funk

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Re: Death to the false emperor, The march to war! (warhammer40k SG)
« Reply #173 on: September 11, 2015, 11:16:34 pm »

prisons first, we will need men

Tell Prince Harkisnson and his Knights to lead his fathers army with our blessings as well as give them the 2000 autoguns. Their mission will be the mines.

Everyone else should take out the Astropath place to delay the Imperial army ASAP and call in fellow forces of chaos to the planet. Who knows maybe one of the Knight captains of Abbadons despoilers is looking to pillage and recruit us into the fold. I'd be down for that ;).

Only after they are blinded and their communications broken can we fight the Planetary Guards at their base and take out that space port. In fairness we can always just hitch a ride when our fellows of chaos come but our own ship would be nice.
"...That will be Prince Cleon Harkisnson's job, he can take the salt mines and free the prisoners.
Then we can regroup and use the prisoners to spear head our attack on the planetary guard.
While he's doing that the rest of us will silence the Astropaths.
Now that every one know what there doing tomorrow lets get ready."

Other than the minor difficulty of teaching prince harkisnson how the radio works, every one is soon ready.
-----------
The Astropaths quarters are a little way outside the main settlement of Uirstbury.
You wait with your men in the woods outside of the Astropaths quarters hiding until prince harkisnson starts his attack.

You strike suddenly, rushing the buildings, there's scattered resistance from the watchmen, heavily outnumbered and there primitive pistols are no match for the deadly weapons fused in to your sisters.

The Palace is grand with murals of imperial victory on the walls and ornate gold fittings everywhere.

You head strait to the broadcasting chamber, there's a faint buzzing in the air as you enter the room.
A dozen telepath's are sat in a circle hooked up to a vast and complex machine in centre of the room.

You jump on top of the machine.
"Silence you mind dogs!
I Bloody Mary have some thing to say to you!" you shout.
As the word fruitlessly echo you draw your sword and decapitate the nearest telepath.

"Silence you mind dogs!
I Bloody Mary have some thing to say to you!" you shout a little louder as you cleave the next one from gullet to groin, spilling his internal organs in a gory pool on the ground.

That finally get there attention.
"I AM BLOODY MARY!
FROM NOW ON I AM YOUR GOD!
YOU WILL LIVE AND AND DIE AS I COMMAND IT!
NOW KNEEL BEFORE YOU GOD!"

One of them defiantly remains on his feet.
"I SAID KNEEL! DOG!" you shoot him with you pistol, the bolt tears his body apart with pieces flying in all directions.
The others get on the knees insistently.
"That's better, you all get to live for a little longer still.
Now you need to send a message for me Or well you've head of my appetites..."
--------------
You leave a small force behind to occupy the Astropath's palace.
Prince Harkisnson meets you half way to the mines, his army has been swelled by the freed prisoners.

As you great him there's a sonic bomb as a pair of large fighter planes roar over head.
With a howling siren the fighter planes dive, strafing his assembled forces with a hail of super heated plasma fire.

For the next few minutes the planes roar over head, pelting you from time to time with short bursts of plasma fire.
After the planes leave Prince Harkisnson's scouts arrive to inform you that "The planetary guard are unaware, mostly still in bed."
There stupidity angers so much that your Interrogators get some new "friends" to play with.

You get a short message from the Astropath's palace, there has been no word back from the chaos forces but there are some mercenarys near by:
Spoiler:  Saharduin Mercenarys (click to show/hide)

----------------
Spoiler: The Space Port (click to show/hide)

(The Saharduin are a race of shark-like aliens)
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

Funk

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bump
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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

3man75

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Oops. Sorry Didn't see this Funk.

Lets call the non-Orky mercenaries to go the space sport and commit an atrocity while we destroy the PDF base in an all out assualt. With those Knighs leading the way of course because their expendable. Keep that last bit to your self.

Oh an tell the Astronomicans to keep trying to call in forces of Chaos.
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Funk

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Re: Death to the false emperor, Allies from the warp! (warhammer40k SG)
« Reply #176 on: September 16, 2015, 12:30:40 pm »

Oops. Sorry Didn't see this Funk.

Lets call the non-Orky mercenaries to go the space sport and commit an atrocity while we destroy the PDF base in an all out assualt. With those Knighs leading the way of course because their expendable. Keep that last bit to your self.

Oh an tell the Astronomicans to keep trying to call in forces of Chaos.

You inform the Saharduin Mercenary's that they should attack the space port while you destroy the Planetary guard.

The main base of the Planetary guard is a hive of activity, thousands of men are gathering on the parade fields.
You look down on the parade fields and by the grace of dark gods, there still issuing war gear to the assembled guardsmen.

You waste not one minute, Prince Haakinson and his knights are soon charging down on to the fields as your combined forces attack.

The attack is savage and bloody as you rush in to close combat.
With Hermine beside you charge in, hewing men down left and right with your sword.
Hermine is a monster in close combat with her superhuman strength and razor shape claws nothing can stand in her way.
Not men, not steel or fire, nothing can stand before her as she rips men apart like wet paper.

Your nearing the generals tent when the crack of a super sonic transport echos.
Up in the sky above there's a Thunderhawk, from the sky it descends like a burning bird iron.

Twisted mockery of what it once was, it lands with a whine that sounds almost animistic.

The doors open with a snort of steam and a trio of warriors fill the door way.
In heavy suits of blacked armour the warriors stand a full head taller than normal men.
"Death to the false emperor!" the warriors roar in unison as they charge in to the fray.

To have the emperors holy warriors turn against then is a heavy blow to the moral of the loyalists, many flee at the sight of them.

Revitalized your forces redouble the attack, mowing down the loyalists with the endless wild autogun fire.

As the battle dies down you fine your self facing one of these new warriors.
At just over seven feet tall he tower over you.

"Bloody Mary i presume? I am Ragnar."
He removes his helmet to reveal a strange twisted face, half wolf and half man it an unsettling and beastial visage.
You intend to say something grand about him answering you call to the dark gods.

"Ragnar! Ragnar the Fuzzy is that you?"
You hear Kastor's gravly voice boom out across the battle field.
A full pelt he runs up to new comer and lifts him in to the air.

"Kastor? You live but how? Comander Daryl said your fight was vaperized."
Ragnar sound genuinely shocked.

"Daryl where is he? Daryl! Come here! Come face me like a man!"
Kastor calls out to the traitor.
His challenge echoes unanswered across the battlefield.

"He's not here, he's still on Clabotis II with the slave harem."

"He's with my harem!
The bastard not only try to kill me but he sleeps with my concubines!"
Kastor spits with every word as if he trying to clearway a bad taste.
--------------
With the guard's dead plied high on the field and the survivors shatters the the planet is yours.
Aleast for now..

You should choose a god to dedicate your victory to.
--------------
Spoiler: chaos space marines (click to show/hide)
Spoiler: Saharduin (click to show/hide)
Knights Joined cultists
Spoiler: Lord Haakinson (click to show/hide)
Spoiler: Lord Haakinson Forces (click to show/hide)
Spoiler: The Sisters of Maria (click to show/hide)



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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG

3man75

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Re: Death to the false emperor, Allies from the warp! (warhammer40k SG)
« Reply #177 on: September 16, 2015, 02:20:44 pm »

To KHORNE!! The Blood God will be pleased and have our Sisters blessed with his might!


Also lets talk to Kastor about getting his revenge. But to stick with us until then. Promise him "Were almost done here and the Mercs i sent to the spaceport will have a ship we can take to this planet. Once there we'll play a game with your old friend. You'll get your harem back to and more.."

With the Leader Ragnar: "Hail mighty one! How is it that you know of me when I haven't sent this planet to the warp just yet? I had hoped it

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spazyak

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Re: Death to the false emperor, Allies from the warp! (warhammer40k SG)
« Reply #178 on: September 16, 2015, 04:31:40 pm »

To KHORNE!! The Blood God will be pleased and have our Sisters blessed with his might!


Also lets talk to Kastor about getting his revenge. But to stick with us until then. Promise him "Were almost done here and the Mercs i sent to the spaceport will have a ship we can take to this planet. Once there we'll play a game with your old friend. You'll get your harem back to and more.."

With the Leader Ragnar: "Hail mighty one! How is it that you know of me when I haven't sent this planet to the warp just yet? I had hoped it
\yes to Khorne!
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GENERATION 31:
The first time you see this, copy it into your signature on any forum and add 1 to the generation. Social experiment.
Ravioli Ravioli, the old broad died so now I play a Demon Loli.
Sig-texts!

Funk

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Re: Death to the false emperor, Up in to the void once more! (warhammer40k SG)
« Reply #179 on: September 19, 2015, 02:10:51 pm »


With the Leader Ragnar: "Hail mighty one! How is it that you know of me when I haven't sent this planet to the warp just yet?" I had hoped it
"No but you called for us, made them scream your name out a cross the warp

Also lets talk to Kastor about getting his revenge. But to stick with us until then. Promise him "We are almost done here, The Mercs i sent to the spaceport will have a ship so, we can take it to this planet.
Once there we'll play a game with your old friend.
We'lll get your harem back to and more, besides i want to see what adeptus astartes taste like .."

"I'll wait for now But when the time comes Daryl mine.. all mine."
-------------
To KHORNE!! The Blood God will be pleased and have our Sisters blessed with his might!

With the planet in your hands, you dedicate your victory to KHORNE!!

To the blood god it would be a waste of time to build temples in his name.
Instead you stack the offering of skulls in his rune.

Blessing of Blood god come thick and fast.

You feel your armour shift, growing harder and thicker around you
Rows of brass spikes sprout the dark blue of your armour.

You turn as the attention of KHORNE leaves Hermine.
She's changed, around her neck is a thick band of brass plates covered in in iron spikes.
In her hand is a sword with a strange blade, it's different shaped like a snake, it some how moves of it's own accorded coiling around her arm.

The sisters change slowly as KHORNE blesses them with his might.
They become pale, deathly so as there temperatures drop to cold deathly chill.
Large fangs slide out from there jaws and masses of long deep red fur sprouts across there body's covering them completely.

You can feel them change magically like there blocked out shielded some how. 
You look back towards Hermine and feel the same shield around her.
-------------
Work on the space ship is faster than you had hoped.
The thousands of slaves labouring away under the watch of your troops must of sped up the work.
Weeks pass as the space ship nears completion.
Havering finished the hull, you have to decide how to outfit the ship and where your headed to.

Your destination will ultimately be what limits your maximum crew size.

Your Destination is :

A) The hive world Ioumia IX
B) Home to the peaceful farm world of Jasmagua II
C) The dense and deadly jungles of Stapus V
D) A near by Space hulk
E) Take a random Warp jump
F) Near by Orks
G) Your former Monastery on Strichi III
H) Clabotis II and Kastor's revenge
J) Some where else?

----------------------
===========
--------------
Spoiler: chaos space marines (click to show/hide)
Spoiler: Saharduin (click to show/hide)
Knights Joined cultists
Spoiler: Lord Haakinson (click to show/hide)
Spoiler: Lord Haakinson Forces (click to show/hide)
Spoiler: The Sisters of Maria (click to show/hide)




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Agree, plus that's about the LAST thing *I* want to see from this kind of game - author spending valuable development time on useless graphics.

Unofficial slogan of Bay 12 Games.  

Death to the false emperor a warhammer40k SG
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